Thought I'd mention it, just looks weird.

nishi wrote:

In fact, wave channel its not FM but AM (Amplitude Modulation + Phase Modulation) But the phase effect is way too slooooow for the moment.

Ahhh, thanks for that!  That actually makes a lot of sense.

EDIT:  Would you happen to be "smiker" in disguise? yikes

So I don't burn out my scroll wheel.  Thank you for your consideration.

PixyJunket wrote:

I played around with it a little bit this morning, got some basic bleeps and bloops out of it. Is there a homepage or any documentation for this yet? I'm assuming since it's in alpha there's probably not much in the way of LSDJ-style commands or other ways to manipulate the instruments yet.

I'll keep an eye on it for now, it could have potential.

Check this previous release for the Key and Effect commands.  It's a pretty impressive list already!  I'm sure he'll update the documentation soon.

http://www.fileden.com/files/2008/9/21/ … pha070.zip   <----- Has docs!

tRasH cAn maN wrote:
akira^8GB wrote:

My suggestion for MIDI sync, if we only want MIDI clock sync and none other fancy MIDI stuff, is that your software could listen (and maybe send) pulses through a joystick port. I guess it should be really easy to implement an interface that would convert this pulse data (isn't DIN sync like that?) onto MIDI clock and viceversa.

Would the NES be able to handle 1.5KHz on a joystick input?
And it would require some heavy modding I presume to send data through the joystick port.
Besides video and audio there aren't any outputs on the NES. The only option I can think of is a special midi cart similar to MIDINES.

Isn't there and "expansion port" or something on the bottom on the NES (under that rectangular snap-on cover that I used to take off in puzzlement when I was ten)?

3,302

(4 replies, posted in Commodore Computers)

akira^8GB wrote:

Your demos not working are also probably because you have an NTSC machine.

Aggg, I keep forgetting that tidbit.  I should stop blaming the TPC for all my woes! wink

According to smiker, this latest alpha is not showcasing the FM channel.  That's just how the WAV channel works... so, what else could be in store for FM (which I think is channel 4?)

3,304

(4 replies, posted in Commodore Computers)

For others with zero Commodore experience that have the C64TPC I put the stuff I've been playing with in a "Starter Kit" zip.

Contains:

- D64 Editor: has to be the most user friendly and intuitive tool for converting disk images etc

- ".d64-ized" copy of CynthCart 1.2.4
       From the prg available on the official website http://www.qotile.net/cynthcart.html

- a bunch of tunes from the "X 2004 comp" pulled out into individual d64s (as well as the original complete d64 that I couldn't figure out how to navigate) for fast loading some tuneage.  Some graphics might not work properly but all the tunes sound great.

Link to the zip:  http://sites.google.com/site/seward23co … =0&d=1


OTHER INFO


On my Win98se machine I had to use version 2.6.10 or earlier  of GTK+  runtime environment from this page:

http://sourceforge.net/project/showfile … _id=121281  (Thanks for clearing that up, Ahmet!!!)

On my WinXP machine with a serial/usb adapter it runs fine but I did have to adjust the port settings as mentioned in the C64TPC help menu.


Software stuff:

Cybertracker and Ninjatracker load but everything seems to freeze when doing anything that accesses the disk.

Most demos either don't load or are jacked up in some way (I think that's been mentioned on here already).  Some do work tho.

JohnTracker seems to work just fine as do all games I've tried and CynthCart.  Haven't tried SDI or JHC yet.

I'll update this when I get around to re-trying more trackers...

µB wrote:

This thread got depressing rather quickly neutral

Nah... I think it's healthy to just let your significant other have their hobby and not really give a shit about it. smile  "Me Time" and all that jazz.

Jay Tholen's "Epidemic" and "Danny's Incredible 8-Bit Voyage"

Link:  http://jaytholen.net/releases.html

Awesome music but the narrative parts put them both way over the top.  Love 'em.

Download "Epidemic"  http://jaytholen.net/epidemic315842.zip

Download "Danny's ..."  http://jaytholen.net/jaytholen-danny.zip

3,307

(39 replies, posted in Trading Post)

EDIT:  Messaging now...

egr wrote:
freedrull wrote:

My gf usually goes to 8bc and plays the first track sad

Ouch!

My wife is still fixated on the small amount of circuit bending I've done.  She says "He works on toys and stuff and makes them into synthesizers."  Yes, I've tried to explain what a synth is and also what chip music is but she really doesn't care about any specifics.

I wanted to add that:

Circuit Bending = Stealing toys from poor kids  smile  wink

3,309

(19 replies, posted in Audio Production)

That sounds like some really good advice.  It probably helps with "loudness" and compression since you're not doubling up on the low end?  I will keep this in mind, definitely.

freedrull wrote:

My gf usually goes to 8bc and plays the first track sad

Ouch!

My wife is still fixated on the small amount of circuit bending I've done.  She says "He works on toys and stuff and makes them into synthesizers."  Yes, I've tried to explain what a synth is and also what chip music is but she really doesn't care about any specifics.

New alpha link in first post.  Try out the wave channel operators!

3,312

(111 replies, posted in Graphics, Artwork & Design)

That lime green Nixon is the shit!

Here's the watch I normally wear.  Records and plays back a few seconds of audio.  I personally find it very attractive. smile