241

(22 replies, posted in Nintendo Handhelds)

Vex wrote:

use LSDJ in it

Why would you do that?

242

(3 replies, posted in Other Hardware)

Subterrestrial wrote:

Digital oscillators and analog filters, awesome! Just like the Novation Bass Station.

yeah, this is not the case.

243

(16 replies, posted in Commodore Computers)

I never had a problem like this but I suppose it might also be a keyboard issue... maybe try cleaning it inside and check the keyboard contacts?

244

(3 replies, posted in Other Hardware)

Stealing from getlofi.com

video preview:
http://www.youtube.com/watch?v=BX9g7MI1weA

official website:
http://nthsynth.wordpress.com/

kickstarter
http://www.kickstarter.com/projects/hol … ynthesizer


I think it looks pretty good.

eme7h wrote:

Why don't you just buy it from kitsch or nonfinite?

They don't sell these.

herr_prof wrote:

ive done some poor mans sync by sending cc's to a device in my chain that supports tap tempo and have that be clock master. Its pretty rough though.

Rough but clever. Would be super cool to have both notes and tempo sync but I foresee the complications...

247

(1,620 replies, posted in General Discussion)

e.s.c. wrote:

I see great synths!

I think he's talking about taking the link port connector from another dmg and puting it into standalone arduinoboy so you can unplug the cord.
That kind of arduinoboy should have it's own batteries imo.

akira^8GB wrote:

I don't want a pre-built Arduinoboy, I just  want a shop that would sell me an Arduino Pro Mini already flashed with the Arduinoboy software.
Anybody? This is getting OT.

Try these: http://www.hwkitchen.com/
I asked them exactly the same question and they will glady do that.
Not sure about the final (shipping included) price...

try this:

boolean alwaysUseDefaultSettings = true

this is what nitro means: http://www.arduino.cc/cgi-bin/yabb2/YaB … 1248295911

252

(2 replies, posted in Trading Post)

I always wanted gray pocket and I wouldn't mind classic dark grey GBP buttons. I'd actually prefer them.
Maybe we could split the deal if someone would like to sell one for good price.

253

(33 replies, posted in Nintendo Handhelds)

joostoftoday wrote:

Still blinking... the LED 13 in a short periods, six times on and of. I figured out that the bottleneck is the setMode()-Function. When I deleted every single calling of this function in the code and called modeLSDJMasterSyncSetup() in the main loop(), the LEDs stayed in sync in a strange way when I started LSDJ, set it to Master and pressed Start. The LEDs flashed in sync, but without any meaningful order. My next idea would be buying a new push button...

You could always just use a piece of wire to short the connection for breadbord test purposes wink

trash80 wrote:

On arduinoboy > 1.2 you have to set force mode like that, AND alwaysUseDefaultSettings to true if the eeprom was already written to with previous settings.

My bad. Thanks!

254

(33 replies, posted in Nintendo Handhelds)

Strange. This worked for me with no problems. If you set the forced mode to say LSDJ master you can leave everything except for the Midi out connection and GB -> Arduino connection (+ power).

0x01, //force mode
0x01, //mode

With this setting LED 13 should blink in sync with gameboy.

255

(33 replies, posted in Nintendo Handhelds)

do this:

0x01, //force mode
0x00, //set number of mode you need

256

(33 replies, posted in Nintendo Handhelds)

Cycling LEDs - seems like a problem with the button setup.