Oh, btw, aminet is crappy for getting games. Go to lemon amiga or something.
642 Jan 11, 2010 2:06 pm
Re: Medusa 2 (VSTi for Windows) (38 replies, posted in Software & Plug-ins)
Hehe, well, the nice thing about using it in Buzz is that everything has a tracker interface in there. But if you're looking for more interface work, let me know, I've got one or two more VST projects sitting on my HD.
It works ace in Renoise as well. I'm just daydreaming, there will never ever be enough trackers in this world
Currently I am rather swamped with work, but if you're not in a hurry, you can always show me what you have, and I can start thinking about it.
643 Jan 11, 2010 11:32 am
Re: Medusa 2 (VSTi for Windows) (38 replies, posted in Software & Plug-ins)
I know it's not possible, but I might just play with the concept and make a mockup
644 Jan 11, 2010 11:05 am
Re: Reteris | Hardware (3 replies, posted in Releases)
ZOMG! I have a song named linear feedback shift register!
645 Jan 11, 2010 10:56 am
Re: (Melb/Aust) 24/1. All Ages. Soundbytes: M-.-n w/ stellar local lineup! (48 replies, posted in Past Events)
I like your partial lack of hair! You must be popular with the crowd
646 Jan 11, 2010 3:55 am
Re: Medusa 2 (VSTi for Windows) (38 replies, posted in Software & Plug-ins)
So so awesome!
Now let's make a medusatracker out of it!
647 Jan 10, 2010 11:48 pm
Re: Amiga gaming. (16 replies, posted in Commodore Computers)
Chaos Engine, Speedball 2, Hired Guns, Perihelion... so so many great games.
Also you can try to get a hold of a copy of Capital Punishment. It's not terribly good, but I did some of the gfx for it back in 96
648 Jan 10, 2010 11:37 pm
Re: (Melb/Aust) 24/1. All Ages. Soundbytes: M-.-n w/ stellar local lineup! (48 replies, posted in Past Events)
Somebody take pics and stuff. Then post 'em here.
649 Jan 10, 2010 11:34 pm
Re: Attractive Watches (111 replies, posted in Graphics, Artwork & Design)
What? Is that?
650 Jan 10, 2010 11:33 pm
Topic: Fresh from the oven (7 replies, posted in Graphics, Artwork & Design)
651 Jan 10, 2010 12:25 pm
Re: gameboy collection! (59 replies, posted in Nintendo Handhelds)
652 Jan 10, 2010 6:51 am
Re: Some pixel artwork (75 replies, posted in Graphics, Artwork & Design)
Looove the headless tie guy! Rest is neat too
653 Jan 10, 2010 6:50 am
Re: LSDJ - Huge wave kicks please! (51 replies, posted in Nintendo Handhelds)
All of this should so get compiled into a huge cookbook with audio previews!
654 Jan 10, 2010 6:37 am
Re: Post your gig/home setup! (1,620 replies, posted in General Discussion)
You need to tape more stuff on. Larger stuff.
656 Jan 9, 2010 12:52 pm
Re: Mixing/Master LSDJ Tracks? (52 replies, posted in Audio Production)
All this said, since LSDJ (or gameboy, for that matter) music tends to have a bit of a characteristic sound, are there any simple guidelines that we could all use to just make our own songs a tad more decent? A boost here, a cut there? A way to warm up and expand the limited output of the gb to make it a bit more listener- and device-friendly?