2,705

(1,620 replies, posted in General Discussion)

post pictures, dummies.

2,706

(8 replies, posted in General Discussion)

http://chipmusic.org/forums/post/85105/#p85105

BFD make a sample kit with Steve Albini produced kits. Get that or find his old sample cd he made with BUN E CARLOS. Insta post rock drums.

http://www.nullsleep.com/treasure/zynth80/

2,709

(42 replies, posted in General Discussion)

Yea but the song I crossfaded into was a Merzbow b-side

2,710

(12 replies, posted in Nintendo Handhelds)

Also lsdj clock is gonna drift on its own. Its not rock stable and will drift under heavy cpu load. Slaving it makes it a wee bit tighter.

Yea that should be the problem.

Is it 441 that'll affect the speed

mgb. rack mount it.

Looper Advance

2,715

(9 replies, posted in Trading Post)

paint it to look like a modded dmg.

2,716

(8 replies, posted in Trading Post)

This is a great price.

Ive heard weirder.

You should check with the builder of your unit as the schematic for midi in is wrong (?) on the aboy code page. If he didnt test it before sending it, maybe its built wrong.

Syncmap requires a special version of lsdj. Otherwise you will need to use the regular midi slave mode along with the aboy set to slave mode and you can then send lsdj start and stop commands via midi. You will still need to move the cursor and load projects on your own.

If this is a deal breaker for you, id jsut render lsdj patterns as loops and use them in abelton.

read the aboy page, you can use the max patch editor to set your incoming midi control channel. Then you get the special version of the lsdj rom (from the offical download page) and set it to syncmap sync mode, and set the arduinoboy to sync map mode and then have abelton send the midi commands above.