nitro2k01 wrote:
Koji-Kendo wrote:

That sounds great and all, but I've seen an inverted backlight and a biverted backlight. This beats them both in contrast, clarity and brightness. But if you guys are that aggravated by a simple title, than let me go ahead and fix that for ya.

Are you saying that if you would put in the inverter chip, the contrast, clarity and brightness would go down from what you have now? If so, would it go up or down from there if you activated the inverted palette mode in LSDj on top of that?

Idk man, I don't even care anymore. Just forget I even posted this. Hey mods, can you delete this shit thread and my account as well? I need this like a moose needs a hat-rack.

Thanks, peace!

...

Apeshit wrote:

anal retentives? you think you can get away with saying that shit to me on the internet? i'll have you know i have over 300 confirmed backlights and am trained in gorilla modding. i've been single-handedly evolving the gameboy modding scene from behind the scenes. i know exactly the impact of my work and what's in my hands.

Say it to you here, say it to your face, say it however bro. Don't get butt-hurt just because the scene's moved on without you man. It's evolution.

nitro2k01 wrote:

When you invert the screen by rotating the polarizing film, you don't just invert the black and white image, but also the spectrum of the light admittance. In the normal position, the screen has a green tint, and in the inverted position, the screen has a blue tint, or more toward pink as the case is on a DMG. This affects the way it looks using different light sources or lighting methods. This is especially true for a green backlight, as the contrast between the brightest and the darkest shade increases with the inverted polarization.

This isn't really anything new or unexpected per se. LCDs in the early days typically used the green position because it works better in ambient light. I have seen one or two monochrome LCDs in the wild (ie, not on Gameboys) using the inverted position and a white backlight.

Really though, I think what Apeshit was reacting to, and now me, is giving it a fancy name. You could give it a name that is simply descriptive, for example "Backlit screen with inverted polarization".

That sounds great and all, but I've seen an inverted backlight and a biverted backlight. This beats them both in contrast, clarity and brightness. But if you guys are that aggravated by a simple title, than let me go ahead and fix that for ya.

Apeshit wrote:

you installed the polarized film in the inverted position, and the results clearly show an inverted display. you have different contrast because you used different materials and mirror film.

but what do i know, you have done over 300 backlight mods.

Ive done 30+ pocket bivert mods, the world's first usable photo guide for biverting a pocket, among many other game changing mods and guides within that 300. All within the last 3 years. When others were resting on their laurels and doing more of the same old, same old, I've been about single-handedly evolving the gb mod scene from behind the scenes. I know exactly the impact of my work and what's in my hands.

I wouldnt be surprised if someday something similar becomes a more common standard. I've already seen it happen with the gbc front-light loca mod, usb rechargeable dmg and pocket, usable back-lit gbc, pocket bivert and reflective backlight mods I've done, among a laundry list of others.

Hell, there's so much info, I was working on a game boy modding book to contain it all. Another thing no one's gotten around to doing oddly enough.

Whew! Now that I've gotten that out of my system, you guys should swing by r/gameboy sometime. There's lots of info and a bustling community I'm sure you're missing out on if you haven't been lately. Lots of good folks there.

e.s.c. wrote:
Koji-Kendo wrote:

Thing is, this in not just an inverted screen. If it was, I'd have called it such. It blows regular inverted out of the water, for starters.

how so? i'm with apeshit on this, just looks like a normal inverted screen w/backlight

Well, until you see it firsthand you'll just have to trust me. I've done well over 300 backlight mods, so I know what I'm talking about. Wait, have you guys ever biverted a pocket? I don't expect everyone to agree with me, so that's cool. The world keeps turning.

Thing is, this in not just an inverted screen. If it was, I'd have called it such. It blows regular inverted out of the water, for starters.

Apeshit wrote:

what about this is "faux"? it looks like you just inverted the screen, unless i'm missing something here.

The edges, hue and clarity are very similar to those only seen in biverted white backlight mods. Hence the "faux" since there's no bivert chip. Definitely could be named better though, sure.

clairenb wrote:

Cool, if you wanted to un-invert it you could just rotate the polariser 90 degrees

Yeah I kinda figured that later after the photo shoot. I'm just afraid that magical contrast will go away. :-(

I'm definitely doing this again so I'll try the normal orientation then. Fingers crossed.

Nothing here. Go to r/gameboy to see it. Too much jealous negativity here, sorry.

Apeshit wrote:

You used to purchase backlights from our shop, so there's not really sense in denying that you took our design when literally every single feature is the same. Hell, I even saw a public comment when someone asked you about our backlights and you said you were releasing one with our flat flex design. So don't belittle my R&D to "any square flat panel".

I'm all for competition and moving the scene forward, but there has yet to be a backlight that has actually improved on my design instead of just copying it completely.

I've used your density backlights extensively. Now after using the HHL ones, again extensively, I can say without a doubt that they are definitely NOT the same backlights. There's brightness differences, resistor requirement differences, even color differences among others.

Sorry, didn't want to step in but someone needed to.

12

(8 replies, posted in Nintendo Handhelds)

egr wrote:
Koji-Kendo wrote:

Correct!

Awesome. I'll post some results in this thread soon!

Cool, looking forward!

13

(8 replies, posted in Nintendo Handhelds)

egr wrote:
Koji-Kendo wrote:

It certainly is!

This is actually the original gbc lcd screen. The reflective layer is embedded inside the glass so can't be removed. This is simply a light and polarity trick I discovered while fiddling with the transflective film of an old PDA on a tip from another GB Reddit user. Can't remember his name or I'd mention him as well.

Oh! So the polarized film isn't 100% necessary (it just so happened that your transflective film was polarized)?

Correct!

14

(8 replies, posted in Nintendo Handhelds)

Kuesa wrote:

This is super interesting! I always thought that it was impossible to remove the reflective layer due to it being glass, but I guess using a different LCD works too.

It certainly is!

This is actually the original gbc lcd screen. The reflective layer is embedded inside the glass so can't be removed. This is simply a light and polarity trick I discovered while fiddling with the transflective film of an old PDA on a tip from another GB Reddit user. Can't remember his name or I'd mention him as well.

15

(8 replies, posted in Nintendo Handhelds)

egr wrote:

Thanks for posting! I've got several not-so-great GBCs that I'm experimenting on this week.

Did you use any particular method to remove the metal frame? Just careful prying or some solvent?

Just move slowly and carefully. Some kind of rubbing alcohol may help since its just adhesive strips holding it on. Happy to share, enjoy!

16

(8 replies, posted in Nintendo Handhelds)

Figured this out about 4 months ago. Been short on time since. Thought someone else could use the info. and maybe even continue the work.:

http://imgur.com/a/ZONy5