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(0 replies, posted in Releases)

I've been writing chiptunes for 12 years but this is my debut album. It's sludgy/noisy and has lots of electro and breakcore. Check it out!

https://dotexechiptune.bandcamp.com/album/jams-exe

Covering up excessive clicking can be tough.

The basic strategy is to try to reduce the usage and/or frequency of any commands and tables, as these can increase ticking noises and instead rely on instrument settings as much as possible. This doesn't reduce the clicking at the beginning/end of notes unless if you're using commands at that time, but reducing clicking overall makes it less noticable.

Another thing you can do is to try to decrease the resolution of waveforms, because even with silky wave you still get a little bit of clicking when the waveform changes. Again, this won't reduce clicking at the beginning/end of a sound but it helps overall.

Another thing is, as said above, when a whole track is playing it blends in, so if you try to make your track a little more layered that can help. Every little bit helps.

I know those options are not great, but that is part of the challenge. Do not feel bad about removing noise in post production, and when you play live no one will notice. The dirty secret is that a lot of people do it. Recording in the BGB emulator can help because it separates channels, so you can remove noise in each channel appropriately.

There's one more strategy which I don't see people talk about, which is a little counter intuitive. If you use the noise channel a tiny bit in such a way that blends with the clicking and the sound itself, you can actually make it sound less noisy overall. This is what I did with the chord sound at the very beginning of ULTRAACID XX: https://soundcloud.com/dotexechiptune/ultraacid-xx - The chord notes make tons of clicking on their own since it's two pulse sounds with envelopes on top of a full resolution wave channel sound with nothing else playing. I added a small noise channel tone on top of each chord note that ends just after the chord notes, and just tweaked it until you could barely hear the noise tone in isolation but it dramatically decreased the percieved clicking. There is still some noise but the sound was incredibly bad before. There is no post-processing beyond amplification. I think you could even get it to sound better than this because there is some additional noise I didn't hear on my headphones when I first made the track and I didn't explore this strategy much. This strategy is situational and difficult but I hope it helps.

>What exactly do you mean by crash?
BSOD. Rebooted and the save file was cleared, both times. I will send you the save file if it happens again, but I updated some drivers and firmware and blue screen seems to have become less frequent.

How do you use the recovery save state? My computer crashed while using LSDj and I lost my song. Too late now but I'd like it to not happen again.

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(274 replies, posted in General Discussion)

@dotexechiptune

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(0 replies, posted in General Discussion)

Post your twitch.tv if you stream making chip music or anything chiptune related.

Mine is http://twitch.tv/dotexechiptune, I've started streaming making LSDJ music. Come by to listen or to chat, I've been using LSDJ for a decade and I'm happy to answer questions.

This is a very new style of music to me but I am enjoying it a lot... very atmospheric. Definitely worth the 20 SEK

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(16 replies, posted in General Discussion)

What is dungeon chiptune?

Aw.. I was hoping this would be Gamecube native

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(119 replies, posted in Motion Graphics)

Love it jambonbill. Did you make the whole rig yourself?

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(20 replies, posted in Constructive Criticism)

Wow this is sick!

Yeah I'm not very active but I have been working on some new stuff for the past couple of years and saving it for a big release smile

Come to Kitchener again sometime

XyNo good to see you still around

Chipmusic has been a big part of my life and I'm glad this community is still a thing

Why Freque

Your songs are always a joy Ant1.

You've gained a new fan.