Oh yesssss! LOVE IT! Chiptune these days seem to be missing that age old popular thing called MELODY. This has it! Keep it up James and I look forward to hearing more.......
66 Aug 3, 2013 10:31 am
Re: Mark 'TDK' Knight - Reawakening - new chiptunes after 20 years. (21 replies, posted in Releases)
Hehe, thanks for making me feel old Yogi!!! Yeah I know, I get a tad harsh sometimes - that's the slightly less mature side of me *grin*
There was a piece on the BBC news a while ago, where they took a C64 in to a school, it was fascinating watching them try to figure out what the cassette recorder was.
As for the midi violin, I hope so but travel costs from the UK are a touch high
Victory Road - good call. The original track 7 was indeed a Juno6 - but not on the remix album as I sadly sold it years ago.
I'm waiting for my GenMDM too
m
67 Aug 3, 2013 2:26 am
Re: Mark 'TDK' Knight - Reawakening - new chiptunes after 20 years. (21 replies, posted in Releases)
Thanks for the bump.too Laserbeat. Really pleased that Reawakening has been Rediscovered (lol). I've been rather surprised by the lack of any interest and feedback on this forum considering the roots of the album. Guess most people here don't care any more, and as long as it's written on a Gameboy and sounds like everyone else, that's all cool. What a sorry state the chiptune scene has become. Of course, there will now be a few replies about how great the scene is and how I should be patient and let the music speak for itself, not be judgemental etc, but I've been lurking here too long that I can't miss the sorry teenagers who think they are all that plus more.
No Mortal Combat flavour with CS7. That track was originally an improvisation using a JX3P and Juno6 as I felt the game needed one more track..
FLIT KILLS MOTHS!
m
68 Jul 22, 2013 12:24 am
Re: Chiptunes = WIN: Volume 2 open for submissions!!! (23 replies, posted in Releases)
Bit late for this one, but join the facebook page and you'll find out about the next one. - https://www.facebook.com/groups/chiptuneswin/
69 Jul 20, 2013 12:45 am
Re: How does one play live chip music... (184 replies, posted in General Discussion)
I've got my first chiptune gig for 20 years in September, and I'm performing it on the violin (blending MIDI, generated by the violin, with processed violin sounds), and the set works really well. There's nothing quite like actually performing with an instrument, especially the improvising aspect to it.
70 Jul 16, 2013 9:08 pm
Re: Chiptunes = WIN: Volume 2 open for submissions!!! (23 replies, posted in Releases)
and so good it is too
71 Jul 15, 2013 1:23 am
Re: Chiptunes = WIN: Volume 2 open for submissions!!! (23 replies, posted in Releases)
1 day to go!
72 Jun 3, 2013 7:06 pm
Re: Making a passive mixer. (97 replies, posted in Other Hardware)
I was thinking about this but didnt find a lot of great stuff.
Good conversation:
http://www.fiddleforum.com/fiddleforum/ xer/32107/
Ha, that's the forum I own and run... chiptune and fiddle are getting closer together
73 May 17, 2013 11:44 am
Re: So I do interviews, and you can be interviewed, too! (55 replies, posted in General Discussion)
TDK \o/
Correction, one person x
74 May 17, 2013 11:37 am
Re: So I do interviews, and you can be interviewed, too! (55 replies, posted in General Discussion)
I'll add a + to this too then, publicity is good, especially for an aged chiptune bloke from the 90's that no-one remembers
75 May 16, 2013 3:17 pm
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
76 May 16, 2013 10:52 am
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
TDK wrote:The games industry is notorious for it.
Haha yup. Been working in gaming for ~15 years now and it's always the same thing... Company over hires to meet deadlines, then fires more people than it should a month after launch, then rehires too many people again on the next project.
Yeah, I've seen that a lot. "Luckily" my positions have always been long term, however you can't stop studios just going POP either. That's happened 3 times to me
EA have just done this. Made a load of people redundant last week, then announced the opening of DICE LA this week with multiple vacancies.
77 May 16, 2013 8:10 am
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
To those who are unemployed at the moment, it sucks I know. Been there a number of times through redundancy. The games industry is notorious for it. The thing you have to do is try not to let it get you down. Something will come up, but likely when you least expect it, so try to make the best use of the time you have at the moment - don't waste it away....
78 May 16, 2013 8:08 am
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
These topics just make me feel bad that I'm 17 an unemployed still.
What I didn't put is that I'm 40.... now that makes me feel quite bad as I am about 17 inside
79 May 15, 2013 11:27 am
Re: What do you do to pay the bills? (70 replies, posted in General Discussion)
I'm a Sound Designer at Codemasters, working on the DiRT/F1 and GRID games.
80 May 6, 2013 3:29 pm
Re: How does one play live chip music... (184 replies, posted in General Discussion)
I've decided to play my SuperByte set on the violin now. Nothing like 'really' playing, plus improvising will be a heck of a lot easier....