161

(39 replies, posted in Commodore Computers)

This is relevant:
http://noname.c64.org/csdb/release/?id=112754
http://noname.c64.org/csdb/release/?id=112755

This is relevant:
http://noname.c64.org/csdb/release/?id=112754
http://noname.c64.org/csdb/release/?id=112755

163

(66 replies, posted in Commodore Computers)

Carillion editor, the non-c64, non-LSDJ-style editor? Thanks.

164

(1,620 replies, posted in General Discussion)

godinpants wrote:
akira^8GB wrote:

It seems the only way to do it right, is by re-compiling the software. Aside from graphical changes, there's some changed functionality in this too, but it's unfinished yet:

I see 8 scopes. What are these shenanigans, Akira?

LOL those are not scopes, it's the logo big_smile
I got fooled for a sec as well



edit:and there's 10 of them

Crunchy and full of vitamins!

166

(66 replies, posted in Commodore Computers)

Frankly I don't see how an LSDJ-type tracker will help you rock a c64 on stage.
There's not too much stuff to do with LSDJ 'live', really.

Yeah you can edit orderlist and tables, but so can pretty much any c64 tracker, and even easier because you have full keyboard.

167

(66 replies, posted in Commodore Computers)

His body temperature is pretty low right now.

I miss the hedgehogs.

169

(66 replies, posted in Commodore Computers)

inb4 songsmith on the C64

170

(66 replies, posted in Commodore Computers)

The program is in very early stages, so don't expect much.

You might be better off checking out MusicLine on the Amiga, as it was probably the inspiration for LSDJ.

Pretty sure it was an order, not a permission. Do what must be done. Embrace your destiny.




Glad you like the poster, peeps!

172

(8 replies, posted in Commodore Computers)

There is actually a method to make stereo modules using all 4 channels.
You might want to make a regular 'mono' song first as it will somewhat obfuscate the data.

What you do is, you pair one left with one right channel and then swap the notes between them whenever you can.
Let's say you pair the beat track with the bassline. Beat track would then play say a kick then second note from the bass then a hat then 4th bass note then a snare etc. The bass track would play 1st bass note then a hat then 3rd bass note, etc etc. Of course usually not all note triggers are spaced evenly but you just swap whenever you can.

The effect works quite well and is not too hard to do.
I've only heard one musician use it, Stéphane Picq who made music for Cryo games like KGB or Dune. You should be able to find some youtube videos to hear it in action.

173

(1,052 replies, posted in Graphics, Artwork & Design)

boaconstructor wrote:
KeFF wrote:

oh yeah. Did i already post this? Don't know, posting again.

jesus christ

Guess again big_smile

174

(111 replies, posted in LittleGPTracker)

LOL!

mk, you are a dream dev

175

(111 replies, posted in LittleGPTracker)

Oh I have a feature request!

How about oyu paste the config code and it reads the colours from it? Then it works both ways!

176

(111 replies, posted in LittleGPTracker)

mk wrote:

This is just a work in progress.. Can't do much more at work without being suspiscious wink

http://poyo.co/lgpt/

Will finish it later. Let me know if anything is off on your setup (and please post browser / OS). Tested in Chrome on Win XP (ugh.. japanese IT departments succckkk)

W000t! \o/
You even reconstructed all the text from my screenie big_smile
Epic!