1,105

(6 replies, posted in Trading Post)

edited this because I always forget to indicate that my "shipped" prices are in the US. International is not much more, it's all USPS flat rate.

I presumably have a buyer for the teal one today.

1,106

(5 replies, posted in Trading Post)

I was wondering that myself. Seems to be only one seller who always has a ton of them posted for $30.

1,107

(39 replies, posted in Trading Post)

Alley Beach wrote:

is that greenboy still treating you well?

Short answer: yes. smile

Long answer:




The innards have all stayed together but now it's in a green dyed case, and the whole thing is for sale, haha.
Nothing is sacred on my workbench. wink

1,108

(12 replies, posted in Tutorials, Mods & How-To's)

nitro2k01 wrote:

Is three-pole 1/4" ever used for stereo in other than for headphones?

I've never seen it, nope. They are used for inserts of course, but that's not very useful here. So on the gameboy, once the traditional 1/4" mod is done, the stereo cable still needs to be split into two mono cables to be of any use. Ironically, it's pretty tough to make a decent looking cable that splits stereo 1/4" to two separate monos, so you usually wind up buying an insert cable.

That was the purpose of the 2x 1/4" mod I did for KeFF of course - he can use normal mono cables to plug into his other gear. I also have a few gameboys in the Glowing Stars fleet that have the 1/4" mod - I did them in stereo only for completeness, we only use them in mono with guitar cables. smile

1,109

(39 replies, posted in Trading Post)

I've seen great work by all of the suggested folks, but I can personally vouch that Apeshit is an upstanding gentleman and businessman, and is absolutely OBSESSED with the quality and cleanliness of his mods.

fair enough - excited to see them regardless! smile

Nice to know someone is finally molding start/select buttons! That being said, them lighting up is cool but a bit garish unless all the buttons light up. Matt, will we be seeing some normal colors too some day? smile

1,112

(73 replies, posted in General Discussion)

trash80 wrote:

1. There is no such thing as fakebit. It was a word constructed in 2009 and it should go away.
2. Primitive waveforms have been around since the beginning of audio synthesis, just because something has a primitive waveform does not means it's chip music / chiptune etc.

Don't get me wrong, I think fakebit is a shitty word too, but a lot of the stuff I hear with VSTs fails to utilize those waveforms in an interesting way, and a big part of that is that they fail to utilize techniques inherent to the original medium, usually because they lack the necessary background to understand them.

There's been a million and a half "what is chiptune" discussions of course, but I still think it's a combination of primitive digital waveforms, techniques specific to synths with limited numbers of monophonic voices (fast arpeggios, voices changing roles quickly, etc etc) and noisy audio. Is there anything else that anyone would argue is absolutely essential to chipmusic?

1,113

(73 replies, posted in General Discussion)

If fakebit has any usable definition, I'm pretty sure it would be something like "music utilizing waveforms common to chipmusic without regard for the limitations inherent to the original hardware that generated those waveforms".

My experience with drums + chip has been that one does best by taking advantage of both interplay and doubling between the two percussion styles. This seems obvious, but I hear a lot of straight doubling or completely absent chip drums, as well as a lot of "I use my gameboy for my drums except for the kick drum".

Maybe that doesn't change much though - I do know that for The Glowing Stars, the human energy of the two of us on our instruments, jumping around, yelling, making mistakes, is definitely a source of appeal for our fans.

The loudness war thing is one of the best explanations I've heard - obviously there's also a touch of gaming for nostalgia there too. I'm always amazed at how easily lay people - who have never heard or thought of chipmusic - can recognize the waveforms and techniques we use from their childhood and place them. The fact that anyone can even think to say "Mario at a rave" when they hear a recording is almost impressive in a way.

Lavar wrote:

From what I've gathered, With the V³ you don't have to cut any plastic away.

This has not been my experience.

That's an excellent point there, haha.

Yep, no conflicts. The only real "conflicts" are with space, and three mods isn't too much to cram inside. Check out NeX's work to see how much crap you can cram into a gameboy. smile

I've also done two 1/4" jacks and a pitch mod in one gameboy, that was interesting.

p.s. Nonfinite's backlights are nice, but I'm really partial to the new 3xLED design that kitsch sells, designed by him and Apeshit. They're super easy to install and there's no fiddling with the resistor, very little cutting of plastic. Both models look great though.

I also hate those round 1/8" jacks - they like to spin on the case, and it's hard to tighten them down on the gameboy case because there's very little room for a wrench. Either get the fancy kit (if you're good with a dremel), or find a square part. I have a ton of them and could sell you one extremely cheap - $1 + the cost of shipping (and packaging, haha), just PM me.

1,117

(15 replies, posted in Audio Production)

Typically the EQ goes before the compressor to avoid making the compressor react to sounds you ultimately aren't going to hear. That applies more to acoustic sources with potential wind noise and transients, but it can apply to chip too - I've seen gameboy wav channel clicks trip a compressor pretty hard before, and I imagine an old machine with a noisy power supply might do something similar.

denshi wrote:

i simply need help to fund the PCB run and parts supply.

Ahh, that answers my question. The way that your kickstarter "rewards" are laid out don't make it seem that way - they make it seems like your'e already totally capable monetarily of building these things, and you just want to sell them only if you can sell a certain number. Glad to hear that's not the case. Thanks and best of luck with the whole thing! smile

1,119

(9 replies, posted in General Discussion)

Nice! big_smile

Santa Cruz was ridiculously fun. The Bloodtypes (Portland - check them out) and The Phenomenauts are awesome. Our costumes were a big hit. smile
It's always good to have people sing along with your songs, too.

The Crepe Place is a great place - if you're from Santa Cruz, try to get in on that shit, they do shows there 6 nights a week apparently, legit sound, awesome management. Let us know, we'll come play!

San Francisco, are you READY TONIGHT? Excited to play Café Du Nord - and it's our last show of the year! yikes