337

(77 replies, posted in Nintendo Handhelds)

Count me in too. What's the cart type at 0147?

Mrwimmer wrote:

I was excited about a 2a03 on a board -_- would be cool if they didn't falsely advertise that this has anything to do with NES audio

Yeah. Seeing as it just plays samples, it would reach a wider audience if they opened up the sounds and showed off playing all sorts of samples, lo and hi fi.

339

(23 replies, posted in Trading Post)

Bump

That's what I wanted to say. Broken solder, dirty pot or broken pot. The only way to see is to open her up and find out.

341

(35 replies, posted in Trading Post)

I wouldn't be surprised if this was just painted over the "gold gameboy" from yesteryear.

342

(8 replies, posted in Other Hardware)

e.s.c. wrote:

wish i had money sad
at least i have my fb01

Me too. I wish there was just a pcb option as well.

343

(35 replies, posted in Trading Post)

J3wel wrote:

at this rate will this become the most expensive Gameboy ever sold? I really don't get the appeal. But still... I guess the market is there

There is No market. He's being trolled on eBay.

Is the pro micro the 5v version or the 3.3v version?

Also, what is the purpose of Pin 7 of the 6n138? Half time I see it floating.

Hmm. Which arduino are you using? It might help to recompile the code for your particular board and reprogram it.

catskull wrote:

Sorry to necrobump this thread, but I'm having the exact same problems as OP with the arduinoboy I just built. The leds run through the startup sequence just fine and I can switch modes with the pushbutton, but no matter what I do I cannot get any midi activity in or out. The status led does not blink when I send the aboy midi notes. I'm trying it with both my rockband midi keytar as well as one of those cheapie usb->midi cables. Both of those methods of midi output work fine with my FB-01.

Anyone have any ideas? I'd love to be able to get this puppy working.

How is your optocoupler wired up?

347

(13 replies, posted in Nintendo Handhelds)

I wanted to itterate EGR's #2

Babel wrote:

Hi everybody !

It's been a long time since my last visit on this site and i'm really happy to see that you've handled the GB303 problem ^^ !!

I'll have a look on the last rom version as soon as i can and i'm pretty excited to see major issues solved !
My BIG question is... does anybody can tell me if there's a way to get my hardware GB303 updated with the last version of the rom ?
Even if i have to make some soldering directly on the chip (or whatever) ?

Oh and be sure you all have my eternal love, thanx guys for you implication that's a precious thing wink

It is possible yes, but would require some modifications and would lose the use of the pots.

This should be fun.

yogi wrote:

smile Yea, it was real late last nite and I hadn't looked at the DLs. So yes the Txt file has a line feed problem, thinking its a Mac vs Win editor issue. Looking around in Notepad++ for the setting.

Thanks for the help yogi. In the file you sent me, there were a few problems with with two directives, but there was no way you could have known t prior knowledge of them. I only found them because they show as errors  the compiler output and I checked them against the directives list.

I'll send the new file back, although it still does not compile.

EDIT: All fixed now. It compiles and I sent it back.

Zips?

yogi wrote:
Jazzmarazz wrote:

Very nice! So how do we get this running on gamegear?

Hi Jazz! Without a GG Flash cart, you'll need a Master Gear (the SMS cart to GG converter thing-ie http://segaretro.org/Master_Gear_Converter ) and re chip a SMS cart. Littlescale has a blog post about doin it for the SMSMidi interface. Finding the right cart is the tricky part, need to find one of the non-banking ones. . Lots of useful info on SMS carts at the SMS Power site
Yogi

Yeah, but I meant in the source code. I would like to play with it, but when I save it and open in notepad++, it is entirely on one line.