Btw the sammichsid is way better using a vst or max4live to edit it... super fun.
1,874 Jan 12, 2014 11:50 pm
Re: SID-Wizard 1.5 released: 2SID and MIDI support (18 replies, posted in Commodore Computers)
Too bad Hermidi goes into the serial port, doesn't it? That one's already occupied by my Infinity SD2IEC interface.
Also I'm wondering if anybody sells these assembled...
Does your device has a daisy chain? Maybe you can get a third party one
1,875 Jan 10, 2014 7:46 pm
Re: Putting Sid Wizard on a Floppy (26 replies, posted in Commodore Computers)
Nope, you are thinking of the atari, c64 is a little more complex.
1,876 Jan 10, 2014 7:39 pm
Re: Bleep Bloop USB cart problems. (2 replies, posted in Nintendo Handhelds)
I remember having to send my first batch ones back because theyd kept doing the same. Maybe the solder needs a refresh? I got the impression build quality varied from batch to batch.
1,877 Jan 10, 2014 7:29 pm
Re: Putting Sid Wizard on a Floppy (26 replies, posted in Commodore Computers)
Do you have a DOS computer? Then check out this thread:
http://www.lemon64.com/forum/viewtopic.php?t=22847
If you have nothing, it might be better to just get
http://jderogee.tripod.com/projects/154
41-III.htm
Im pretty sure that floppy drive doesnt have great compatibility with modern devices.
1,878 Jan 10, 2014 5:03 pm
Re: Game Boy Original 1989 Custom Painted Clear/Gold!! Backlight! NES!!! (143 replies, posted in Trading Post)
From hell's heart this thread stabs at thee.
1,879 Jan 9, 2014 11:57 pm
Re: Amiga: Replace your internal floppy with an SD card (10 replies, posted in Commodore Computers)
also I can see it as a intermediate step where all your disk images are backed up, but not dumped to the hard disc.
1,880 Jan 9, 2014 1:38 am
Re: Renoise 3.0 and a vst version (7 replies, posted in Software & Plug-ins)
Because you can have a phrase with a bunch of notes that be affected by random commands and external midi control in a way that a rendered loop cannot.
1,881 Jan 9, 2014 1:22 am
Re: Renoise 3.0 and a vst version (7 replies, posted in Software & Plug-ins)
Yea it seems like one of those REAL TIME SEQUENCER dealies. I imagine breakidsz and idmdudez will love the ability to have a complex slice and be able to trigger it at will from a master sequence list or pad controller.
1,882 Jan 8, 2014 11:14 pm
Re: Game Boy Original 1989 Custom Painted Clear/Gold!! Backlight! NES!!! (143 replies, posted in Trading Post)
I guess some emperors clothes are finer than others ![]()
1,883 Jan 8, 2014 6:09 pm
Topic: Renoise 3.0 and a vst version (7 replies, posted in Software & Plug-ins)
http://www.renoise.com/release-notes/300
Seems like lots of cool stuff for live playback have been added, but the most interesting to me:
Oh, wait - one more thing … soon, we will introduce a new member of the Renoise family: a standalone plugin called Redux. For the first time - without resorting to tricks like Rewire - the sample-mangling capabilities of Renoise will be available to any DAW. And any instrument created in Renoise will be fully compatible with Redux, and vice versa.
1,884 Jan 8, 2014 6:25 am
Re: Introducing ALTANE, nitro2k01's cartridge flasher project (170 replies, posted in Nintendo Handhelds)
Media Center PC for all your VideoCDs?
1,885 Jan 7, 2014 11:32 pm
Re: Klystrack -- "chiptracking for your netbook" :) (664 replies, posted in Software & Plug-ins)
He didnt say it sounded good, he said it sounded CLEAN. Maybe you need more complex waveforms as a modulator?
1,886 Jan 7, 2014 11:31 pm
Re: Can LSDJ accept small changes in notes via Midi? (4 replies, posted in Nintendo Handhelds)
You would probably have better luck doing this with MGB. Lsdj midi in doesnt support pitchbend.
1,887 Jan 7, 2014 5:46 pm
Re: Punk Music Fan (3 replies, posted in General Discussion)
Like are you into more melodic punk, or old school 70's street punk?
1,888 Jan 7, 2014 4:09 pm
Re: Is LGPT definitely still in development? (10 replies, posted in LittleGPTracker)
Personally Id love to see the current ghetto become a version 1, that works great and frees you up for a version 2 branch that may or may not work on old gp2x esqe consoles. The v1 branch would of course still see bug fixes but not get any new ghettos.