I can tell you that i had a cpu2 that was bad before, but its not all of them apparently.
82 Jul 9, 2020 1:58 pm
Re: WAV channel buzz/tone (3 replies, posted in Nintendo Handhelds)
Peek through the battery case and see what rev mobo they used... its probably a hardware bug
83 Jun 24, 2020 7:12 pm
Re: Help!!! Alesis MIDIverb ii (6 replies, posted in Other Hardware)
time to save up! Its not meant for direct guitar connections! You might try a line level device like your laptop and listening to the headphone outs on the alesis to make sure it works.
84 Jun 24, 2020 5:04 pm
Re: Help!!! Alesis MIDIverb ii (6 replies, posted in Other Hardware)
you might need to stick a di box in front of it, or better yet stick it in the effects loop of an amp.
85 Jun 3, 2020 5:03 pm
Re: "Fixing" the Game Boy clicks through emulation (8 replies, posted in Nintendo Handhelds)
If you look in sameboy, it has the ability to set the Gameboy model, what would be really cool is if someone could create a IDEAL MODEL so you can toggle between that ideal one and the accurate ones at choice.
86 Jun 3, 2020 1:54 pm
Re: "Fixing" the Game Boy clicks through emulation (8 replies, posted in Nintendo Handhelds)
Have you tried using later versions of LSDJ? The clicks have largely been mitigated with the new silky wave feature.
Fwiw id look at modifying sameboy, which is both super accurate and open source. They also plan on supporting multi-channel export.
87 May 22, 2020 2:07 pm
Re: Beauty and the Bass released (1 replies, posted in Releases)
Track listing!
1. Bitterfry - Clash'in 03:44
2. High on kola - Zer German Bass 03:01
3.Jessie is a Robot - Don't get the wrong idea 03:03
4.JTRA - Cascading Heaven 03:48
5.ThaBassBoar - Retro Drive 02:43
6.Porxy - NameOverflow 02:22
7.That Andy Guy - Locked In 02:33
8.SovRin - Step it up 03:03
9.KWEST - The Demon 04:31
10.Ae/Sthetic - Panorama 02:54
88 May 21, 2020 12:46 pm
Re: Arduinoboy Teensy Trouble receiving midi message (19 replies, posted in Nintendo Handhelds)
There was a merged pull request the other day with stuff for teensy, have you updated your sketch?
89 May 8, 2020 5:46 pm
Re: Game dev looking for music (7 replies, posted in Collaborations)
Are you looking just for a sync license? Ie can the artist keep the music for their own personal sales and licensing. If not those rates are rrrrrough
90 Apr 10, 2020 2:46 pm
Re: DMG CPU-06 Power Draw and Alternative Power Boards (25 replies, posted in Nintendo Handhelds)
Ok who's selling IPS modded WITH prosound and the new powerboard (and maybe the audio recap?) Im seeing mostly gamer-focused stores.
91 Mar 19, 2020 7:38 pm
Re: We have started a release project "DON'Ts" for 12 consecutive months. (7 replies, posted in Releases)
fantastic stuff
dont stop releasing
92 Mar 4, 2020 5:04 pm
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
I think I did, and that stuff wont load on 64bit os's easily. It should be rebuilt, which is probably a huge can of worms.
93 Mar 3, 2020 7:16 pm
Re: Piggy on Linux (25 replies, posted in LittleGPTracker)
just a call out, piggy was built for 32bit os's, and i never got it to run on modern 64bit rasbian images because linux is hard.
94 Feb 25, 2020 4:30 pm
Re: LGPT midi slave (14 replies, posted in LittleGPTracker)
midi map ONLY works on desktop builds, and I only tested it on raspi personally
95 Feb 19, 2020 9:09 pm
Re: LGPT midi slave (14 replies, posted in LittleGPTracker)
I'll play b2b sets with LSDJ and LGPT (on PSP), where I just beatmatch them in my headphones using the cue on my mixer. The tempo is wonderfully consistent BUT getting it to start on the beat can be quite tricky. Idk if the start button on the PSP is just unresponsive, but even with tap tempo beatmatching is tough.
have you tried mapping start to one of the spare action buttons? JAM IT ON THE ONE
96 Feb 19, 2020 5:39 pm
Re: LGPT midi slave (14 replies, posted in LittleGPTracker)
you might have good results just manually starting it at the same time as your master, it is pretty solid timing.