545

(84 replies, posted in Nintendo Handhelds)

You can use the tables to try and emulate slower arps, which may sound closer to what you are looking for, but the rest has been said.

546

(24 replies, posted in General Discussion)

Heosphoros wrote:

Quit while you're ahead.

Menace.

I use the EMS 64mb carts; I have about three and they all work fine (two for lsdj, one for gaming), plus it's not a slow process at all to read and write both ROM's and .sav's onto the carts. I've even switched .sav's in between songs during some live shows.

Only downside is the backup software doesn't run natively on a mac, so you have to use PC emulation (Crossover, Parallels or, which I personally find the best, VMWare).

548

(147 replies, posted in General Discussion)

Apparently yellowboys taste awful. I know mine did.

549

(15 replies, posted in General Discussion)

I wonder what membership rates are going to be like for the month on February.

550

(147 replies, posted in General Discussion)


Couldn't even fit a whole mgb in my mouth. Pikachu tastes bad. 
Ps: RainbowDragoneyes, let's do a chip-metal collab.

551

(265 replies, posted in General Discussion)

8-Bit-Rex wrote:

The most important thing for most people when using 8bc is feedback.  I've only been a dedicated follower and contributer to 8bc for a couple months now and the only reason I don't post songs here as much is I almost know I won't get any feedback.  It's not about "likes" for me, but for others who may be a bit more into the little ego boost I can tell why'd they'd be annoyed at 8bc.  If you're not already well known, you're not going to get the 350 "likes" that quite possibly a lesser song would get by someone everyone already knows. For someone that wants to learn and get better I think 8bc is a better community though.  Ignoring mindless trolls and stupidity isn't difficult and If i happen upon a song that is pure crap it's easy to just click away or actually leave CONSTRUCTIVE feedback rather than flame someone's hard work.    A lot of people forget that everyone starts somewhere and chipmusic.org really falls victim to that.

To the, possibly, inane dismay of the people who are 'into the little ego boost,'
I completely agree. It's too hard to 'start out' here.

552

(265 replies, posted in General Discussion)

When one school of chip meets another.

553

(84 replies, posted in Nintendo Handhelds)

Kedromelon wrote:
Apprentice8 wrote:

I don't know if this has already been addressed. I'm new to LSDJ and was wondering...will 2 DMGs sync properly if one is half clocked? Like, will the timing match up and whatnot? Does this question even make sense? ugh.

Yes, I have done this myself on one song.  Just make sure the one that is NOT underclocked is master.  The underclocked DMG will play at the same BPM of the master, and will still play an octave lower.

You can use the underclocked boy as the master; just make sure to set the underclocked tempo to a high number that is divisible. Therefore, you set the non-modded boy to slave and divide the tempo of the underclocked boy by two (Ex: underclocked master @ 254 & un-modded slave @ 127). Easy enough, but sometimes constraining in tempo variation.

Good to see some Toronto stuff!
Upset i wasn't asked to play;)

555

(1,620 replies, posted in General Discussion)

wedanced wrote:

I think you forgot microsoft word. That is vital to the music making process. tongue

Haha. Just vital to the essay writing process. Mac's word processors aren't too good:P

Thanks for the suggestions:) They will be added.
This is still far away, and some more feedback would be great. I'm still doing my research.

557

(1,620 replies, posted in General Discussion)

an-cat-max wrote:

my new gear!

Same:D
Also, Renoise (vst compatibility), pxtone and Nerdtracker 2.

Battle Lava wrote:

why don't you put more artist local to your area, or even canada, on that list?

Also,
Starpilot is from Kitchener, just outside of Guelph.
I'm also adding DEADBEATBLAST, who is also right near Guelph.

559

(265 replies, posted in General Discussion)

---I'm sure it's just temporary.

--just temporary.

-temporary.

not temporary.

Very interesting.

I'll add a little bit of the Amiga history onto it for a modern influence, but for time constraint purposes I decided from the outset to not go in-depth into the techniques of the preceding technologies. I'm focusing on the contemporary growth of the genre, with an emphasis on the Nintendo gameboy and famicom, and while early influence is important, it's not necessary to analyze offshoots of technologies (such as sampling).

I find 4mat's comment interesting, as it relates directly to the gameboy's triangle wave synthesis.

Good stuff, though!