305 Dec 6, 2016 9:27 pm
Re: M4G Tracker -- GBA tracker by Smiker (and iLKke) (484 replies, posted in Nintendo Handhelds)
306 Dec 3, 2016 11:58 pm
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
307 Nov 17, 2016 5:50 pm
Re: Is SEGA doing new console? (4 replies, posted in Sega)
Let's be real it's probably a games tablet for kids. Pico 2
308 Nov 11, 2016 12:02 am
Re: Lowtoy Arduinoboy and DualArduinoBoy (3 replies, posted in Nintendo Handhelds)
IIRC, you don't actually need to modify the arduinoboy at all. It's been a while, but I seem to remember being able to use a dual ended link cable, one end plugged into a GBA and one end into a DMG, both running mGB, and both would receive notes. I did not try with the modified midi channel rom though.
309 Nov 3, 2016 5:33 pm
Topic: GBA PI ZERO - Possible new LGPT machine? (2 replies, posted in Other Hardware)
Hackaday has an interesting writeup about a GBA emulator console based on the pi zero.
Most notably, he made a full replacement motherboard. It's not perfect because many parts must be harvested from a real GBA, but it's pretty good.
I wonder, is this a feasible piggy machine? Would it be worth it to produce some of his boards?
310 Nov 1, 2016 4:07 pm
Re: WTB: PowerPak (28 replies, posted in Trading Post)
FWIW, you can get a cart from infinite nes lives with PR8 on it. It's not a flash cart, but it will run it just fine and it's not like Neil is going to release a new version anytime soon.
311 Oct 29, 2016 1:50 am
Re: CATSKULL IS CLEANING HOUSE! (40 replies, posted in Trading Post)
sure. Email me: bro at catskull dot net
312 Oct 25, 2016 9:50 pm
Re: GBA Advance SP + EZ Flash + LSDJ or Nanoloop (5 replies, posted in General Discussion)
You can, but you probably shouldn't. The EZ Flash can't boot non-gba games, so you have to use an emulator (Goomba Color). Audio is okay, but not great. Basically you need separate flash carts for GB and GBA stuff.
Also there is no nanoloop rom available for download, so you'll need to buy a real nanoloop cart to use it.
313 Oct 25, 2016 3:31 pm
Re: MIDI note range issue w/ Arduinoboy & mGB (21 replies, posted in Nintendo Handhelds)
I just checked over the arduinoboy code and I don't see anything that would restrict the pitch range. The problem must lay in mGB. I also checked over the mGB code but I don't understand assembly enough to make heads or tails of what's going on.
I still need to actually set this up and try to replicate the issue. I believe that it's happening and it doesn't seem like it should be.
For your setup, I would not recommend overclocking. You would have to enable/disable the overclock real time and even if you made that work, there's a pretty decent possibility it could crash the gameboy. If I'm wrong, someone please tell me.
314 Oct 24, 2016 4:40 pm
Re: MIDI note range issue w/ Arduinoboy & mGB (21 replies, posted in Nintendo Handhelds)
Or use a real midi synth.
Actually that's a good question. Does anyone have a recommendation for an 8-bit hardware synth? I've seen novelty arduino based projects, are there any that people would recommend?
315 Oct 22, 2016 5:21 pm
Re: CATSKULL IS CLEANING HOUSE! (40 replies, posted in Trading Post)
Decided to keep the GBA.
316 Oct 19, 2016 3:36 am
Re: Anyone have a copy of this "Headache Boy random noise generator"? (7 replies, posted in Nintendo Handhelds)
317 Oct 19, 2016 12:53 am
Re: The state and future of ASM Retro - Heebie-GBs and Test Carts (13 replies, posted in General Discussion)
Awesome!
318 Oct 18, 2016 2:44 am
Re: CATSKULL IS CLEANING HOUSE! (40 replies, posted in Trading Post)
Updated post. Still have the backlit GBA. Nobody wants it? Think of the nanoloops!
319 Oct 15, 2016 4:22 pm
Re: CATSKULL IS CLEANING HOUSE! (40 replies, posted in Trading Post)
Might have to take you up on Star Versus
PM'ed
320 Oct 14, 2016 9:37 pm
Re: CATSKULL IS CLEANING HOUSE! (40 replies, posted in Trading Post)
All offers have been responded too. If I missed you please pm me again.