193

(329 replies, posted in Nintendo Handhelds)

Enough is enough Oliver.
I'm okay with : you take your time to polish this new beast.
And you can take maybe one or two day to finish, I'm okay with that smile
BUT, We all want a new demo, we deserve it wink
Make it shine smile

I think you were just in a bad show with a bad performer. I don't go to 8 bit party, so I don't see good or bad performer live.
But I've seen a lot of bad party with poor musician some were conceited and they were not using a dmg wink

195

(7 replies, posted in LittleGPTracker)

Do the usual stuff :
untar automake-1.9.tar.whatever
cd automake-1.9
./configure --prefix=/opt/automake-1.9
make
make install
export PATH=$PATH:/opt/automake-1.9/bin


put this new "path modifier" in your  ~/.bashrc

should work.

196

(329 replies, posted in Nintendo Handhelds)

I'm in love

megaman nes
super mario 1 nes
contra 3 snes
super metroid snes

198

(27 replies, posted in LittleGPTracker)

You're welcome.
When you launch it, try to fetch the log file, I think the two or three first time it will crash, but we should be able to debug it remotely, with a crash log. And make it works smile

199

(27 replies, posted in LittleGPTracker)

Hi rjungemann,

I'm able to make a binary.

What I've done so far :
- checkout the "clean Marc Nostromo" last commit from https://github.com/Mdashdotdashn/LittleGPTracker/, no, I lie, it is from https://github.com/yoyz/LittleGPTracker because I can write on this one, but it is the "master" branch from Marc with no commit.
- download the toolchain of gcw zero and untar it in /opt
- copy the Makefile.DINGOO to Makefile.GCWZERO in the projects folder
- modify the "big" Makefile and add
  * PLATFORM:= GVWZERO
  * "Directory definitions" for GCWZERODIRS
  * "files definition" for GCWZEROFILES
- add a sources/Adapters/GCWZERO folder which is a copy of DINGOO folder
- modify every occurence of DINGOO to GCWZERO in those folder


WARNING:
- there is asm file in "sources/Adapters/GCWZERO/System/gpmemcpy.s" so it may not work...
- there is a binary in the end, it doesn't mean it will works... it may crash so "ssh" is needed

What I've done also :
$ git branch -b gcwzero
$ git push -u origin gcwzero

So now, there is a branch "gcwzero" on my github which contain the step to build it.
And here is the "github diff" : https://github.com/yoyz/LittleGPTracker … 7e05f44689

Hope it helps, and sorry for this long delay I was not available...
And one last word, to build the "DEB" target from a x86_64 debian or redhat you have to add this to the Makefile.DEB
CFLAGS: -fpermissive -m32
LIBS : -m32
add libjack-jackd2-dev, gcc-multilib g++-multilib libc6-dev-i386

Best regards,

Johann

200

(27 replies, posted in LittleGPTracker)

Pull the whole log, I can't be right without it.

I think it's related to the "platform" infrastructure of the code.

You may have seen it in the source code, there is different platform, and I may be wrong, but you have to reuse the "dingoo" or the "raspberry" platform.
It's my first clue without the whole log.

I hope it helps, you are definitely near a binary.
Fisrt step wink

give me the link to the toolchain you are using and you're current git, I will give you a diff -Naur which may fix the issue.
Unfortunately I don't have a gcw zero, so I let you debug it smile

201

(27 replies, posted in LittleGPTracker)

Maybe you need to add -fpermissive as g++ suggest ?

202

(7 replies, posted in LittleGPTracker)

you should :
$ git clone https://github.com/pspdev/psptoolchain

then build it.
On  raspberry 1 it will take days to do it...

203

(7 replies, posted in LittleGPTracker)

Raspbian should work.
In this case use a raspberry 2 the raspberry 1 is really slow.

204

(7 replies, posted in LittleGPTracker)

Ok, the right direction for this kind of project is to use a linux box. It will be really simplier.
install virtualbox ln your laptop, grab a debian iso.
launch virtualbox and put the debian iso there, you will have a virtual debian on your windows.
install mobaxterm on your windows and you will have a linux box on your laptop.

Then try to compile a psp helloworld.
At that moment, I may be able to help you.

You will be able to install a psptoolchain on the debian, use vi, make, and other stuff.

205

(1,620 replies, posted in General Discussion)

@PleaseLooseBattle Really great stuff.
I know some people are purist here, but a little cutoff on some part could improve it. I like it.

206

(329 replies, posted in Nintendo Handhelds)

@pselodux Exactly smile

207

(329 replies, posted in Nintendo Handhelds)

@BiereGratuite Man, it's Oliver.
The guy which write nanoloop 1.
The guy which let you use a gba as sequencer synth.
The guy which let you sync nanoloop gb and gba to a drum machine in sync mode with pulse and external midi sync.
The guy which made two nanoloop version on ios and android.
And Now the guy which create a sequencer with analog sound on a game boy.

A genius, a legend.

208

(329 replies, posted in Nintendo Handhelds)

@Oliver, do you think it will be available Q3-Q42016 or more in 2017 ?