who gives a fuck it's sick!
289 Apr 28, 2012 7:44 am
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
290 Apr 27, 2012 7:47 pm
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
Lol
H00 at C
G C/4 seems to do the trick.
Don't know what I did exactly, but hey.
you just made 3/4.
291 Apr 27, 2012 7:44 pm
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
also, id say if anyone wants a master class in musical / badass uses for odd meters, Mussorgsky's "Pictures at an Exhibition" is it.
nice!
BR1GHT PR1MATE wrote:* TONS of pop music is written in odd or compound meter, from beatles to soundgarden, zepplin, red hot chili peppers, sting, peter gabriel. so its not just guys with pointed ibanez guitars counting in their head while palm-muting.
Yes! Thank you! I still think you can have super interesting rhythms within just straight 4/4 and no 'omg polyrhythms' needed. Just keep the syncopation interesting and don't ignore the pulse.
pulse AND spiraling, spinning rhythm section = god
danimal cannon wrote:lol syncing up 7/4 and 15/16 is the worst idea I've ever heard.
just tried this - he's right
trying to add 3/16 and then resolve to 4/4 makes it worse
it was just an example. though a bad example, I just used those two because they naturally almost never line up to say that hey, YOU CAN sync anything up, it's up to you to decide if you can make it work or not.
danimal cannon wrote:The irony is that 90% of Meshuggahs stuff is in 4/4.
Exactly! They never forget about the PULSE
1/1 is a powerful time sig
292 Apr 27, 2012 6:24 am
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
that doesn't change the fact that metal sux
293 Apr 27, 2012 6:14 am
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
I only listen to music in the key of S
also, metal still sucks
294 Apr 27, 2012 6:06 am
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
yeah. I was just saying it could be done, wasn't exactly being literal there, just TRYING to give somewhat of a template for running some tests and making some new things, instead of the same 4/4 vidyoogaemmetal shizzzzzzzz
Sometimes I just get bored and run experiments.
If you don't try new things you never get anywhere in the universe
295 Apr 27, 2012 4:46 am
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
@An0va that's a really good way of counting irregular time sigs! Dino is motherfucking genious!
I usually just plug the time sig into lsdj and let it rock, it's fun to give the Machine a set algopolyrhythm and see how it handles it.
Btw, just remember that whatever time sigs you're playing with, will always lineup if you're multiplying them together.
For example: 3/4 and 4/4 will ALWAYS lineup after the 12 bar mark (exactly after the last beat right before the 13th bar)
Therefore, when you're syncing things like, say 7/4 and 9/4, 7 and 9's least common denominator may just be 7*9 (=63). In this case, you'll need to wait for bar 63 to get them to line up nicely.
Lastly, let's say you wanna sync up something like, 7/4 and 15/16. Notice, the note that gets the beat isn't the same, so you'll have to multiply up 7/4 to make the denominator 16 (multiply both by 4, which gives you 28/16). Now multiply 28 by 15, you get something like 420 (HAHAHA SMOKE WE3333D!!1!11! yeah.....) meaning you can form a polyrythm that will sync up every 420 measures.
That may seem like a long time to wait. so, instead, why not just quadruple the speed (bpm to be precise) at which you play the song. Therefore, you get polyrythms that line up at every 105 bars, and you are still able to sync 7/4 and 15/16.
While we are still working with that example, divide that 420 shit by 5. Now you got a 5/4 beat that will sync up with that ish every 21 measures.
Math is fucking bullshit
296 Apr 26, 2012 7:17 pm
Re: More than 4 Layers ... LSDJ or Not (98 replies, posted in Nintendo Handhelds)
play a real instrument. i hear guitars have like 6 channels or something. 12 if you're good.
297 Apr 26, 2012 6:56 pm
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
BR1GHT PR1MATE wrote:polymeter is similar in that it's all granulated subdivisions. 3:2 and 4:3 sound cool, 5:4 occasionally finds a use
Well technically all polyrhythms are supposed to be considered additives of 2s and 3s, so 5/4 should always be broken down one way or the other - 2 and 3 or 3 and 2.
not necessarily true. you can definitely use 5, 7, 9, etc beats, it's just they line up less frequently (prime numbers and all that hot shit). You start to see things lining up around every couple hundred bars instead of every twelve. Which at first seems really impractical.
Until you quadruple the bpm of the song (and possibly write in a few simple melodies with like a 4/64 time sig).
ya dig?
wait nvrmnd. i just realized this was for lsdj only :P
298 Apr 26, 2012 2:21 pm
Re: lsdj odd time signatures/polyrhythms (89 replies, posted in Nintendo Handhelds)
http://skgb.bandcamp.com/album/condomtune
every tune on here switches time sigs, awake is predominantly 3/4. Sunday Tea Time starts in 4/4 then works into 7/4 / 9/8.
Ganesha is mostly 7/4 (if i remember) with some 3/2 towards the end. The last tune is all 4/4.
Gravitational Beam Emitter at the chorus is 15/16 with a quick ritard each measure to put it into 4/4 time.
Not sure if anyone covered this yet, but basically what you wanna do for lsdj time sigs is just use a shitton of H commands.
299 Apr 26, 2012 2:13 pm
Re: What's your life outside of making chiptune? (235 replies, posted in General Discussion)
You all look like a bunch of faggots.
300 Apr 25, 2012 8:32 am
Re: What's your life outside of making chiptune? (235 replies, posted in General Discussion)
301 Apr 24, 2012 5:20 am
Re: Seaking's Seaglass Interview Series (10 replies, posted in General Discussion)
I'd love to have an interview with you sometime over the summer! keep in touch, and keep on being awesome!
[email protected]
302 Apr 23, 2012 12:54 pm
Re: Please make a Rico Zerone Releases section (9 replies, posted in Bugs and Requests)
I've never heard of that dub step dj band before. Are they like crystal castles?
303 Apr 21, 2012 6:03 am
Re: Anyone ever record chip on cassette? (69 replies, posted in Audio Production)
you want something neato? Make your first copy, than dub it over an old thrift shop mix tape, one that has labels on labels if you can. The sounds will get kinda washy and warbly. This his will be heavier and you may get some of the old sound "leaking." That beat up tape can add some charm and dub the rest from that copy. Or you can hook the tunes to an amp in a bathroom or hallway and record it to cassette with a cheap mic, make it grungy with natural reverb. do a couple of experiments and see what you like.
that's exactly why i love making cassettes from used tapes
304 Apr 21, 2012 6:00 am
Re: Multiple Pro Sound mods (14 replies, posted in Tutorials, Mods & How-To's)
My Dear Chipmusicians,
I'd like to, eventually, add an RCA pro sound mod and a 1/8" pro sound to my DMG. Maybe even potentially a 1/4". Has anyone done this that can tell me what I'd need to do to wire up 2 or even all 3? I'm thinking I'd want post pot pro sound to retain the volume control for at least the 1/8" and the 1/4" so I could use headphones. RCA volume control is not essential. Thanks, people!My Utmost Love and Devotion,
Krubbz
ummmm............................................................ use adapters or just the proper cables with one prosound mod, save the time and energy and parts?
sorry i'm a dick. i highly recommend just doing the one 1/4th or one 1/8th mod. Kitsch had a good tutorial up on his site for that