Hello!

We just released the game "Ninja Twins" for Game Boy, where I made the music & fx. For this game all three songs are also created in special versions for the 8-voice SPC700 (Super Game Boy), including some custom waveforms as well. Complete game fits in a 32 kB cart. Created some tools to convert MIDI to SGB-format, and patching wave memory etc in the process.

danthalian wrote:

Hello community.
Finally, i've managed to buy a brand new TI-82 but with only unit link cable. Can anyone explain which cable i can use to transfer data so i be able to transfer HT to my TI-82?
This one will work?

Yep, looks fine (if you get what’s advertised smile )

(deleted accidental double post)

Making things with HoustonTracker2 is just so fun so I had to continue... smile
This one is a variant of (jazz musician) La La Lars "Häxa" single, which he released as sheet music to let other musicians make their own versions. Here's mine - carefully following the original score in the beginning to then go into solo land. The drums are built-in HT2, except for one of the snares where I took a real snare sample, converted to 1-bit and into HT2 sample data (total size 96 bytes for that one...)

MazHoot wrote:

@tubesockor
I'm trying to launch protracker, but I can't see it. I installed bios, I select disk image, and go on the folder where protracker is but I can't see it

I use uae4all.opk , proTracker v3.62 ( http://www.pouet.net/prod.php?which=13364 ) and Kickstart1.3.rom + workbench31.adf

Yeah, some apps can need a bit of tweaking to get it to run. And if you're not used to the Amiga operating system that can be a bit of a hazzle smile I haven't tried that disk, but I think 3.62 is for AGA machines only (i.e not A500). Try this one instead: http://www.pouet.net/prod.php?which=13359 !

MazHoot wrote:

ok, thank's for the link and explanations, I will test some trackers in the list.

- Sidwizard on VICE : works. But configuring controller is really a pain (and sidwizard is a pain to configurate too...) so I don't know if it can actually make a sound or not. It looks like working good but I can't insert a new instrument. Maybe someone with a better knowledge of sidwizard and VICE should succeed (if so says how you did please :-) )

I got my RG-350M some days ago and tried a few C64 and Amiga trackers. Of course, these heavily rely on a physical keyboard so using virtual on screen it not practical at all. But it is possible to connect a USB keyboard. I tried Amiga ProTracker and C64 Blackbird which ran fine. Some footage with Amiga Protracker and Game Boy Carillon is in this little clip I made: https://www.instagram.com/p/CIFiBF1FQjZ/

MazHoot wrote:

Your first link gives a 404 error.

Ah, the "dot" ended up inside the URL. Now fixed, above.

MaxHoot wrote:

For other link i can see only music tracks which can be played with sid? (Maybe i don't understand simething)

On the right side it shows a list of "Players/Editors", for example Blackbird and JCH Editor which runs on a C64, thereby in VICE. Clicking on a tracker reveals songs made with it, on the left side.

Don't have an RG-350 to try out myself yet but...
Here's a comprehensive list of C64 trackers and their features: http://chordian.net/c64editors.htm. Some are native and should work in VICE. Could imagine that there might be issues with finding good keymaps though.

Edit: Ah, a newer version: http://deepsid.chordian.net/?tab=player

MazHoot wrote:

Do you think it's possible to use HT2 on handheld emulation consoles like RG-350 ? I searched for TI emulators, but found nothing. That should be interesting because it would mean have lighted screen and usb type c battery for houston tracker :-)

Doesn't seem to be available now but it shouldn't be impossible to something like tilem2. I actually just ordered an RG-350M to evaluate! But seeing that it can already run VICE or WinUAE, running C64 or Amiga trackers in it should be possible as well... smile

catskull wrote:

Really awesome overview! Loved the video, subscribed.

Thanks! Actually, we've "met" - when I made the GB music for Death Planet last year. And something new might be coming there as well... smile

HoustonTracker is great! So I went all the way and programmed the C64 version of "Warhawk" into the TI-82 and created a visualizer to go with it. Plus some kind of tech talk about the SID chip as well as 1-bit audio in general. Used most HT features, including the two user sample slots (with snare samples from the original song and fx to make them varied). Had great fun - there's so much powerful stuff that can be done with the tracker on that little limited machine!

Thanks, Orgia Mode, glad you liked the game!

Hello!

I made the music for the newly released "Death Planet" by Mackerel Interactive and published by Catskull Games.
We were able to cram a 60fps 3D game with graphics and four songs into a 32kbyte ROM, compatible with the original Game Boy - and had lots of fun doing it smile

I released the soundtrack as an album on Bandcamp, all recorded directly from my DMG-01.

http://tubesockor.bandcamp.com/album/de … soundtrack

Yes, the limitations (and great design) is what make it so good I think. It forces you to finish your song smile
I don't think it is Open Source per se, but since it is done in javascript, the source is of course readily available.

Hi!

Just some days ago, Sonic Charge released JS80TRX as a fun project. It is a browser based chiptune tracker with three voices and eight patterns. All for the joys of limitation smile All songs can be shared easily, since the tune itself can be encoded into the URL.
When I heard about it yesterday I immediately created a little tune, inside the Safari browser on my iPhone.
Video and URL here: https://twitter.com/tubesockor/status/9 … 9902362633

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(58 replies, posted in General Discussion)

Rob Hubbard's Highscore song for Commando got a nice sad/sentimental vibe to it. Here, I'm playing it live on two Pocket Operators: