Update: After getting my sound config fixed on linux it records just fine on linux smile Still not sure what is going on on windows 7 though, I have to work on windows mainly hmm

50

(18 replies, posted in Commodore Computers)

Apparently I'm not picking the right options for exporting it as a .sid file, the players I have aren't playing any sound at all... I added support for everything except disabling optimization and I hit the defaults for everything because I wasn't sure what to pick and picked .sid format.

I might be better off asking this question at the retroarch forum, not sure. I successfully backed up the lsdj.sav and I renamed the file to lsdj.srm so I could mess with it on gambatte on retroarch for my phone. Gambatte doesn't like me doing that though because it basically overwrites my backup and has no songs to load. I was pretty sure .sav and .srm files were interchangeable on gambatte.

Alright so it's not doing the panning on those and also for some reason it's doing the same thing that's happening when the gameboy is recorded, sounding distorted and messed up. Is there some setting I should set on audacity first on windows to record properly? I'm not sure what's going on. I was thinking maybe my sound card is going out on the laptop, but the audio jack works fine and I still get sound on the laptop's onboard speakers...

Oh... >_<

The cable tip that goes into that jack has 2 black rings on it.

It said it read the sram file from the cart but I don't see the file there.

I emailed my contribution and included the android nanoloop .nan file. I kept it simple and only used the android nanoloop sounds.

Where does it store the sram files on the phone if you read the sram from the cartridge? I wanted to back up the few lsdj songs I have but I don't see the sram I told it to save to the phone.

herr_prof wrote:

I think windows is full of shit. Or its some weird non standard 3 pin mic/headphone combo jack?

Wouldn't be the first time big_smile It's the usual laptop mic jack has one port headphone jack has its own port.

Well on windows it says it has a stereo mix in recording.

Here's an uploaded sample file snippet https://db.tt/VbsaqtPN . Cable isn't picking up stereo differentiations and I don't have a power adapter for the gameboy. It starts off normal and then it does a sweeping effect thing that I didn't add from the gameboy at all, nor want.

How do I change it to stereo or do I need a different audio cable?

Whenever I plug the audio cable (which is red on both ends, same size, and fits into standard audio jacks)  into the gameboy and the mic jack of my laptop to record from audacity I get a phase-y filter sweep sounding noise that distorts over and ruins the recording. This same audio cable has let me record music from Korg programs on my DS and 2DS to my laptop before with no issues. Whenever I plug ear buds into the gameboy I can hear some static on top of the other sounds. Also if lsdj isn't playing music every button press makes a buzzing sound.

Edit: I have no mods on the gameboy at all.

Cool, I might go for the pocket version in the future.

64

(13 replies, posted in Other Hardware)

GLOOMS wrote:

If anyone needs help learning gba or mobile nanoloop send me a pm , I got some mobile nanoloop modulation techniques for sqaure and fm sounds wink

Alright, you got one now big_smile