This is so good.
49 Nov 2, 2015 4:41 am
Re: {PTE059} Cooshinator // Your Eyes That Once Were Never Weary Of Mine (7 replies, posted in Releases)
50 Oct 19, 2015 10:21 am
Re: The Kevin Gnartinez Band - Live in San Jose (7 replies, posted in Releases)
This is a really fun listen.
51 Oct 6, 2015 2:00 pm
Re: HoustonTracker 2 (TI-82/83/83+/84+) (227 replies, posted in Other Vintage Computers & Consoles)
Wow! Just to make sure, will a TI-Nspire with 84+ keypad still work?
Especially can't wait to mess around with those drum and user sample systems!
53 Jun 28, 2015 8:41 pm
Re: Anyone using the new aluminium NES here? (22 replies, posted in Nintendo Consoles)
Man, imagine how many replacement pin connectors you could buy with $500.
54 Jun 24, 2015 5:15 am
Re: Virtual drive in Vice64? (5 replies, posted in Commodore Computers)
Click on File in the top-left, and then mouse over "Attach disk image". Drive 8 is the default number that people use but it doesn't matter which drive number you use as long as you specify it when you load the program.
55 Jun 24, 2015 1:14 am
Re: Virtual drive in Vice64? (5 replies, posted in Commodore Computers)
What do you mean when you say "virtual drive"?
56 Jun 14, 2015 6:10 am
Re: Oscilloscope Music kickstarter (1 replies, posted in General Discussion)
Oh goddamn this is cool. Hope his campaign succeeds!
57 Jun 13, 2015 12:38 am
Re: WeeklyTreats 2015: Full Zip Now Available~ (92 replies, posted in Releases)
Ooh this is very nice
58 Jun 4, 2015 6:41 pm
Re: How to remove clicks from LSDJ (27 replies, posted in Nintendo Handhelds)
VCMG wrote:You can probably minimize them in post production
Any suggestions for this? Low-pass filter? Compression? Reverb?
Actually I don't know how to do this either, but I do know there's people who have more or less figured it out. imo though it's much more rewarding to embrace and write around the clicks than to fight against them.
My understanding is that the second digit of the Envelope parameter specifies how many ticks until the volume is changed (i.e. 83 means start at volume 8, and decrease by 1 every 3 ticks). Can someone confirm this?
I'm not sure if the digit corresponds exactly to number of ticks, but that makes a lot of sense.
59 Jun 4, 2015 12:35 am
Re: How to remove clicks from LSDJ (27 replies, posted in Nintendo Handhelds)
You can probably minimize them in post production, but it's pretty hard to completely remove them because that's just what the Gameboy does when it produces the sound. What most people end up doing is embracing them or carefully structuring their songs in a way that makes them less obvious, and sometimes if you just have enough things playing at once they get covered up pretty well already.
60 Jun 3, 2015 6:53 pm
Re: CASIO FZ-1 Sample Library 4 Amiga (straight from disk) (.XI included) (9 replies, posted in Commodore Computers)
How did I miss this before? Thanks so much!
61 May 29, 2015 2:43 pm
Re: Do you listen to the tracks in Chipmusic.org's music section? (33 replies, posted in General Discussion)
I poke around occasionally, but yeah for whatever reason the music section just doesn't feel as inviting. Thing is I don't have a huge problem with that though, since this place was designed to be a discussion forum first and not a music archive like 8bc. Most of my chip listening happens on Soundcloud or Bandcamp nowadays, for better or for worse
62 May 25, 2015 8:52 pm
Re: Collection of Japanese mods from 1999-2001 (6 replies, posted in Other Vintage Computers & Consoles)
More Japanese mods collected by akaobi, a chiptune researcher: https://twitter.com/aka_obi/status/602434643544018944
63 May 17, 2015 11:03 pm
Re: Rating Music (21 replies, posted in Bugs and Requests)
I'm not sure of the actual ratio, but from what I understand it's more or less something * (comments + favorites) / views. If you have lots of comments or favorites and not a lot of views you get a higher rating, and the rating gradually goes down over time as more people view it, unless they keep commenting/favoriting.
64 May 12, 2015 12:29 am
Re: [removed] (13 replies, posted in Audio Production)
Huh, I never thought about putting a delay on the notes for #2. If we're talking channel echoes I usually just halve the volumes of both notes or turn down the volume for the echo note until the problem disappears, although I know there's times where I've forgotten to fix it or just plain didn't notice (like on one of the tracks on an album I just released, gah).