81

(18 replies, posted in General Discussion)

Kool Skull wrote:

make a big number up and ask. be willing to go down if theyre budget doesnt allow it tho. if they brag avout "millions" of dowbloads then id ask around $300-$500 or so, but initially say $700 and go down

Kool Skull wrote:

i dont do percentage deals. i just want cash up front, with custome written terms of service on the invoice. terms saying something like "ok youre only paying me $150 right now but if these shirts sell more than $5,000 in revenue, you owe me $150 more. if you make more than $10,000 you owe me $1000 more along with 5% revenue gathered from said product i helped be a part of"
just to be sure youre clear about what ur doing.

Great words of advice, thank you.

82

(18 replies, posted in General Discussion)

Ok, well, for those of you who went for a percentage deal - how did it go with your client paying you? Was it a monthly thing, yearly, etc? How long were they obligated to keep sending your cut?

e.s.c. wrote:

the only times there is enough fame for it to be valuable, there tends to also be enough people buying the game that there is money to pay you properly as well... if it's free with in-app purchases, maybe set a base fee with additional amounts based on total amount of in-app purchases...

Also, really agree with this ^

83

(18 replies, posted in General Discussion)

I know a good chunk of you have been approached over the years to make a track for a game, app, video, etc, and I know it's a bit of a sensitive topic, but if you don't mind me asking - how much did you charge for a single song?

I'm in a similar situation where a developer who has made an app with several million downloads is asking for a song made for a new game, so I was just putting out the feelers to see what the average is for a single track, especially if you've made one for an app that was making a bit of cash from millions of downloads. (Free game with in-game purchases for the record, so they're not making millions of dollars).

YARRRRR

killedatschool wrote:

Its not my third attempt, just my third completed song. I've been tinkering for a year or so.

Aha, that makes more sense smile

Victory Road wrote:

OT: every australian chip dude makes footwork instead now

Heheh.

Yup, listened to this last night. Very impressive, especially for a 3rd attempt at LSDj.

Tight drums, great harmonies, and yeah, obviously some very rock/punk/screamo goodness going on here. Really loved the composition of the all the different sections and their progressions.

By the sounds of it, you're a musically-illiterate guitarist like myself (with a strong ability to play by ear because of it), so I know exactly how you feel about 'finding the notes on the neck'. I've found over the last couple of years though that LSDj and (more recently) learning to play keys is teaching me a fair bit about notes, scales, chord progressions, etc. It feels good.

Definitely looking forward to an EP or similar smile

sleepytimejesse wrote:

Yeah but every AUS musician (chip/otherwise) I've met has been killing it

› Yet another reason we were sent to this penal colony in the first place.

I would maybe add some variation, particularly in your bass synth. Maybe give it some different progressions rather then it's normal 'up, then down' repetition. Also perhaps consider some sort of bridge section towards the end to break things up a bit.

Nice work with the wobbly lead melodies making it feel 'ghostly'.
Also greetz from Melbourne smile

We're convicts, 'wanting to do better' is in our blood.

But yeah, I've already given CC on facebook. Will be interesting to see what other people have to offer here.

91

(1 replies, posted in Nintendo Handhelds)

Maybe someone just tried to refurbish it and screwed it up.
Or someone got a little lazy on an assembly line in japan 25 years ago or something.

92

(1,206 replies, posted in Nintendo Handhelds)

rvan wrote:
Calavera wrote:

[photo]

That is nice.  It reminds me of what I'd originally planned to do to mine (green PIL with Kitsch's translucent orange buttons), but I think yours is much nicer.  I since changed my plan, so we'll see what I've come up with when the light's good for some photos.

Thanks! I'm super-happy with this. I also really love how the backlight changes between bright pink and a nice purple depending on the angle.
Will be interesting to see what you come up with too!

93

(1,206 replies, posted in Nintendo Handhelds)

94

(15 replies, posted in Releases)

Wonderful as always, spacetown.
(Especially those last two tracks, holy wow. Very moving!)

95

(10 replies, posted in Releases)

So freshhhh! So much energy.

96

(16 replies, posted in General Discussion)

Really cool interview, was interesting listening to him talk about all that. Cheers!