where are you going to get those stickers made?

994

(8 replies, posted in Trading Post)

woops.

995

(8 replies, posted in Trading Post)

SOLD. smile

996

(8 replies, posted in Trading Post)

i'd be able to use this to make real cartridges for the mmc1 and nrom programs i'm developing? if so, SOLD.

997

(13 replies, posted in Nintendo Handhelds)

i was just looking at the "gameboy music" wikipedia page and saw this -

# In 2000, Johan Kotlinski created the program Little Sound DJ. Before that, according to Johan Kotlinski, "it was just a hack 'instrumentor.gb' that I sent to my demo group friends." At this early stage, lsdj was nowhere near finished. The first versions, which were put on cartridges and sold, came out 2001.

i did some google searches but couldn't find anything. is this ROM anywhere online still? i'd love to see what it was like.

awesome man, thanks again for coming! i thought it was a really fun night and everything went off without a hitch. it was great to see so many people hearing j. arthur keenes for the first time and really digging it. i'm really happy these shows have all been so successful so far.

999

(29 replies, posted in Nintendo Consoles)

HPizzle wrote:

i assume this would allow for mmc5 as well? is there a way to do this without modding? back lighting my game boy was frightening enough for me lol. isn't retrousb eventually going to release mappers that would make expansion chip sounds possible?

i think this mod is way easier than backlighting a gameboy, honestly. at the very least, it's just as easy. it's the same amount of soldering except you have so much more room to work in.

also, those mappers exist currently. but you need to do the mod in order to hear the sounds, there's no way around it.

1,000

(304 replies, posted in Trading Post)

awesome! let me know when you ship it. it looks really great.

just a friendly reminder that this show is on WEDNESDAY. so excited.

1,002

(105 replies, posted in Trading Post)

was information chase ever on vinyl?

1,003

(8 replies, posted in Sega)

what does it run on then?

1,004

(37 replies, posted in Nintendo Consoles)

another little new program -

download it here: http://www.box.net/shared/to4vzy0xd7

pretty self explanatory. read about it here if you want to - http://tumblr.com/xth1b60z6m

1,005

(8 replies, posted in Sega)

you might find this helpful - http://8bc.org/forums/viewtopic.php?id=13835

1,006

(37 replies, posted in Nintendo Consoles)


i updated my nintendo drums program. you can download the new version here - http://www.box.net/shared/vxl7qe6vlg

go here to read what's new about it - my new blog about nes coding

is the tascam still available?

edit - i missed where it said "gone". damn.

1,008

(33 replies, posted in Nintendo Consoles)

neilbaldwin wrote:

Looks like you've got a grasp of it smile

Reading and writing to the .sav file is pretty straightforward. One of the big advantages of using them is that it massively expands the available RAM. You can treat it like all the other RAM in the NES - just remember that any variables you put in there will be restored to the last saved value, unlike 'normal' RAM which is volatile.

woo! next step - adding this feature to my music programs. smile