65

(82 replies, posted in Software & Plug-ins)

i knew i was dreaming too high; thanks anyway rumpelfilter!

I might be wrong though. Though VSTs have to be compiled for the OS they need to run in, this is a fact. Not sure about the architecture thing...
but I just found this: https://www.reddit.com/r/raspberry_pi/c … o_do_this/
might contain some info...

66

(82 replies, posted in Software & Plug-ins)

If the VSTis are compiled for Windows then you need to run them through Wine (and if they're made with Synthmaker, then they're 100% Windows). I did try to run Windows VSTs on Linux some time ago, and it went ok. But I didn't really try to make any music with it, nor do I remember how I did it (but I remember that I followed an online howto).
Also I think that even Linux VSTs might not work on a Raspberry PI, since it uses an ARM CPU and not Intel x86, so probably the VSTs would have to be compiled from source.

67

(5 replies, posted in General Discussion)

Second what Apeshit just said. I'm not a big expert when it comes to chiptune, but then, it's a bit the same with every instrument/type of music. Start small, focus on one thing and then expand as the need arises. The difficult thing is of course being able to distinguish between things you need and things that look like you need...
The most crucial thing is probably figuring out which tracker is best suited for you. The instrument really is made up by the hardware+software combo. You haven't got too many choices, but still enough. LSDJ, Nanoloop are the most obvious solutions here, but you might want to look at other things as well. The fact that many people base their work with DMGs on playing pre-composed sequences doesn't mean you have to do the same. Get an EMS cart of something similar and play around with things like Chord (humbletune) or mgb, there's a thread with al list of available applications for the Game Boy, check that out as well. Take a bit of time to experiment, but then try to restrict yourself just to a couple of things, or you might end up endlessly bouncing around between applications and never get anything done.

68

(82 replies, posted in Software & Plug-ins)

I have been running linux on my main music computer for some time. In the end I got a bit annoyed by several small things... which to be honest often aren't really linux's fault. For example my sound interface wouldn't work smoothly, but that was the fault of the computer's firewire chipset.
Anyway, I found audio distros to be a lot easier to deal with than regulars ones. I ran Ubuntu Studio with the added KX repos.

I'm currently planning to make a little EP experiment with SIDwizard, since that seems to be the most interesting solution for the c64 right now. The plan would be to use SIDwizard in conjunction with the LXR drum machine, so I can use the SID just for melody/harmony and don't have to use for drums, which is something I'm not very fond of.
So this poses the problem of MIDI sync, which has been discussed here previously. Maybe adding some info on what I plan to do could be useful?
Running two devices in sync (c64 and the drum machine) requires that either of these acts as a master. In theory I could do this one way or the other, i.e. both could act as the master. If i use SIDwizard as the master, this would have to output 2 realtime messages: transport start/stop and the sync. This way the two devices could always work as one.

@hermit: if you're planning to build more HerMIDIs let me know, I can also help with testing if you want.

70

(2 replies, posted in Releases)

If anybody is interested, here you can also find the Nanoloop project file for the last track: https://cp.sync.com/dl/1906c9060#ihyat2 … 8-978fu3c2

71

(24 replies, posted in Software & Plug-ins)

@humbletune: it works a bit like the Mac App store. It's the good ol' Linux repository with a more modern look and UI and with the possibility of selling apps. No idea how much people use it though.

72

(4 replies, posted in Releases)

Really like it btw! Dr.Sleepgood3 is almost better than Dr.Seepgood 2, which is one of my all time favourites! Oh and great use of the Zvon retro sample library!

73

(4 replies, posted in Releases)

Oohhh! Another Pocketmaster! Joy! Thanks a lot for this one!

74

(12 replies, posted in General Discussion)

Think of yourself more as a compose, rather than a chiptune maker.

yes totally right. I wouldn't know how to define "chiptune" anyway, to me that's more about using a certain hardware than an actual genre (but I know complicated and loooong discussion), so writing a song is usually what I try to do.

This goes for any music.

yeah of course saying that chipmusic might have to be "in your face" was a hyperbole. Of course all music needs depth and subtleness to be good music. No question about that.

75

(17 replies, posted in Nintendo Handhelds)

Yes nanoloop for Android/iOS is very different from the DMG one. As pointed out by others, the "phone" version is basically a softsynth/sampler that inherits some traits from the original one. The DMG Nanloop uses the Gameboy's CPU to play the sounds, so you get all the beauty and limitations of it. Also the interface is of course different, plus saving/song mode is a bit more limited. But yeah check some demos, to get a feeling for it.

76

(12 replies, posted in General Discussion)

@jellica: let me say that I really like your music, and I agree that there's quite a bit of depth in there! So maybe I'll just have to listen to some of it again, and get inspired!

but for me this kinda destroys part of the fun of using the old hardware or methods or whatever.

Totally! after making two albums in a DAW I must say that while I feel happy about the result, I didn't like the process much (and I realize that most of what I've done in a DAW felt kind of "joyless"). So yes... that's mostly the reason I brought up the topic in the first place.

77

(24 replies, posted in Software & Plug-ins)

btw. any plans to add this to the official Noobs / PI app store?

78

(2 replies, posted in Nintendo Handhelds)

I see, thanks a lot Oliver for the reply!

79

(2 replies, posted in Releases)

Forgot to mention: I didn't set any minimum price. So it's a free download, if you want.

80

(2 replies, posted in Releases)

Being a bit more active again on this forum gave me the motivation to finally finish some tracks and actually release them!
I've been using Nanoloop on my phone as a kind of chiptune sketchpad for several years now. Basically whenever I had a break, was waiting for something or somebody or just… well… sitting on the toilet, I'd play around with it, trying out some ideas.
Somehow though I was never able to actually finish a song on it (except for one). So I just took these, exported them as single tracks, and finished them in a DAW, sometimes just adding a bit of delay, reverb, or some lowpass filtering, other times by re-arranging the tracks using Plogue's Chipsounds.
I ended up with enough tracks to make a whole album, but since they were a bit different in style I split the thing in two. So this is part one!
The tracks are probably more "fakechip" than actual chiptune (does Nanoloop for iOS qualify as a chiptune tracker?), but both the writing process and the inspiration are clearly coming from there, plus this forum has been my main source for discovering new albums, and inspiration!
Anyway... without further ado, here it is:

https://pokabjorn.bandcamp.com/releases

More info about the tracks, for those interested in it:

Late Night Drive-Through
I wanted to create something with a kind of 80s feeling since I came up with a nice PWM pad on Nanloop and it really sounded like the 80s! The rest came from there.

Smiley Face Pants
This one is actually a mix between two Nanoloop tracks. Somehow they worked well together. It originally started as an (obviously failed) attempt to make a slightly DAF-meets-Dubmood-like track.

Sedated Memories
This is one is actually the Nanoloop project 1:1, I just re-wrote it using Chipsounds. It's my favourite of the bunch.

In a Bleep Mood
This one started from a simple beat I had created. It also fuses two Nanoloop tracks into one.

Silly Train Ride
I had posted an old version of this here in the music section... like years ago. I kept it pretty much unchanged and only added a bit of reverb and EQ on the exported tracks.