There is a menu called DRAW that includes the function PEN. You should read the manual about saving and restoring pictures.
This is cool, but not necessarily what I had in mind.
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ChipMusic.org / Forums / Posts by Rat
There is a menu called DRAW that includes the function PEN. You should read the manual about saving and restoring pictures.
This is cool, but not necessarily what I had in mind.
There are a bunch of bmp converters out there. Check http://www.ticalc.org/pub/, especially the /win resp. /unix subdirectories. Some even allow you to do grayscale.
Thanks, but choosing from a list is not my fortee. Do you have a specific program that you know is really good?
I used to leave behind cool pixel art on graphing calculators for the next class to find. It should be said I almost failed that year lol.
Lol, what did you use?
Is it possible? If so, can someone link me a program?
I'm in no place to give advice or anything though. I suck at chipmusic.
Lies. I have everything I've seen of you downloaded. You're pretty good to me. :V
Thanks, everyone for giving your two cents. I'll do my homework on this.
I don't know anything about music or producing it. I know how to use my tracker(milky; except for making samples) and I just want to know stuff so I can make nice chiptunes too. Any resources, advice, helpstuffs, etc?
I'm a furry.
Is there a way to do this? If not, can that be a thing?
I mean--It is the general discussion area, so I suppose this is okay. Cool little thingy though.
Hot damn. I have two TI-84s, this should be fun.
If you have gtk3 installed, you should in theory be able to build it from source. Haven't tried it though.
Edit: Just tried to build it with gtk2, it works fine! All you need to do is change the flags in line 18 and 19 of sdl/makefile.linux accordingly.
I'll try that, then
Linux port?
Hmm, can't quite figure out what this means. Does the binary run or not? If it doesn't, perhaps you're missing the libsdl developement packages (libsdl1.2-dev or libsdl2-dev). Make sure you've got one of those installed and then build xtmc again.
The binary would close before I could see anything, so I suppose that's the issue.
@Rat: Make sure you have dmd installed.
Then you can simply build it with make command.
[email protected](280): SDL_UnlockSurface failed
----------------
./xtmc(void subwindow.SubWindow.text(uint, uint, uint, uint, const(char[]))+0x186) [0x80c39b6]
./xtmc(void subwindow.SubWindow.textf!(int).textf(uint, uint, uint, const(char[]), int)+0x5e) [0x80c3fc6]
./xtmc(void song.SongEditor.draw()+0x143) [0x80c04c3]
./xtmc(@property void subwindow.SubWindow.active(bool)+0x48) [0x80c3698]
./xtmc(main.Enotracker main.Enotracker.__ctor()+0x2ab) [0x80b110b]
./xtmc(_Dmain+0x1c) [0x80b1afc]
./xtmc(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).runAll().void __lambda1()+0x10) [0x80ddbc8]
./xtmc(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).tryExec(scope void delegate())+0x18) [0x80ddb40]
./xtmc(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).runAll()+0x27) [0x80ddb8f]
./xtmc(void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).tryExec(scope void delegate())+0x18) [0x80ddb40]
./xtmc(_d_run_main+0x117) [0x80ddad7]
./xtmc(main+0x14) [0x80babcc]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb7535e66]
./xtmc() [0x80b0d91]
Got this error from
rat@computerthatratlikestouse~#: ./xtmc
But the make seemed to have worked.
I may be a little dumb for asking, but how do you build this?
ChipMusic.org / Forums / Posts by Rat