@F7sus4: Thanks again for all your hard work reporting bugs and quirks. Regarding the keyboard hangup; yes, that's definitely a bug/quirk in the sense that I haven't implemented any protection against that. It may be possible to do that, so I'll put that on the "possible things to fix in defMON" list. Regarding 4x playing the sequence half as fast as 2x, that is the way it should be. "2x" means "call sidtab parsing twice for every time sequences are parsed" and "4x" means "call sidtab parsing four times for every time sequences are parsed".
...and yeah, 3x speed is something like a favourite of mine. Just enough to be enough, but not more than that. 
Some other news:
1. For a long time I have had some plans to do a little series of video tutorials on defMON, to put on YouTube. So far it is just plans, so I don't want to promise too much. We'll see when/if it becomes reality. Nevertheless, the plans are at least quite concrete in the sense that I have noted down things I would like to include and in what episode, and so on. The target audience will be people who might not know much at all about how to use a C64, so it will definitely be basic and start from the very beginning. At least it will be basic in the beginning, and it may go into more complex things later on. If you have requests of what a video tutorial like that should include, don't hesitate to tell me.
2. I installed a little forum on the defMON wiki site. The forum software is really primitive, but... I dunno.. somehow I liked it for its simplicity. I am not sure if there is any interest in such a forum, since we have this thread here for example, but I think it is worth a try. At least it could help to organize things a bit. For example, there could be separate separate threads for each bug report etc. The link to the forum is:
https://toolsforscholars.com/defmon/forum/
I will continue to monitor this discussion thread of the time being though.