You'd know better than me.

Yeah, even a 5% defect rate is pretty spectacular by all standards.

I dropped out of the scene right when the BleepBloop cart was being developed, and came back after it had all fallen apart and they were off the market, but I understand those were like a 20-25% defect rate?

EMS is pretty alright by me, I have two that are working fine, and I've only ever corrupted them by trying to run the PIXELH8 programs that only run on PROM out of their flash memory.

Complete Tangent: How hard are the repairs required on the dead stock BleepBloop carts you have? I'm curious because I like getting cheap broken stuff and fixing it for fun, but I recall them being non-USB, and I don't have a transferrer…

690

(7 replies, posted in Nintendo Handhelds)

A keyboard can easily be powered off of the DMG-01 link port, you just need to make sure that +5V and GND from the keyboard connect to the corresponding points on the link port.

That said, I don't think the three ports on the DMG-07 provide power… I'd have to take my stock one apart to look, but the DMG-07 receives power from the Player 1 Game Boy, and the other three link cables in a four player setup don't carry power. I wouldn't think the  P234 ports are powered.

I'm getting confused by what you are describing here:

ultraturtle0 wrote:

Long term, I'd like to modify the board to support a 4-way LSDJ link OR four DMG-01s with four separate keyboards.

This, to me, sounds like you are trying to sync four Game Boys while providing them all with individual keyboard inputs.

To my knowledge, this is impossible; the link port bus can only support one function, even if you did have another port soldered on somewhere.

For example, people who add PS/2 ports to their DMGs: You can have a keyboard and a link cable plugged in at the same time, but you can only use one interface at a time.

Yeah, EMS has a pretty well documented quality control problem, but it's not that common to get a totally bad cart, and kitsch and nonfinite are stand up dudes who will help you out if you actually do get a bad one from either of them.

692

(7 replies, posted in Nintendo Handhelds)

I have never gotten a hard crash with my keyboards, but I did managed to freeze LSDj a few times by trying to run a table when I had the tempo set to 255 and the groove set to 1/1.

To be honest, I don't entirely understand what you are trying to do with the DMG-07. hmm

A Game Boy can only handle one serial input. I don't think you'll be able to sync it externally and use a keyboard on the same bus at the same time.

Saskrotch wrote:

have you tried searching a combination of the words printed on the cartridge

Get a jeweler's screwdriver, open the cart, get an identical lithium battery at your grocery store or pharmacy, and replace the battery in your cart.

Then try to save a song again.

695

(7 replies, posted in Nintendo Handhelds)

I don't think the DMG-07 is compatible with the same protocol as the LSDj sync function.

I'm not an expert on the way four-player sync worked on the earliest Game Boy games, but a DMG-07 isn't just a straight pass-through. That's why people who modify a DMG-07 into a 3x1 Sync Box have to modify them--they don't "just work" with LSDj's sync function.

Anyway, a PS/2 port and the Game Boy link port are both six-pin serial ports: The only thing that is different is the plug interface. So, if you are just changing the plug interface superficially, and not the actual wiring of the DMG-07, I don't think it will work.

The Keyboard sync function in LSDj isn't a normal sync function, either. I can't image it working with any kind of complex circuit interfering with the four lines that have to go from the game boy to the keyboard. That is, unless you built something that simulated keyboard input, perhaps with Arduino, and used that in lieu of a keyboard…

I'm rambling here, but my point is that I don't think a keyboard attached to a DMG-07 attached to a DMG-01 is going to work. At all.

EDIT: If I'm wrong, someone please correct me. I'm definitely not an expert on the DMG-07.

I actually just found something weird with this keyboard, which is that the space bar function to activate a table bank only works as a pedal function--which is to say that you have to hold the space bar down for the table to be active… it's weird.

The first keyboard I painted that LSDj doesn't like has full functionality where the space bar will switch a table on or off.

In light of this, though, I have to retract a prior statement:

Telerophon wrote:

…confirmed 100% LSDj compatible keyboard…

This is a 99% LSDj compatible keyboard. The keyboard implementation in LSDj is admittedly buggy. Finding a keyboard that works perfectly is a stroke of luck, and since new production PS/2 keyboards aren't consistently available anymore, this is a sacrifice I can live with.

GoingHam wrote:

I assume, Telerophon, that you've tested this model of keyboard + your adapter/s w/ multiple DMGs correct?

I have five DMGs, and it works with all five. smile

697

(22 replies, posted in Trading Post)

mysterystain wrote:

can you prosound a virtual boy

Someone please put this on the CM.O twitter or the IRC channel topic.

698

(22 replies, posted in Constructive Criticism)

Chainsaw Police wrote:

fuck definitions of genres. why do they even matter

699

(22 replies, posted in Constructive Criticism)

"8Bit" isn't a genre, and I don't know why people act like it is.

Chiptunes are technically a form of Electronic Music. We are all electronic musicians. Some Electronic musicians make Chipmusic.

"Chip" is a technique, style, and in some regards a subgenre; it's not mutually exclusive, however.

700

(28 replies, posted in Nintendo Handhelds)

That Madeon kid can really put it down:

701

(28 replies, posted in Nintendo Handhelds)

Saskrotch wrote:
Telerophon wrote:

Really, though, the best way to learn is to LURK MORE.

(I know that is kind of a dickish way to put it, but I really wanted to say it before Saskrotch.)

i would never say "lurk more".

You just did!

702

(33 replies, posted in General Discussion)

herr_prof wrote:

Say what you want, but the dude works his game, releases software and music and gets stuff done.

H8rs Gonna H8.

Delek wrote:

Btw, what host OS are you using?. Remember that DefleMask is available for Linux too.

I'm on OS X 10.6.8.

I checked the skins directory and the config.ini, nothing anomalous there.

704

(33 replies, posted in General Discussion)

(literally eating popcorn itt)