Excellent release. Super chill, yet at the same time intricate and quirky. Love it.
34 May 18, 2019 12:04 pm
Re: HoustonTracker 2 (TI-82/83/83+/84+) (227 replies, posted in Other Vintage Computers & Consoles)
Ha, that's great news. Added a note regarding this to the HT2 manual. Thanks Jeff!
35 May 6, 2019 1:59 pm
Re: Marabu tracker / ORCA visual programming environment (7 replies, posted in Software & Plug-ins)
Agreed, ORCA is a very cool project.
36 May 5, 2019 6:05 pm
Re: Marabu tracker / ORCA visual programming environment (7 replies, posted in Software & Plug-ins)
Hmm, isn't this just a standalone version of Soundbox, with a different (admittedly much better) UI, and Javascript export stripped out for whatever reason? I'd say just use the original and make some music for 4k intros with it.
37 Feb 19, 2019 9:33 am
Re: CHECKTRAKK - NEW ATARI ST TRACKER (9 replies, posted in Atari)
Aye fedepede04, that looks very promising! Very good use of vertical space in the pattern editor. And Project Ymer compatibility is great news, too. Does that mean that The Blue Editor will support 300 Hz updates as well?
Also thanks for sharing the news about Turbochip. Didn't know this project before, sounds awesome! With this, Checktrakk, and eventually your new-old editor, I guess I have no choice but to come back to ST music making at some point.
38 Feb 5, 2019 5:00 pm
Re: [BR-10] ṗhαses² by Pulselooper (11 replies, posted in Releases)
Glitchy lofi gold. Agree with Fantôme à rayures, .16 is out of this world.
39 Feb 5, 2019 4:49 pm
Re: A Suffusion of Yellow - Limits (4 replies, posted in Releases)
Waaaaa! No way! TDS represent!
Some great tracks on this one. Especially digging "Places Past" for some reason. The title track is ace as well.
Looking forward to whatever you'll produce in the future.
Also, what's going on? First some random person comes in asking for Falco Lombardi, then a new Fluxxin release, now ASOY. What's next, new silreq?
41 Jan 24, 2019 11:14 pm
Re: NEED HELP FINDING A SONG (7 replies, posted in General Discussion)
I felt old when that thing came out. So I guess I'm doing alright nowadays
42 Jan 22, 2019 5:10 pm
Re: NEED HELP FINDING A SONG (7 replies, posted in General Discussion)
I have been searching for a song for YEARS.
Yeah. It's not like a simple google search for "Universe Falco Lombardi chiptune" would send you straight to the source or anything.
http://calmdownkidder.com/records/relea
e-split-ep
43 Jan 20, 2019 10:37 pm
Re: Logging in is hard (6 replies, posted in Bugs and Requests)
Seems to be fine now, currently only getting the recaptcha. Was also able to bypass that just now, however the ability to do so seems to depend on time of day, windchill factor, and current astrological constellation.
44 Jan 16, 2019 1:20 pm
Re: Logging in is hard (6 replies, posted in Bugs and Requests)
My point still stands that 1) spammers should be filtered out during registration, not during login and 2) double captcha is pointless since one of them is an oldschool numeric one that is virtually useless against bots. (Even Recaptcha can be beaten quite easily at times but it seems most spammers lack the sophistication to do that.) If you do want to use captcha, then use it for registration (probably that's implemented already) and for when new users are posting (as an extra restriction up to the 10th post or so).
If you already had a captcha mechanism in place for new registrations, but were still getting those massive spam attacks, then that suggests there's something wrong with cm's registration process, and that should be looked into.
Btw spambot questions seem to be a quite good deterrant for the time being ("Which company produced the Gameboy?"), but you have to come up with a new one once in a while because if one spammer guesses the answer correctly they'll usually go on to share the secret.
@martin_demsky That means that you are probably logged into Google, or otherwise don't protect your online privacy a lot so Google can identify you.
45 Jan 16, 2019 12:24 pm
Topic: Logging in is hard (6 replies, posted in Bugs and Requests)
Errmm, guys, do we really need 2 different captchas just for logging in? I'm sure that's not going to help this site's popularity. Also numeric captchas have been proven to be inefficient against bots. And what's the point anyway? Spammers should be filtered out during registration. If they can beat the registration process then chances are they can beat the login, no?
46 Jan 16, 2019 12:19 pm
Re: HoustonTracker 2 (TI-82/83/83+/84+) (227 replies, posted in Other Vintage Computers & Consoles)
Yeah, 50 AUD seems a bit steep. Though the SilverLink usually does cost around €20 new around here, which would be like 30 AUD.
The official name for the SilverLink now seems to be "TI Connectivity Cable USB" or "TI Connectivity Kit". Search for that on Amazon. Make sure it's the actual SilverLink though and not the "TI Connectivity Standard Mini-A to Mini-B USB Cable".
Alternatively, you could try to get a Graylink from Alibaba. Or, if you're adventurous, you could try to set up ArTICL. I've no experience with latter, though, nor do I have any reports saying that it actually works.
Serial to USB converters are very hit or miss, with an emphasis on miss, from what I've been told.
47 Oct 27, 2018 12:24 am
Re: Mapping Hex Values in ASM (15 replies, posted in Nintendo Handhelds)
Another small optimization. Instead of
ld a,[hl] ; A reg has high 3 bits.
set 7,a ; when set, sound restarts.
you can do
ld a,$80
or [hl]
to save another 4 cycles
If you reorganize the whole block to set HL first, you can save another 8 cycles because you'll need to set A=$80 only once.
48 Oct 26, 2018 8:21 am
Re: Mapping Hex Values in ASM (15 replies, posted in Nintendo Handhelds)
You need an opcode table that lists instruction timings. I used this one: http://www.pastraiser.com/cpu/gameboy/g
codes.html
Not the best but it does the job. The timings are listed below the opcode names; the number to the left is the instruction size in bytes, and the one to the right is the cycle count.