TSC wrote:

Posted about this at http://www.radiograffiti.org/plogue-rd- … ditor-rom/ fwiw

Saw and retweeted! Really liked your take on it.
Thanks!

I loved watching the video a lot, .. lots of stuff to keep track of smile

b4by f4c3 wrote:

been messing with this for most of the day & still finding out random goodies!!
great stuff!!

The interactions are sometimes surprising indeed.

Updated to 1.1, (fixed the dummy areas and wrap arounds) and made a 'page' for it on my blog:
http://ploguechipsounds.blogspot.ca/201 … venes.html

Vegasdiamond wrote:

David, thanks so much for this! It's a very awesome piece of software!
Do you have plans to expand the rom with any other features (besides the VRC6)?

Thanks, while I don't plan on spending tons of time on it (its really a fun diversion from my real research), I will eventually have a mode where you can click the B button and increment/decrement the highlighted value. not the full register, but only the "word" that is made out of letters of the same type, say the 8LSB and 3MSB of pitch from two registers at once.
This might be even more useful for a modular I suppose.

DSC wrote:

Thank you for your efforts with this.  If you can knock down those extra rows, I will make a nice vid showin' it off!
Very cool and elusive things you can do with your livenes that I have not been able to do with any other rom.
Especially with the randomness of modular modules.  Excited to show it off.

This is exactly why I made it.
To be able to test the "edge cases" and not-often used features for my own emulator.

Great job and huge props. Thanks for releasing this  big_smile
I will promote it more on Ninstrument.com too.

I'll try to look over that code again tonight.
Cheers

Thats awesome DSC, I hope you don't mind if i twittered that photo smile I will fix the dpad handling, it bugged me as well a bit, its just not clean as it is. I'll make a VRC6 mapper version as well when I get the time. (hence why there is extra space) .. Can you make a video?

If you like creating raw noises and textures with just a dpad, or you want to improve on your APU emulation (which is why I made this), then this little NES rom might be of your liking:

http://plogue.com/davidv/CS/Plogue_livenes_v1.1.zip (Its using the UN-ROM mapper), so either you put that on an EPROM hack cart (like i did) or a Powerpack (which I don't have), or your favorite emu, but YMMV.

Here's a "no sequencing" "no cheating" piece that I made this morning.
https://www.youtube.com/watch?v=q7uoukR4o3M

Would be an interesting challenge for the likes of you that want extra limitations smile

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SurfaceDragon wrote:

So it requires three hands to work it? Just kidding, this looks pretty sweet.

There would have been a fourth, but it was holding the iPhone!

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(59 replies, posted in Software & Plug-ins)

A friend came by the office
http://www.youtube.com/watch?v=u-HecL2AdcA

Thanks but still 1980, anyone else has a  1979 or 1978(best) unit?

It's OK, if its a non-membrane SNS with Manuf date of anything in 1980, means its the mass produced bug fixed, standard 2x16KB Speech roms.
(note a bit later the membrane had only 1x16KB speech rom. thus roughly half of the number of built in words)

Thanks KIDD.
Interesting Item.  Does it have the British voice or the US voice?
(note: I Know Homonym Heroes is an US cart and as such has the US accent)

kineticturtle wrote:

I used to have some and don't anymore, wish I did so I could help. This is awesome!

I have two "Buttons" unit so far. the problem is the date-code being relatively small and embossed, its hard to tell from eBay pictures alone. The best would be to get access to a first 'test' run unit.

Jazzmarazz wrote:

is it freak?

Yes, it indeed  _sounds_ like freak, but that's not the word they encoded.
They recorded and encoded "SHRIEK", but LPC being what it is, out of context and 'blind' you can hear other things. smile

They have changed/removed/disqualified bunch of words this way, this is part of the story we want to document.

As an example an early Speak & Spell built-in word was removed in later releases for obvious reasons.

I'll let you guess what it really was.
http://plogue.com/davidv/chipspeech/sns … render.wav