Fantastic! ![]()
193 Sep 27, 2016 2:05 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
194 Sep 25, 2016 11:08 pm
Re: Best Cartridges for Gameboys [In Your Opinion] (11 replies, posted in Nintendo Handhelds)
egr wrote:If multiple ROMs and SAVs are important then Bennvenn's SD carts are my recommendation: http://bennvenn.myshopify.com/collectio -cart-v1-8
If you are only concerned with lsdj then Drag'n'Derp all the way. Simplest and securest by far.
I checked it out , and it seems nice , but can you please tell me what's the difference between Bennvenn cart and USB 64m smart card , and if it is better .
The ems can hold 2 roms and 1 sav. It also uses special software to load/save data that may or may not work well with your computer.
The bennvenn cart has a micro SD card slot. You could literally load the entire gameboy rom library, all the sav files you could ever want, and still have lots of room left over on a good sized micro SD. I have one and its very nice!
195 Sep 24, 2016 8:24 pm
Re: Best Cartridges for Gameboys [In Your Opinion] (11 replies, posted in Nintendo Handhelds)
If multiple ROMs and SAVs are important then Bennvenn's SD carts are my recommendation: http://bennvenn.myshopify.com/collectio -cart-v1-8
If you are only concerned with lsdj then Drag'n'Derp all the way. Simplest and securest by far.
196 Sep 24, 2016 2:50 am
Re: lsdj always "too busy" with arduinoboy (2 replies, posted in Nintendo Handhelds)
Sounds like the Electribe is sending a lot of extra data. See if you can find some settings related to sync and turn off everything but clock.
197 Sep 20, 2016 7:30 pm
Re: Ambient/ Experimental Chip Music? (36 replies, posted in General Discussion)
One of my fav artists: https://themisttoggles.bandcamp.com
198 Sep 15, 2016 4:15 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
Hells yeah!!
199 Sep 11, 2016 10:11 pm
Re: shitbird tour till death.....tour (44 replies, posted in General Discussion)
Ah oh! Obviously I'm done to help in any way. Gonna email you tonight.
200 Sep 5, 2016 10:07 pm
Re: your least favorite thing about producing chiptune (111 replies, posted in General Discussion)
egr wrote:The inevitable "this doesn't even sound like mega man" attitude that you're referring to is the most infuriating aspect of using any old game hardware for music. Like someone else said earlier I'm strongly considering sampling all my stuff into ableton and not even acknowledging the chip aspect of it in a live setting.
i'm saying this as someone who literally works in the video game industry
the worst part about making chiptune is videogames
![]()
201 Sep 4, 2016 4:29 pm
Re: LGPT/Piggy Tracker FAQ (55 replies, posted in LittleGPTracker)
I own a pocketchip, i'll try to build a binary.
(edit) I can't find the source code of lgpt...
Here ya go: https://github.com/Mdashdotdashn/LittleGPTracker
202 Sep 3, 2016 2:20 pm
Re: your least favorite thing about producing chiptune (111 replies, posted in General Discussion)
The other thing with chipmusic gigs is they tend to be 4 or 5 acts on the same night, which doesn't really lend itself to developing a set beyond "the hits". I'd rather see one act with a support like any normal gig but eh, is it viable? Seems like being a bit more vague presenting shows would work better for artists than shoving the word CHIPTUNE or CHIPMUSIC everywhere, it's electronic music who gives a damn in 2016 what it's written on.
This.
203 Sep 2, 2016 6:13 pm
Re: gameboy-esque chiptunes without lsdj? (9 replies, posted in General Discussion)
Deflemask does gameboy pretty dang good. Or straight up LSDJ with BGB, you can never go wrong with that combo.
204 Sep 2, 2016 4:13 pm
Re: your least favorite thing about producing chiptune (111 replies, posted in General Discussion)
From times to times I also perform on games/anime/general geek events (always for the money) and the response is the worst because those people are all morons.
The inevitable "this doesn't even sound like mega man" attitude that you're referring to is the most infuriating aspect of using any old game hardware for music. Like someone else said earlier I'm strongly considering sampling all my stuff into ableton and not even acknowledging the chip aspect of it in a live setting.
205 Aug 31, 2016 3:46 pm
Re: LSDJ Tutorial - Noise Channel Percussion (11 replies, posted in Nintendo Handhelds)
Excellent video. We'll done!
206 Aug 31, 2016 2:45 pm
Re: Nanoloop android/ios feature request (21 replies, posted in Software & Plug-ins)
I wonder if there is a gamepad sleeve for smartphone that has game boy like buttons on the bottom and the typical square window on top, so that it resembles the shape of a gb pocket. With a compatible app running, you can hold and play it vertically like a game boy, otherwise it just shows the upper half of the lock screen.
Check out Hyperkin's Smartboy: http://hyperkinlab.com/smartboy-development-kit/
207 Aug 9, 2016 2:42 am
Re: Help glomag preserve his '80s horror movie tracks! (9 replies, posted in General Discussion)
Please support this! I really want my tunes and swag!!
208 Jun 24, 2016 7:28 pm
Re: SOLVED: GBC boots up but nothing shows on screen (3 replies, posted in Nintendo Handhelds)
Try disconnecting and reconnecting the ribbon cable from the board. Also check the bottom wire on your frontlight power connection, it looks like you may be bridging two points.