273

(173 replies, posted in Releases)

The Awesome Idea Train is on track again.
Great Concept.

Have like 3 cameras here. So i'm out, 'cause i don't know shit how to make decent tunes with Trippy-H.

Subway Sonicbeat wrote:

[...]

Craft your songs and be satisfied with it, then think about releasing it.

Seriously, take your time, don't get anxious.

This.

You don't have to put out anything you make. It's like with a Apple Tree, ya don't eat all Appels right? Only the good ones.
And as far as it comes to tutorials, before you start with them read the Manual. Read it so hard, that you'll dream about reading it. Only then you're doing it right.
Then look around for some tutorials on YouTube or here (Danimal Cannon on YouTube got a good one, roboctopus ones are also great).
And after that you ca try to look into peoples lsdng files, if you still need to or at that time you got pretty good with LSDJ. If so, start to play shows, spread your name and all that stuff.

roboctopus wrote:

This is really cool.  Just messing around with it creates a really wide range of tones.  It really does remind me of osc sync sounds.

I would be interested in hearing more about how you achieved this.

It's fun to play with as-is, and I am certainly looking forward to trying to add it into a track, but any way to make it a bit more "musical" in the future will be really exciting.

Zef wrote:

Cool! I'll try this out tomorrow, might be a cool way to start off a set!

Ha!  That's the first thing I thought.

So this.
Also looking forward to see further deplovement.

https://soundcloud.com/9-heart/a-test-with-raz

To hit the Select & Start Buttons must be getting a pain in the ass.

I'm playing a show this Friday and this is really stressing me out.

Then why waisting time waiting for an answer?
Back your .sav up, switch battery or get a new Cart and go on with living - The End.

Saw it, and now make more designs. Like a Pixel-Heart or a GameBoy itself on the Cover. Or just get various Artist to make some designs. Kool Skull, plz.

Ah common, it's like 3-5 more days until i get some money!
But anyway these are Awesome, i'll be sure to get some.

281

(12 replies, posted in Nintendo Handhelds)

BtW. that Splat-color-thingy which is moving reminds me of that VJ Software for the GBA => http://www.pikilipita.com/pikilipita-advance/
I want more visual stuff on the GBA! The best would be some Glitch-stuff like GlitchNES or Shitwave (on GameBoy) ♫

282

(12 replies, posted in Nintendo Handhelds)

Yup, pretty neat.

Hey,

i'm just working on something. Also tried to be a little bit rockstar. Give me some feedback, i give toothpicks.

https://soundcloud.com/9-heart/9-heart- … k-rockstar

- 9-Heart

Name your LSDJ.gb file 9_HEART_RULES.gb.
Then name your LSDJ.sav file also 9_HEART_RULES.sav, put them into the same folder and then load your 9_HEART_RULES.gb file into bgb.

It can't fail.

You could install this Kit into your DMG if you can't tell by the Power LED. http://store.kitsch-bent.com/product/batt_dmg
But normally you can tell if you have a backlight installed when the battery is getting weak. Just look at the LED how bright it shines, for example mine just dosn't light up at all if i play a song. That's the time when to thing about a battery change.

286

(13 replies, posted in Graphics, Artwork & Design)

bitman wrote:

Do you know a programming language?

I guess he meant like C+ and that stuff.

287

(13 replies, posted in Graphics, Artwork & Design)

kKay, i guess you could go with the Easy-to-use Stuff, like http://www.thegamecreators.com/ , http://www.rpgmakerweb.com/ or http://www.yoyogames.com/gamemaker/studio

These are Okay if you don't want to get into real deplovemnt (Whatever somebody consider as real). From these i only used the RPG Maker (and also only the 2003 Version) like 4 years ago. If you read some tutorials and practice some times you can actually can make great games with nice features. Just be sure to use other sets (Chip-, Face-, Tilt- and so on) then the built in they give you.
I don't know how complexe the new RPG Makers are, but you can make a game real quick (that sucks) or if, like i said, learn the commands and how to use them can make a really good one.

288

(13 replies, posted in Graphics, Artwork & Design)

Depends on your own ideas of how the game should turn out. High-Quality or Casual Stuff? Do you want to make some money of it or just for the fun of making one?