257

(5 replies, posted in General Discussion)

Only 3? It will be difficult. Anyway, here are three I like much, and I won't include some cool game tracks in favour of less known artists (in comparison to Rob Hubbard,Tim Follin, Ben Daglish, Charles Deenen, Martin Galway, Chris Huelsbeck, David Whittaker, Jochen Hippel, Jeroen Tel...)


- Kjell Nordbø : Replaced one must go: http://gensho.acc.umu.se/mirror/media/O … 8580R5.mp3
- Melon : Strange Pressing Axe of the Lord of Precious Oil : https://soundcloud.com/melon-29/strange … ecious-oil
- Irrlicht Project : Warpzone : https://irrlichtproject.bandcamp.com/track/warpzone

(I like so many other tunes from fellow musicians, sorry for not including them all!)

258

(12 replies, posted in Atari)

I'm not an expert, but do you have a picture of the motherboard?

259

(12 replies, posted in Atari)

Are you sure it's not actually an STF instead of an STE ? According to this website, in french, STE should all have SIMM slots.
http://info-coach.fr/atari/hardware/memory-fr.htm

In the meantime, I have been interested in Famitracker but Deflemask seems to be a better tracker to learn since it is capable of so many other chips as well.

Both are very good trackers, and they also use a similar paradigm for managing patterns (1 independent pattern per channel). I personally get different ideas and moods when I use either one or the other, so I like both.

My pros and cons for Famitracker and Deflemask (I'll try to present it in a positive way for Deflemask as it is a Deflemask thread):

Famitracker

Pros:
- intuitive to use
- standard windows software appearance
- supports several NES extensions
- open source (free software)
- you can import and export to midi, to use in other trackers or software (but it's not built-in though. Also midi import is deprecated)
- can export to wav / nsf

Cons:
- standard windows software appearance
- not themable
- works rather ok with Wine (on Linux, mac os x too probably), but it's not perfect (I get some visual glitches when editing instruments)

Deflemask
Cons:
- Not open source (but good active support from the developper)
- some non standard behaviors in functionalities because of its specific custom interface but it gets better and better after newest releases (for example in previous releases I couldn't use the back / end key for going to the end of a filename, and when I typed enter to validate the name when saving a file it started the song... but it's fixed now)
- doesn't export / import from other tracker formats (like xm/mod)

Pros:
- native to multi-os (linux, mac, windows)
- midi support
- many format support (sid, sega, nec pc engine, arcade, nes, gb)
- can export to vgm / wav / native ROM (like megadrive/genesis)
- intuitive to use
- free as in free beer
- active support from the developper
- themeable
- latest releases has a much better way to interact with it (new menu etc)


probably other things but it's what I remember at the moment...

I think it's also time I send some donation to both Famitracker and Deflemask!

Would it be possible to connect a USB MIDI dongle to the Pocketchip and track MIDI in Sunvox?

I don't see how it couldn't be possible. And if your midi keyboard can do usb midi, you can plug it directly as well, without any adapter. (most modern cheap midi master keyboard can only do usb midi).

http://blog.nextthing.co/making-music-w … etc-h-i-p/ (no midi here though)

I've no "real" use for that, but well, I want to get one so much!

I already wanted to get a "C.H.I.P." anyway, so with the console, the case, the removable chip, the included Pico-8 software, it seems to be very interesting.

I've just ordered one...
I hope I won't get some custom taxes in addition.

ok, so the additions I made to the synthy's code were not substantial, only the "DefaultIntrument.h" definitions which include some default values to fill the board. With this addition, it works on my genuine Uno, otherwise it doesn't. That's quite strange because without this addition, it works on my arduino clones.
The code I use doesn't include the original midi.h but the default one from the arduino.cc website. Yet, it works this way for me.

I've posted the code there:
https://bitbucket.org/farvardin/ym2151_ … shield/src

In the Midi_In_YM2151_set_opm folder. I'll post the rest later.

I'd be curious to know the % of submissions in mp3 against the other native formats. I think it would be something like 99% vs 1%

@Arc-Demon : For the connector, you can't install a DIN plug on the shield. Just salvage an old midi DIN cable and solder 2 female pin on the 2 midi signal wire (the ones in red (4) and yellow (5) on this pic: http://www.philrees.co.uk/pix/midiplug.gif ). Don't do the same mistake I did, connecting 2 and 5, like on some other midi arduino projects (CheapSynth by Fakebit Polytechnic for example).

If you prefer to keep your midi cable, you can also plug a classic male wire pin (like the ones used with breadboard) into a female midi connector, but it might not fit very well.

Also don't worry about the UNO, I've tried again this morning, and this time it's working. For my new arduino sketch I've mixed the original code with Synthy's one so maybe it's the reason (by Synthy has an arduino uno and it works for him so I don't really know).

@masi I'll check your code and compare it with mine...

catskull wrote:

The problem with that player is that it ONLY does OGG/MP3, right? So for all the other formats, you're still hosed.

I've just tested for a SID file, there is no player for it. I'll try the others as well, but anyway, I think most people upload rendered music (mp3).

I think the best would be to allow more native chip formats (like on http://2a03.free.fr/), eventually propose to use some extra javascript players to render them online (the one by Gasman, and also for example the one for SID made by Hermit: https://github.com/hermitsoft/jsSID and I'm sure there are js ym players as well). And also to propose a rendered mp3/vorbis version, like on battle of the bits.

Also, why is this in General Discussion and not in Bugs/Feature requests?

Maybe I hadn't the right to post in the bugs section, or I just posted in the same section as the original post which I couldn't answer to.

Anyway, I still think chipmusic.org needs a good html5 player and vorbis/ogg support.

Sometimes I'd like to listen from my phone to the new musics posted by people, and I can't because of flash.

And I still recommend http://pupunzi.open-lab.com/mb-jquery-c … dioplayer/ which works fine and is easy to use (it's the one I have on my website)

It looks cool, but as a cheapmusic enthousiast, I wouldn't pay more than 35-40 € / $ for this. I know there is much R&D work on it, but the board itself has like 15$ of components on it.
A similar project was made for 35 €: https://www.kickstarter.com/projects/13 … or-arduino

269

(33 replies, posted in Other Hardware)

I have an AKG K 240 MkII, it has a quite balanced sound with some well defined bass. (Thank you dear wife)

270

(6 replies, posted in Releases)

I love this Pokey sound, and you're an amazing composer, so it gives a wonderful release, well done!
I'll probably buy the album soon.

And I'm happy because this morning for the first time I managed to get Raster Music Tracker working on Linux so I'll have some fun with it in the future!

That's amazing, I hope we can get a grip on those new swinsid soon! It seems to be very accurate (as a software emulator sidplayfp is really good as well so if the new swinsid is based on it, it must be wonderful)

I still don't understand why some boards dont' work out of the box, because they should behave the same (and they have the same atmega chip, either in DIP or quad flat package). I have a dccduino, a saintsmart and a genuine arduino (I don't remember if the saintsmart is working or not, I should give it a new try). And a bunch of nano clones (smaller so not usable with the shield).

I've tryed the mdx player (called ArduinoFileUploader), but I get an "Abort: InvalidVersion" error (and some click click in the shield so there is something which is happening at last). The mdx are recognised because the full title and infos are displayed in the uploader. I suspect an incompatibility with the arduino code (which is quite old, using the .pde extension, and I had to adapt with my limited skills)