177

(42 replies, posted in General Discussion)

nice! consider it downloaded upon completion smile

178

(42 replies, posted in General Discussion)

aww f*ck it im super buzzed:

http://forestbride.bandcamp.com/track/death-kit

a band i put together a few years ago, ambient improv instrumental easy listening muzak. btw mr. tholen-i'd love to see the fruits of yr ms paint regimen at some point, share with us?

179

(42 replies, posted in General Discussion)

oooh man, this is my jam: i'd start with cluster plus the side projects of its members (dieter mobeius, conny plank and hans-jochim roedelius. also popul vuh. i'll get some more together for ya

180

(190 replies, posted in Collaborations)

this is so coooool. loving everything, especially the transformation/variation aspects-genius. it might be cool to compile all of the tracks at the end of the tournament into a podcast or something to that effect.

181

(190 replies, posted in Collaborations)

awesome! randomly assigned themes could be a lightning round or something. good stuff, cant wait to hear the rest.

182

(190 replies, posted in Collaborations)

neat. i'd be down to join a future battle. fun idea

re: the nostalgia factor. yeah i've wondered about this quite a bit. on the one hand music in video games was definitely a factor in my musical experience as a kid(growing up in the 80's) i remember playing games just to hear the music and 8 bit timbres "take me" there in a sense, but there is something more at work since 8bit sounds are so full of information....i think there is quite a bit ground to be explored in the physicality/phenomenology of 8bit music. its like distorted guitars turned up really loud-yr brain does this weird thing with the sensory overload its quite the unique experience....

184

(24 replies, posted in General Discussion)

i've had trouble when uploading files from an external drive instead of directly from my computer's drive.....

185

(54 replies, posted in General Discussion)

casio drones and chippits :  http://sugarskulls.bandcamp.com/

@celsius: yeah its totally public opinion, which can and does change-the distinction though is that you cant come up with a list of traits that all "good" chip music has and then create songs using those traits and assume it will be awesome. any song made is part of a larger conversation informed by everything that came before it. i think it would be a fun exercise to take the things that are a no no in chip music and try to make an awesome song. thoughts?

in conversations like this i generally find myself thinking of wittgenstein..that is the concept of family resemblance. while there is no particular essence or trait that all "quality" chip music has and "not quality" chip music doesn't, there is a cluster of music described as awesome by one or many people and much of it shares similar traits-some of which are musical (timbre, rhythm, melody, etc.) some of which are extra-musical ( access to gear, encouragement from peers, etc).........quality chip music is then more a description of a piece in relation to all other pieces made instead of a description of a piece based on a fixed set of criteria.

188

(13 replies, posted in Audio Production)

ah.... interesting, i've found myself favoring guitar amps over bass amps in live settings. i just assume because of the freq. one can get with chip-music timbres bass amps would be better suited. doesn't seem to be the case necessarily.
btw. fun set up. hours of sounds to explore me thinks

189

(13 replies, posted in Audio Production)

@e.s.c.:exactly. a long fall it is. did you use the bass amps exclusively? the mid and highs are dirty but not lost, what kind of room did you record in?.... im thinking about running one signal through multiple sources.....maybe overloading the bass freq. through a bass cab and then using a guitar amp to accentuate the mids and highs..

190

(13 replies, posted in Audio Production)

cool beans and thanks! i've experimented a ton over the years, with analog vs. digital, mic vs. direct etc not just with dmg's but with all kinds of instruments. with dmg's i was curious if anyone had ever tried both, and was then happier with one over another and their reasons why. im not doing my usual many hats thing(musician,engineer,producer thing) but having someone else do the leg work, so play around time is something i'd like to keep to a minimum smile ... in any case prof awesome and e.s.c. thanx for tha links, good stuff!! probably the best response is just to listen to different approaches. space does this alchemic thing to the sound for sure

191

(13 replies, posted in Audio Production)

hi all, im just about to start recording my new full length....so i was curious what everyone else's thoughts are on recording with gameboys. i've done some stuff direct with a tape four track in the past, but im wondering if anyone has experimented with recording their stuff via mic'ing amps: bass, guitar etc or combinations of amps and direct methods. seems like the bass response would be drastically different when mic'ing an amp.