Hey there! Firstly, thanks for taking the time to stop by and check out my work. I know there's not a lot (yet), but I'll be slowly updating this page as time goes on. A little bit about my style, I like to stick to low resolution pieces usually, specifically under Game Boy Color restrictions, but from time to time, I'll do the odd higher res stuff, usually only going to about Game Boy Advance level. My style stems from an inspiration of other artists who have used incredible pixel cluster techniques in the past, such as Brownie Brown and their work on "Mother 3", "Professor Layton" (London Life Mini-Game), and early versions of Level-5's "Fantasy Life". Another massive inspiration came from the artists who worked on Konami's "Boktai" series and prior to that, their "Metal Gear Solid - Ghost Babel" for the Game Boy Color.
In my spare time, I've teamed up with a programmer turned good friend who works on Game Boy Color homebrew with me (some pics will be included down below). While we haven't released anything publicly yet, stay tuned for some info in the near future about projects we're working on!
And finally, some crappy stills of two Game Boy Color homebrews I had worked on in the past;
Last edited by Kramlack (Feb 1, 2013 10:17 pm)