I contacted Frank and he's been helping me get my cart updated. Got the in tune version of cynthcart 1.5.1c from him.
81 Sep 11, 2015 11:59 am
Re: kerberos (c64 midi interface) (32 replies, posted in Commodore Computers)
82 Aug 27, 2015 5:45 am
Re: kerberos (c64 midi interface) (32 replies, posted in Commodore Computers)
is anyone else getting weird wrong tunings in cynthcart? I am.... makes it kinda useless to use cynthcart... Shame. If anyone has an updated or fixed midi compatible version they could send me, that would be sweet.
EDIT: Ok now I'm wondering if I got a bogus cart... some software won't load properly and cynthcart freezes when I send it a midi signal. Tested on multiple machines.
83 Aug 6, 2015 6:17 am
Re: Emulated NES chiptune synth on Kickstarter (10 replies, posted in Other Hardware)
I dislike the pure sounding triangle, but otherwise looks neato.
84 Aug 5, 2015 5:56 am
Re: Busking - how do you guys use amps without access to a wall outlet? (17 replies, posted in General Discussion)
A not so legal way is to get a light socket plug adaptor, and find a removable lightbulb.
85 Jul 31, 2015 9:39 am
Re: Visual MML (1 replies, posted in General Discussion)
Interesting concept. The NES sound module seems weird to me though. There are 7 values for duty cycle.
If you're on mac take a gander at the MML bundle for TextMate. You can just click the compile button or even the run command to instantly compile and open up your tune in your favorite NSF player. Keyboard shortcuts are also assigned to these.
It can also do multi NSFs with the 'build all' command.
http://shauninman.com/archive/2010/02/1 r_textmate
I use it quite a lot for writing and draft work.. but my final compiling and main stuff is done with virtual windows machine and a true compiler folder for MML.
86 Jul 30, 2015 6:35 am
Re: The Rarest Game Boy In Existence* (35 replies, posted in Trading Post)
This makes me sad for humanity.
Also I wonder how the winner of this auction would feel if someone were to create a couple more DMGs exactly the same and throw them up for $70 'Buy It Now' right after he pays likely a couple thousand for this.
*wink wink* *nudge nudge*
87 Jul 27, 2015 3:46 pm
Re: Fresh New GBA Pattern Sequencer (80 replies, posted in Nintendo Handhelds)
Dire Hit wrote:I love this. Are there any decent GBA flash carts out there?
I looked into the EZ-Flash IV. Flashcart with a MicroSD Slot. Should be the most reliable one, since a lot of people use it.
Yes. If you can find one, the EZ-Flash IV carts are awesome. They come with an odd StarWars GUI skin but can be changed to any custom GUI you want. Even make your own.
88 Jul 13, 2015 4:11 am
Re: 1-Bit Forum Compo 2015 (6 replies, posted in Other Vintage Computers & Consoles)
Totally cooool!
89 Jul 11, 2015 2:26 am
Re: Botas Picudas (4 replies, posted in General Discussion)
Throw some vox over it and you'll have another ChipTores on your hands. XD
90 Jul 6, 2015 3:08 am
Re: LED Mod DIY (2 replies, posted in Tutorials, Mods & How-To's)
Well, it's pretty straight forward but it's not quite as easy as a newcomer would think...
First step is deciding on your led color. This is important to know what color the led is because this very loosely determines what is known as the 'forward drop voltage'. This voltage is what actually helps you calculate the correct resistor value to use.
lets say you want to install one single blue led and you want it to be very bright. I would first look on the led's packaging to find the forward voltage. if non is found I would google "blue led forward voltage" and come up with a typical figure of 3.3v.
I would then read the led's packaging for the highest current value (mA) that the led is rated for. if non is found assume it is 20mA.
Now find an led resistor calculator online somewhere and punch in your desired values. The gameboy's positive rail is at 5v.
So with a power supply of 5v
and a drop voltage of 3.3v
and a desired current of 20mA
we get a 100Ω resistor for one blue led.
If you want multiple leds you should wire them in parallel. This means that both positive pins are soldered to a positive rail and both ground leads are soldered to ground. 'Daisy chaining' these leds does not work like you would think it does.
I hope my explanation wasn't to convoluted
91 Jun 29, 2015 3:35 am
Re: Anyone using the new aluminium NES here? (22 replies, posted in Nintendo Consoles)
<Infomercial announcer voice>
Now for only one easy payment of five hundred dollars, you can play your games with emulator quality graphics! Because we all know that if you can't see every single individual pixel, you might as well not play any game ever.
</Infomercial announcer voice>
Also I don't get the Leica comparison... It doesn't look at all like a leica
92 Jun 24, 2015 8:03 pm
Re: MIDINES Troubleshooting (35 replies, posted in Nintendo Consoles)
Then there must be an earlier revision before the squeedo, because I remember when he switched over to squeedo. I sold mine a long time ago when it became clear it wasnt getting updated.
I think you're right. I forgot to take into consideration the versions released before 1.1.0
I should have said that most 1.1.0 carts out there are his custom printed boards. I think he only switched to squeedo at the very start of 1.1.0 and those quickly ran out.
Here is a pic of a real early version that I think you are referring to.
93 Jun 24, 2015 7:21 am
Re: MIDINES Troubleshooting (35 replies, posted in Nintendo Consoles)
Most modern midines carts use the squeedo mapper and dev cart:
http://membler-industries.com/squeedo/2 mapper.txt
Kinda right but not quite... Most EARLY MidiNES contain Squeedo circuit boards in them, but he only was given the bare boards. He didn't use any of the Squeedo firmware or bootloader. He wrote all his own stuff for it. He later printed his own circuit boards with almost identical layout and parts list as the early revisions.
Memblers states here that he only provided him with bare boards.
Source: http://forums.nesdev.com/viewtopic.php?t=780
Depending on the particular chip the locking mechanism may be easy or very hard to circumvent. Some chips can be tricked with quick transient voltages to unlock but others would require decapping, a process which I'm basically going to tell you now is too dangerous to do yourself (and would cost a lot to get done semi-professionally).
The locked PIC chip inside is a PIC18F4410.
94 Jun 23, 2015 6:31 am
Re: Batteriser sounds almost too good to be true. (9 replies, posted in General Discussion)
Dave Jones knows whats up... He is the man. Love his channel so much.
95 Jun 23, 2015 6:27 am
Re: One-myth album (beeper 1-bit lo-fi music) (5 replies, posted in Releases)
Awesome, thanks for creating these beautifully hypnotic tunes. And thanks for using my engines Let there be darkness!
Haha, nice! I thought I recognized your engine on his track labeled 'Infravisions'.
96 Jun 22, 2015 7:32 am
Re: MIDINES Troubleshooting (35 replies, posted in Nintendo Consoles)
So I've actually been very interested in reverse engineering the MidiNES. I was thinking of pulling the rom file from my cartridge using a Kazzo NES Dumper, putting together a bill of materials w/ assembly instructions, then releasing all of it to the public. I don't have the time or lack of morals to sell repros.
There are many problems with this approach. It is very likely that the MidiNES uses a custom mapper not supported by the Kazzo. I doubt you can plug this kind of a cart into such a simple dumper and get what you're after. Also both PICs used in the cart are locked., and will cost you $350 to get dumped. I know because this has been done before.