The Awesome Idea Train is on track again.
Great Concept.
273 Dec 28, 2012 4:12 pm
Re: The Weekly Treats 2013 Thread (173 replies, posted in Releases)
274 Dec 26, 2012 2:43 pm
Re: Another Gameboy Camera Compilation. Interested? (24 replies, posted in Collaborations)
Have like 3 cameras here. So i'm out, 'cause i don't know shit how to make decent tunes with Trippy-H.
275 Dec 20, 2012 10:01 am
Re: need some feedback other than "wow, that sounds like pokemon" (13 replies, posted in Constructive Criticism)
[...]
Craft your songs and be satisfied with it, then think about releasing it.
Seriously, take your time, don't get anxious.
This.
You don't have to put out anything you make. It's like with a Apple Tree, ya don't eat all Appels right? Only the good ones.
And as far as it comes to tutorials, before you start with them read the Manual. Read it so hard, that you'll dream about reading it. Only then you're doing it right.
Then look around for some tutorials on YouTube or here (Danimal Cannon on YouTube got a good one, roboctopus ones are also great).
And after that you ca try to look into peoples lsdng files, if you still need to or at that time you got pretty good with LSDJ. If so, start to play shows, spread your name and all that stuff.
276 Dec 12, 2012 6:49 pm
Re: Rez - a unique Gameboy synth ROM by nitro2k01 (30 replies, posted in Nintendo Handhelds)
This is really cool. Just messing around with it creates a really wide range of tones. It really does remind me of osc sync sounds.
I would be interested in hearing more about how you achieved this.
It's fun to play with as-is, and I am certainly looking forward to trying to add it into a track, but any way to make it a bit more "musical" in the future will be really exciting.
Zef wrote:Cool! I'll try this out tomorrow, might be a cool way to start off a set!
Ha! That's the first thing I thought.
So this.
Also looking forward to see further deplovement.
277 Dec 12, 2012 5:51 pm
Re: Update:FS: Cloth Boys aka (Fuz Boyz) TieDye Boy (25 replies, posted in Trading Post)
To hit the Select & Start Buttons must be getting a pain in the ass.
278 Dec 5, 2012 3:55 pm
Re: How to know if EMS cart battery is dying? (4 replies, posted in Nintendo Handhelds)
I'm playing a show this Friday and this is really stressing me out.
Then why waisting time waiting for an answer?
Back your .sav up, switch battery or get a new Cart and go on with living - The End.
279 Dec 5, 2012 8:26 am
Re: Kitsch-Bent.com Updates (latest newsletter!) (1,485 replies, posted in Trading Post)
Saw it, and now make more designs. Like a Pixel-Heart or a GameBoy itself on the Cover. Or just get various Artist to make some designs. Kool Skull, plz.
280 Nov 30, 2012 11:50 am
Re: Kitsch-Bent.com Updates (latest newsletter!) (1,485 replies, posted in Trading Post)
Ah common, it's like 3-5 more days until i get some money!
But anyway these are Awesome, i'll be sure to get some.
281 Nov 28, 2012 1:42 pm
Re: Just written a GBA game... (12 replies, posted in Nintendo Handhelds)
BtW. that Splat-color-thingy which is moving reminds me of that VJ Software for the GBA => http://www.pikilipita.com/pikilipita-advance/
I want more visual stuff on the GBA! The best would be some Glitch-stuff like GlitchNES or Shitwave (on GameBoy) ♫
282 Nov 27, 2012 5:10 pm
Re: Just written a GBA game... (12 replies, posted in Nintendo Handhelds)
283 Nov 24, 2012 3:35 pm
Topic: Would need some Critic, got Toothpicks. (2 replies, posted in Constructive Criticism)
Hey,
i'm just working on something. Also tried to be a little bit rockstar. Give me some feedback, i give toothpicks.
https://soundcloud.com/9-heart/9-heart- k-rockstar
- 9-Heart
284 Nov 24, 2012 10:29 am
Re: Need help: Loading SAV onto BGB (6 replies, posted in Software & Plug-ins)
Name your LSDJ.gb file 9_HEART_RULES.gb.
Then name your LSDJ.sav file also 9_HEART_RULES.sav, put them into the same folder and then load your 9_HEART_RULES.gb file into bgb.
It can't fail.
285 Nov 22, 2012 7:10 pm
Re: Do lsdj savs break when the game boy shuts down due to low battery? (10 replies, posted in Nintendo Handhelds)
You could install this Kit into your DMG if you can't tell by the Power LED. http://store.kitsch-bent.com/product/batt_dmg
But normally you can tell if you have a backlight installed when the battery is getting weak. Just look at the LED how bright it shines, for example mine just dosn't light up at all if i play a song. That's the time when to thing about a battery change.
286 Nov 22, 2012 7:28 am
Re: Making a new game (13 replies, posted in Graphics, Artwork & Design)
Do you know a programming language?
I guess he meant like C+ and that stuff.
287 Nov 22, 2012 7:27 am
Re: Making a new game (13 replies, posted in Graphics, Artwork & Design)
kKay, i guess you could go with the Easy-to-use Stuff, like http://www.thegamecreators.com/ , http://www.rpgmakerweb.com/ or http://www.yoyogames.com/gamemaker/studio
These are Okay if you don't want to get into real deplovemnt (Whatever somebody consider as real). From these i only used the RPG Maker (and also only the 2003 Version) like 4 years ago. If you read some tutorials and practice some times you can actually can make great games with nice features. Just be sure to use other sets (Chip-, Face-, Tilt- and so on) then the built in they give you.
I don't know how complexe the new RPG Makers are, but you can make a game real quick (that sucks) or if, like i said, learn the commands and how to use them can make a really good one.
288 Nov 22, 2012 7:16 am
Re: Making a new game (13 replies, posted in Graphics, Artwork & Design)
Depends on your own ideas of how the game should turn out. High-Quality or Casual Stuff? Do you want to make some money of it or just for the fun of making one?