1,569

(53 replies, posted in General Discussion)

Let me put this way. I wouldn't listen to your music if you changed your name. ??? is great and changing it to anything else would ruin the magic.

I'm an idiot btw, in case you couldn't tell, to use a phrase popularized by raocow. Yeah, of course what I should've tried is to turn off the display. Of course that's what's happening during the time when the screen is blank.

1,571

(18 replies, posted in Nintendo Handhelds)

If the baclkight is connected through the regulated +5V and not directly to the battery (i.e. the usual points where the power LED was) you're putting a bigger load on the regulator. This may be contributing as well, maybe also depending on how good shape the electrolytic cap on that thing is.

1,572

(18 replies, posted in Nintendo Handhelds)

Here we go. This program cycles through three modes, stripes, all white and all black. If my hypothesis about the origins of the noise is correct, you should get less/no noise in at least the white mode, (same as right after the logo) and a high pitched whine in the stripe mode. For science, I'd be interested in knowing what the all black mode does to the noise.

http://www.gg8.se/temp/blink2.zip

1,573

(18 replies, posted in Nintendo Handhelds)

If the noise is constant when adjusting the volume pot even on the prosound then we're talking interference from the power regulator board or maybe the CPU. A prosound with the volume turned all the way down is basically the same as shorting the mixer input to ground. The noise must be picked up along the stretch of wire inside the Gameboy.

Thinking about it, the lack of noise right after the loading screen suggests that this has to do with what is displayed on the screen. I can make you a test ROM to test this hypothesis. Also, before I do that, try and see if the noise goes away or gets lower if you adjust the contrast to the extreme positions, so the image gets completely white or completely dark.
(Btw, just because the problem might be in the display, doesn't mean that's the actual source of the interference. Varying power load from the CPU and display will change the operating frequency of the power regulator and can cause interference.)

But ultimately, I think this boils down to an interference problem. You have either
1) connected the ground cable to a bad ground point. As any good electrical engineer will tell you, not all ground points are equal. A ground lead, like any other electrical lead, will vary in potential (voltage level) between different points when there goes a current through it. The ground point on the pot is a good point. The negative battery terminal is probably a decent choice. The ground point on the 4-wire connection coming from the regulator board is a bad choice. If you've tried a point on the 4-wire and have gotten the wrong one so you're using e.g. the -18V point instead of ground, you're certainly in for a noise problem. You'd still get sound, but also a louder click on startup, as well as a lot of noise.
2) laid down the actual cables near things that cause interference, mainly the power regulator board. Maybe you placed the PS jack on the left side on the noisy one, and right to the side of the regular jack on the one that's not noisy?

1,574

(5 replies, posted in Software & Plug-ins)

What have you tried so far? More or less just saying "it doesn't work" doesn't say much.

I hope you do realize it's a console application. You need to run it from the command line with a bunch of parameters. Go to start/run, type cmd and press enter. Then you need to go to the directory where you have the .exe file. Or, type the full path. The easiest way to do this is probably to drag the file over the command prompt window. This will insert the full path to the file at the cursor.

When you run the program, it should provide you with usage notes.

1,575

(1,485 replies, posted in Trading Post)

Oh sorry, I didn't realize it was the last thing you posted.

1,576

(1,485 replies, posted in Trading Post)

I changed the topic title since the thread has little to do with Gameboy Color buttons anymore.

1,577

(3 replies, posted in Nintendo Handhelds)

Send it to me immediately. If it happened to the file while it was open, and not while you were loading a file, don't open/reopen any file over it. (Or you'll lose any changes you made to the open file.)

1,578

(10 replies, posted in Software & Plug-ins)

Reason up to 2.5 or maybe even 3.0 should work with MacOS 9 and maybe 8. If you want to bother...
Or maybe an older version of Max, which may or may not lack the MSP part.

1,579

(23 replies, posted in Nintendo Handhelds)

Ah! It's always been like that. I did it that way because that's the easiest way to not mess up ASCII art. I guess I should fix it. Thanks.

1,580

(23 replies, posted in Nintendo Handhelds)

http://gbdev.gg8.se/files/

The file hub is now back and working properly again. It never went down (except today when I worked on it for a while) but it looked really basic and ugly. This was because the code I used relied on certain features in Apache to list the directory contents, which I had to reimplement with my own code. This is now done, so now it should be working fine again. However, if something looks or acts weird, please tell me here or in private.

I haven't added Ugetab's stuff yet, but I really should do it soon. Who knows which  month Angelfire is going to go down...

1,581

(32 replies, posted in Nintendo Handhelds)

I remember there was one with a slideshow with light nudityl but I can't find it. There's Hot Gameboy by icebird but no mirrors are to be found for that. There's a short cartoon ass segment in Oh! by snotscrotum. Some elven tits from the side about 20 s into 20y by the same guy. Then there's of course always the joke demo Saulin penis, literally Sauli's penis, which also shows Sauli's butt. And that's all I think.

Instead of having a fixed chain in your mind, you should learn how one effect affects another effect. In particular distortion effects tend to mess things up.
Never put distorsion after reverb/delay effects (unless you're going for the particular effect that that gives.) You will ruin the reverb-ey feel of a reverb if you do that.
Same thing with EO and distorsion. If you put  distortion after an EQ, the EQ will not work in a clean way all the way to the end of the chain. If you want an EQ that works like an mixer channel EQ it needs to be at or near the end. (+/- a reverb/delay effect or two.)

Pretty basic stuff, but things you need to know. I recommend you try different things and inspect the waveform and spectrum. Look what different effects and combinations are doing to the result. Don't just use a spectrum analyzer that just shows momentary peaks like the one in Renoise and most other DAWs. Go for one with spectrogram/sonogram capabilities. Adobe Audition's spectral waveform view is excellent for this. I also found a free VST that does this in real time. ag-works SG-1. (Only Windows, 32-bit VST, it seems.) There's a lot to be learned this way, and it's good idea to chuck that one in right at the end of the master mix to monitor the mix.

1,583

(17 replies, posted in Other Hardware)

Yamaha was special in that it was a musical instrument company selling sound chips to game companies, not the other way around. Commodore/MOS Technology originally tried to sell SID to 3rd parties, if I recall the details from the book On The Edge... correctly. As history tells, they were not successful in doing that, but maybe there's some obscure product from the '80s for which there is/was only a few prototypes.

Speaking of this topic, I just saw this: http://moogmusic.com/products/apps/animoog
I don't have an iPad, but for 99 cents it seems like a no-brainer.