I'm considering getting one, since I have a Patchblocks unit as well, which is a bit limited in comparison, but is pretty great regardless. Looks like the Axoloti could get to almost Nord Micro Modular territory.
146 Nov 7, 2016 10:17 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
This is such a game changer. The bass this thing puts out is ridiculous. It's a rather temperamental beast though—there are definite sweet spots!
I've also encountered a few little bugs here and there.. I'll try updating to 1.0.1 first and see if I can replicate them. I think one was that the env/LFO destination resets to pitch from filter if the step pause is changed and then reset to normal. This may just be on the env/LFO screen though.
Also, shortening the pattern length and then resetting it to 16 sometimes throws the pattern out of sync.. I know nl2 returned to the correct position, but perhaps this is residual nl1 behaviour?
In general though, I'm really impressed with how this feels and sounds. The interface is nice and quick, which I'm assuming is something to do with the DMG CPU not handling the sound therefore having more time to draw the screen?
147 Nov 6, 2016 11:25 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
mine finally arrived today! gonna check it out on my lunchbreak
148 Nov 3, 2016 10:13 pm
Re: nanoloop track contest for album (16 replies, posted in Releases)
ha, fair enough.. I doubt I'd be able to last that long either
149 Nov 3, 2016 3:05 pm
Re: nanoloop track contest for album (16 replies, posted in Releases)
fuck the compilation, let's do a split
fresh set of batteries on dmg, nanoloop improv until they die, chiptune endurance mode
150 Nov 3, 2016 12:08 pm
Re: nanoloop track contest for album (16 replies, posted in Releases)
I'll submit a 6-hour track, it's the ultimate conclusion for 0F.digital.
151 Nov 2, 2016 10:05 pm
Re: nanoloop track contest for album (16 replies, posted in Releases)
if my nl mono turns up before the end of november I'll make at track, sure
152 Nov 2, 2016 10:04 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
should make a t-shirt with that written on it
yeah, printed in matte black on a black t-shirt
153 Nov 2, 2016 10:09 am
Re: 1Mixes/Kittenrock%20chip%20mix%20for%20February%202017.zip (7 replies, posted in Releases)
cool, thanks for the inclusion!
154 Nov 1, 2016 2:38 am
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
hoooly shit I hope mine turns up soon. For some reason stupid australia post isn't interfacing with the tracking number or something, but according to deutsche post it has arrived in australia at least..
155 Oct 27, 2016 10:22 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
pselodux wrote:One of the guys at the OP-1 forum has modded his DMG so it has a direct output from the cart; have a look at this thread (near the end):
https://www.operator-1.com/index.php?p= uit#latest
Such a great idea, I think I'll end up doing the same mod to mine, especially since it's pretty much going to be a dedicated nl mono device!Yeah, I'm going to try it !
that means it'll technically work on a CGB as well.. I may have to do that.
156 Oct 26, 2016 10:44 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
I do suggest doing the eq notch at the very least for your recordings. The smh
dmg whine is real as fuck on this, and while live it'll sound great your headphone listeners will get some headaches for sure
One of the guys at the OP-1 forum has modded his DMG so it has a direct output from the cart; have a look at this thread (near the end):
https://www.operator-1.com/index.php?p=
uit#latest
Such a great idea, I think I'll end up doing the same mod to mine, especially since it's pretty much going to be a dedicated nl mono device!
157 Oct 26, 2016 4:45 am
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
sounds great! hope the LFO gets nice and fast; I'm gonna try to push the 0F.STTC sound into new dimensions with this thing, I reckon.
158 Oct 24, 2016 10:06 pm
Re: ULTRA FAST ARPEGGIO TECHNIQUE (28 replies, posted in General Discussion)
I really do think now that the first ultra fast arpeggio in the history was from an actual telephone. The default ringtone of every phone is a ultra fast arpeggio.
haha I didn't even think of that
159 Oct 24, 2016 12:43 am
Re: GBA or GBA SP? (1 replies, posted in Nintendo Handhelds)
I haven't tried nl2 on GBA/SP, only on the game boy micro (which is a bit noisy but seems to be a different kind of noise between all three micros I own).
If you're not planning to sync it to anything, the DS lite or even original DS has the cleanest sound. Unfortunately there's no link port though so you're limited to using it on its own, or syncing by ear.
160 Oct 23, 2016 11:31 pm
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
omg I'm getting excited.. I've even taken my DMG to work so I can test/play with it immediately when it arrives haha