Weekly FUN made early this morning in the spirit of the legendary TDF3 soundtrack...no eq no dynamics FMDRIVE (MD1 mode)
145 May 12, 2013 9:46 pm
Re: SEGA VST FMDRIVE YM2612 GENESIS FM SYNTH (VGM conversion soon) (121 replies, posted in Software & Plug-ins)
146 May 11, 2013 10:17 am
Re: SEGA VST FMDRIVE YM2612 GENESIS FM SYNTH (VGM conversion soon) (121 replies, posted in Software & Plug-ins)
Might be of interest,
I have just set up a quick soundcloud place for alyjameslab previews etc...better than youtube soundwise
A basic chippy jazzy slow loop first recorded in Cubase with FMDRIVE then converted to a VGM with mid2vgm,
later into a binary ROM that plays on the Sega MD1 Hardware.
The track is the exact same track (except some minor timing issue when changing program change in the vgm..some quirks..)
1 Hardware
2 FMD MD1 mode
3 FMD HQ mode
147 May 9, 2013 4:21 pm
Re: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
i have updated the previous post with an another example.
148 May 9, 2013 3:35 pm
Re: SEGA VST FMDRIVE YM2612 GENESIS FM SYNTH (VGM conversion soon) (121 replies, posted in Software & Plug-ins)
Someone reported me that loading this into VFX do not work...So AFAIK, only WIN for now. sorry 4 that
150 May 9, 2013 3:03 pm
Re: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
Ok, Im really sorry but can someone explain what the fuck is going on here? Does the YM2612 have a speech mode in it that nobody used? Is it a kind of primative formant synthesis or something?
Absolutely right
It is not really easy to program to actually produce understandable speech but the technology is definitely here in the YM2612...
I have made a few video on the FMDRIVE VSti to showcase what you can do with it.
I have found some rare use of CSM inside some Game Arts games for MSX:
The Silpheed game on PC88 MSX computer featuring a very similar chip than YM2612 wih the exact same CSM feature.
In use here to produce the robotic speech:
and Here:
The FM sound of YAMAHA has the ability to key-on / key off immediately (some channels) or all channels when the timer A built-in overflows.
It is called "CSM speech synthesis mode" and stands for Composite Sinusoidal Modeling.
A type of speech coding, CSM speech synthesis is a technique to reproduce with the combination of multiple sine wave, the original data of a vocal sample.
There is a theory using FFT to "de compose" the frequency content of a signal into a sum a different sine waves, in the time domain with different pitches and volume.
Based on this theory, If you play at the same time more than one sine at an appropriate TL volume and frequencies , you can reproduce the waveform similar to the original waveform.
YM2612 can output 4 sine with 4 different Frequency and 4 Different TL volume.
FMDRIVE Vst uses that with MIDI CH1 , 11, 12, 13 to control Frequency and Volume an additional CH 14 to control the timer A.
You can also midi learn these controls to any midi controller and you're good for some live talking shit
This mode is also useful to output new type of sounds similar to having a powerful filter on board...and that is what is very interesting in addition to the speech thing.
My testing have shown some really cool stuff
151 May 9, 2013 12:08 pm
Re: LITTLE-SCALE SN76489 USB MIDI (53 replies, posted in Sega)
I bought a 2MHz and a 1 MHz crystal at conrad.fr yesterday
For European teensy etc found this http://www.pieterfloris.nl/shop/ avoiding major shipping taxes in my case
no chance with SN76489 so I end up buying 10 SN76489N NOS on ebay (the ones with the non inverted output) hope there is one that work ^^
For the pitch however it should be out of tune unless we use the same clock seb use to derive is frq conversion, I think the relation between the note should be kept.
152 May 8, 2013 10:59 pm
Re: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
Aly James wrote:Oh and I will release that particular ROM if there is some interest, it works on the hardware
Yes please, sounds like a great source for crazy samples for me. I'd be happy to run it on my machine.
Ok guys
let me write a basic instruction for the joypad control...later I will also release a more featured one that uses both joypads and combination of buttons...
153 May 8, 2013 10:05 pm
Re: SEGA VST FMDRIVE YM2612 GENESIS FM SYNTH (VGM conversion soon) (121 replies, posted in Software & Plug-ins)
I am unsure if I will actually end up using it, but I donated anyway just for the hell of it.
sure you will
Also I will release some nice tutorials ASAP
++
154 May 8, 2013 10:04 pm
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
155 May 8, 2013 9:56 pm
Re: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
156 May 8, 2013 4:51 pm
Re: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
Straightforward implementation of the CSM mode will be cool but I will add some details and notes regarding the way I have used it in FMDRIVE to Seb and anybody who will need to implement it
Being not familiar with music trackers I am more inclined to use DAWs.
Actually (until I got my GENMDM) I use Valleybell mid2vgm that is working fine to convert MIDI data to VGM except it did not convert yet CCs to YM2612 registers and pitch informations sometimes ends wrong.
Freedom of composing music in DAW with FMDRIVE instances and then play it on the console after conversion is pretty cool until I can live control the GENMDM with FMDRIVE .
Oh and I will release that particular ROM if there is some interest, it works on the hardware and should also works in emulators that support CSM mode correctly... IIRC REGEN do.
157 May 8, 2013 2:41 am
Topic: Sega SPEECH synthesis CSM Sounds (29 replies, posted in Sega)
This was the very beginning of my noisy tests and researches on the YM2612 chip CSM mode (speech synthesis) found on the SEGA Megadrive / Genesis consoles.
These tests have served the development of the FMDRIVE Vsti and the special implementation of the CSM I have used.
http://www.alyjameslab.com
Also possible future implementation on the hardware side...(Seb plz add this to GENMDM )
This is a custom ROM (running on an Everdrive card) that I made with very basic control on the joypad that sends register writes to the YM2612 chip in real-time.
Of course... to actually make a useful use of the CSM mode, live inputs by hand from a joypad is not fast enough.. hahahaha
congrats if you are able to watch this until the end...
joking aside, there is some really nice stuff we can do soundwise with the CSM...and nobody have used AFAIK this features on the Genny..
158 May 8, 2013 2:15 am
Re: LITTLE-SCALE SN76489 USB MIDI (53 replies, posted in Sega)
I've always been happy with the chips I've bought from http://www.arcadechips.com/ - I've bought quite a few sound chips, and they've always worked...
checked
no SN76489 for now , but they have a bunch of nice DAC might be cool for some of my guitar bite crushing stuff...
159 May 8, 2013 2:04 am
Re: [SEGA MD / GEN] GenMDM SEGA Genesis / Mega Drive MIDI Interface (1,383 replies, posted in Sega)
thanks for this info, I am fine with that
160 May 8, 2013 2:00 am
Re: LITTLE-SCALE SN76489 USB MIDI (53 replies, posted in Sega)
haha well the last time i bought 30 sn76489's from ebay, only 10 worked...
cheap == cheap == crap
that is WHY I double check
so any good site that sell NOS or anything ?
I found one in the past but forget to bookmark...