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ChipMusic.org / Forums / Posts by iamowlsense
Topics by iamowlsense
Posts found: 1-16 of 27
THIS,
http://wiki.littlegptracker.com/doku.ph
l#commands
FOLLOWED BY THIS
http://wiki.littlegptracker.com/doku.ph
ips_tricks
When your making songs and starting out, try to keep them in close reference. use them healthfully too! you'll get it down in no time! the more you experiment the more you'll learn.
Calavera wrote:DJCactus wrote:I feel like this mentality often dupes a lot of people into conceding into not charging for their production expertise. Which makes companies offer guys like me "an amazing opportunity to get exposure!" where its like "yo, you really contacted the studio to get me to work on something…. for free? Im sorry I have to decline, talked to DTE energy and they said they wouldn't accept "exposure" as a form of payment"
If you feel like your work is worth something, charge for it. People on here seem to got the right idea on prices ^^
Yeah, and sure, if I was unemployed or a teenager with heaps of spare time, perhaps I'd be up for making a freebie in return for exposure. But i'm an adult with very little time for my own creative stuff. If you want me to use that time on your things, it's going to cost.
One thing I usually do before charging is go FBI-raid google crazy on the client and see what their other projects have been and if my client is used to getting quality work from others for free or next to nothing. I never charge solo gamedevs as much as I charge studios or production teams because the solo developer is normally self-funded (he/she has less of a budget than a studio).
this does look cool, would love to see some of the old school japanese game composers share insight. Didn't know red bull had a music academy tho
CS wrote: played many gigs in recent years where I felt completely inadequate for the setting, which was usually based around performing with Game Boys, the connection to videogames and nostalgia and other things that were, just simply, never the motivation behind anything I did.
I decided to just keep on going and slowly shift my sound to where I wanted it to be. But the 8-bit "stigma" stuck to my music. Plenty of times I make tunes that have nothing to do with chiptune yet someone always wants to tag it as such, just because of past history. At the same time, this miscategorization leads to reduced attention from the only group that is mostly looking at what I release.
It really makes me feel all my efforts to better myself at music, to try to do something new every time, to expand my horizons, to release something with proper quality and in proper form, are for nothing. Working so much on a release and having it go largely unnoticed feels like a huge waste of my time.
I thought long and hard about how to solve this but nothing I have done before really worked, so after much thought I have come to the decision to kill this project on its tenth anniversary, that is, today.
Dude, this is awesome. Sorry to hear that you cancelled this, but I liked your post. Very good reasons for continuing to make more music.
Go out there and kill man, have fun, and prosper
oooooooooooh this is cool, now we can combine songs and play them live for people in one project. and I get to reuse my tables?! yaaaaaay
a minimalist EP series I decided to start for charity (based on an idea from a good friend)
humans need moar rights!
http://www.noisetrade.com/sovagun/beans-n-pussy
Let me know what you think, guys! Thanks
I like your song! I think the progression is really interesting. arpeggiated really differently than most. I dig it!
OmO wrote:Dire Hit wrote:It'll suck if you keep asking the wrong questions.
I can tell that's really deep, but I don't understand what it means.
the concept of 'suck' is relative to an opinion.
Your song is what it is. I like it. It could be different, who knows? That's up to you really.
The 'delete' mechanic on piggy is the same as the 'cut' mechanic on a PC. You have to select, then cut it. If you need it again, paste it. If you need to erase more after that, keep cutting. However, you can only paste back the last thing you cut, so be careful of losing phrases lol
Or you can actually map and change them, I have mine set to X and O instead of ▲ and ■
that's odd... didn't even use 48k on the conversion option, maybe r8brain is messing with me? XD
Teh D3th St4r wrote:Still waiting for the replacement for my new screen... They're apparently no longer being manufactured.
But for the time being, I can still move forward with the rest of the mod.
But my custom buttons from Rose Colored Gaming finally arrived!
Aren't they glorious?
I've read all 28 pages of this. This is officially the shit. keep it up man, i'll be keeping an eye out
I believe so, 1.3m_051 right? I used r8brain to convert it, and here's one of the samples https://www.dropbox.com/s/l111m3vjtdbdduu/8B_26.wav
herr_prof wrote:although if you did, your projects would be smaller, and load faster.
That is very true
What's happening to me is:
I convert files, 44.1k/16bit, cool.
Load em up into piggy
Piggy sees them (YAY!)
but I can't play/import them ;'-';
I go back to PC
I reconvert files 44.1k/8bit, cool. Maybe It'll work this time.
I go back to Piggy with new files, (placing the 16Bit and 8Bit files back into Piggy)
I can now play the 16Bit files, but the 8bit ones don't work.
wut?
Glad to see you fixed it, I've been having a few issues myself.
I know that Piggy can handle 44.1k/hz files, but I'm using a PSP, and it's sampling rate is 22.5k/hz. So if were wanting to use samples on a PSP, I'd have to downsample them to 22k, right? (Unless I can mod the PSP's sampling rate?)
sweet, thanks guys. Is LGPT a hard one to learn? o_o i just picked a tracker based completely on portability and relative use of the device
Hello! I've recently gotten started with a PSP and LGPT and put this together. I did a little table exploring with this one, and transformed a few WAVs into this dance madness o_o lemme know what you think guys, thanks!
https://soundcloud.com/sovarozum/mdbath
Hello everyone! Just released a chiptune/soundtrack album titled 'Visionaries", today!
24 Tracks, original, and there's a TON of bonus content for downloading the album.
Let me know what you think, thanks!
http://sovarozum.bandcamp.com/album/visionaries
Posts found: 1-16 of 27
ChipMusic.org / Forums / Posts by iamowlsense