705

(65 replies, posted in General Discussion)

Theta_Frost wrote:
Note! wrote:

WAY MORE ARTIFACTS. Like unlistenable amounts of artifacts. Somebody find me that. I WANT TO LISTEN TO STRAIGHTCOMPRESSIONNOCHASER

infradead delivers!

http://chipmusic.org/infradead/music/slushy

this kind of thing is why i want to one day make a VST that emulates mp3/wma/m4a compression on a continuous scale, in lieu of a bitcrusher

706

(46 replies, posted in Nintendo Consoles)

jeez, and this is just 2A03 right? some amazing "conventional" sounds coming out amongst the crazy noise, too

707

(12 replies, posted in Other Hardware)

if you want more old retro game stuff then this blog post i saw a while ago has some nifty looking places

708

(5 replies, posted in Trading Post)

any chance of posting it internationally?

bryface wrote:

7bithero did something at blip australia in the form of a web game accessed by cell phones, correct?

yes, and it was great!
the thing that really nailed it was that they tied it perfectly into the music (and even the lyrics).

710

(28 replies, posted in Releases)

awesome.

Chainsaw Police wrote:

Yeah, I always thought that. I heard a lot of early breakcore and dnb artists started out with amiga trackers

passenger of shit's intros definitely have that amiga sound

712

(19 replies, posted in General Discussion)

there heaps kool!!!

713

(25 replies, posted in General Discussion)

btw i never check these

714

(25 replies, posted in General Discussion)

pc4pc?
http://www.myspace.com/electroredux
http://www.myspace.com/rancidmeatflaps

715

(10 replies, posted in Audio Production)

mastering is making an entire album sound really good and relatively consistent. compression/eq is a part of that, but it's also an important part of the mixing process.

716

(10 replies, posted in Audio Production)

probably not, but you never know when you might change your mind

717

(10 replies, posted in Audio Production)

make sure your recordings are really good before you do anything else.
generally i just scoop mids a little and slightly compress. most of your "mixing" should be done at the tracking stage though, imo.

oh and if you're using a gameboy try to find that one thread about noise cancellation. a very sharp notch at 9.25Khz removes the high pitched whine in the background noise.

THE VISUALZ DUN WORK

719

(27 replies, posted in Past Events)

yeeeeee

x2 post delete plz