Seriously guys, how does it taste?
130 Oct 26, 2012 7:49 am
Re: So you wanna rock out with MS-DOS/SB16? (161 replies, posted in Other Vintage Computers & Consoles)
You da man, Carl.
I have a Compaq Armada M700 that I inherited, with an ESS Maestro 2. I think it sounds bad compared to the recordings I've heard of the SB16, but it'll definitely do the job. Maybe one day I'll get around to setting up an ISA motherboard/system.
131 Oct 25, 2012 6:12 am
Re: Real Gameboy or phony? (21 replies, posted in Nintendo Handhelds)
…But how does it taste?
132 Oct 25, 2012 4:39 am
Re: Prioritizing merch sales at live shows. (20 replies, posted in General Discussion)
I'm going to eat my crow and admit that I mixed up my details on the square.
I'm glad to hear you've all had better experiences with that service and technology than my admittedly very limited experience.
133 Oct 25, 2012 4:11 am
Re: ILKAE - CAN'T PLAY GUITAR - [EIS011] (21 replies, posted in Releases)
oh my fucking don caballero
134 Oct 24, 2012 6:38 pm
Re: Prioritizing merch sales at live shows. (20 replies, posted in General Discussion)
You can use SquareUp if you want to look like a tool and lose some sales in service fees.
Seriously though, I've used that as part of a street team for a nonprofit selling merch at events, and it's not a bad tradeoff if you think being able to accept credit cards will up your sales volume enough to offset the loss in service fees. It's something less than 10% if I recall correctly.
135 Oct 24, 2012 4:15 am
Re: Computer Savvy CD (16 replies, posted in Releases)
I would buy that, yes.
136 Oct 24, 2012 3:03 am
Re: WTB: LSDJ~Keyboard cable (12 replies, posted in Trading Post)
I've made them before myself, and I agree that they are a total pain in the ass to make.
I actually don't offer them included standard with my LSDj Keyboards just because it adds so much extra trouble and production lead time.
I'd rather give the business to Apeshit.
137 Oct 24, 2012 2:55 am
Re: Computer Savvy CD (16 replies, posted in Releases)
Yeah I'm all up on the "Future Purchasers of J. Arthur Keenes Physical Releases" bandwagon.
138 Oct 23, 2012 5:39 am
Re: Switching built in audio jack between ProSound and headphones? (17 replies, posted in Nintendo Handhelds)
Yeah, the pro-sound / line out audio mod is pretty simple as a concept, but I don't really do "internal" pro-sounds that often, hence my confusion.
A DPDT ("Double Pole, Double Throw") switch has two different positions that connect two different circuits in two different ways. One "pole" would be the left channel, and the other would be the right channel. The switch would control which output is is being sent to the jack; either the line-level output or the normal output.
Or at least that is how I would assume it works, having never tried to mod a Game Boy that way before.
139 Oct 23, 2012 5:33 am
Re: Internal ArduinoBoy Kit Preorder - Uncommon Electronics (108 replies, posted in Trading Post)
That's something I'm not well informed enough to answer, but I think the cool kids on #NESdev might be able to answer that question.
140 Oct 23, 2012 5:28 am
Re: Computer Savvy CD (16 replies, posted in Releases)
Hahaha, literally the day after I buy the deluxe version on Bandcamp!
I still want a physical copy!
141 Oct 22, 2012 7:04 pm
Re: Switching built in audio jack between ProSound and headphones? (17 replies, posted in Nintendo Handhelds)
Oh, yeah, you're totally right. I'm pretty scatter-brained today, I kept getting hung up on how "destructive" (in my opinion) a typical internal pro-sound is for a CGB.
DMGs are different, and I'll have to admit I don't know as much about the "internal" pro-sound for them.
It can actually be done very simply with a DPDT switch. You'll just need to wire the left and right headphone signals to the switch and the left and right "pro sound" signals.
Could you do this by just wiring the DPDT between the L and R signal going to the headphone board from the main board, and the L and R signal coming off of the typical pre-pot pro-sound points?
142 Oct 22, 2012 6:40 pm
Re: what changes are in the Nanoloop 2.6 update? (6 replies, posted in Nintendo Handhelds)
hmmm my 2.3 cart has been more reliable then my 2.5 cart. did he switch back and forth between 2.3 and 2.6? is 2.5 different?
Since the new batch of 2.x is based on the 2.2 / 2.3 PCB/Chip combo again, it is possible to get a 2.6 cart with 2.2 on it.
Well, looks like the new carts are in fact based on the 2.3 hardware! Cool!
143 Oct 22, 2012 6:37 pm
Re: How do I fix noise on the audio coming from the on-switch of my DMG? (8 replies, posted in Nintendo Handhelds)
With the batteries removed, use high purity rubbing alcohol on a q-tip to get a few drops in the switch. Then, switch it back and forth a few dozen times.
That's a pretty MacGuyver way to clean switches; it's also how I clean potentiometers.
144 Oct 22, 2012 6:32 pm
Re: Switching built in audio jack between ProSound and headphones? (17 replies, posted in Nintendo Handhelds)
This isn't a complex circuit to build per se, but it would be somewhat complicated to integrate into an existing circuit design.
I'm not aware of this having been done, but it's theoretically possible. It's probably not popular because it's much easier to just add a dedicated pro-sound jack.