593

(83 replies, posted in Graphics, Artwork & Design)

LOL!

druuuuggggsssss

595

(96 replies, posted in Bugs and Requests)

Pompei wrote:

This is why I don't suggest anything. Everything I say is stupid.
I just make music.

Please, keep on suggesting. I want to hear it. Don't take what others say too seriously.

596

(83 replies, posted in Graphics, Artwork & Design)

arottenbit wrote:

no ass tag thank you.

also i hate when there are 2 different resolutions on the same graphic. wink

it's getting there... we need moooooore. smile

597

(83 replies, posted in Graphics, Artwork & Design)

i also think leaving the chipmusic without the org is fine, and in small print below it say www.chipmusic.org

598

(83 replies, posted in Graphics, Artwork & Design)

arottenbit wrote:

btw i've made the "R" of the ".ORG" mixing together a P and an U. (the O and G are a modded C)
..so i think that using the original font is much better than my cheap design.. tongue

There is no original font, its by hand. and there is no R yet. wink

599

(5 replies, posted in Nintendo Handhelds)

sendByteToGameboy(0x90);   //note on channel 1
delay(1);
sendByteToGameboy(0x30);   // note pitch   (range 0x00 - 0x7F)
delay(1);
sendByteToGameboy(0x7F);   // note velocity   (range 0x00 - 0x7F)

should work

600

(44 replies, posted in Rules & Announcements)

Topic closed. Please look here for further discussion. And read the first post.

Yeah I noticed. It's fixed now.

602

(5 replies, posted in Nintendo Handhelds)

ok so...

but I'm getting quite random results when sending MIDI data with the sendByteToGameboy(byte send_byte) function from arduinoboy.

Note: low battery power can also result in wacky behavior.

As far as I understand from the code, the MIDI command is sent bitwise, and each bit goes along with two clock signals, one 0, one 1.

Correct

What I'm wondering right now is whether that's all it takes to control mGB (and therefore I just don't quite get MIDI)

Yes, the midi processing is done inside of mGB itself, all the arduino does is push the bytes to the gb.
this site helps in understanding how midi works: http://www.gweep.net/~prefect/eng/refer … ispec.html

or if the transmission must also be at a specific baud rate (like the 31250bps for MIDI).

Yeah the only important thing here is if the bytes come in too fast the gameboy wont be able to read them. so to be safe I would not run serial at anything faster than 38000baud, but it might be better to go slower than midi, not faster- if you have the option.

As for the rest, the easiest first step would be to use the arduino's usb serial at a baud of 38000, you need to have arduinoboy code work at that rate, which is already in the code as:
boolean usbMode   = true; //sets the baud to 38000

And use some program (max,pd,processing) to send midi serial data to the arduino.

ps: it wasnt a character problem, it was a regular expression problem. user names < 3 characters. heart

604

(96 replies, posted in Bugs and Requests)

Fron the Site Announcements Forum: Topic: Music uploads section
http://chipmusic.org/forums/topic/429/m … s-section/

trash80 wrote:

2. There are improvements and or features currently missing here is a few: RSS podcast, Music Responses, Thumbs, Member profile music list, "New comments on XYZ", home page redesign, and URL Links to files. These are planned and put into a category I call "Phase 2" ... Though if there are not too many bugs I might be able to get the podcast XML done today.

New comments notification is up now though.

Fixed.
Thanks guys.

606

(139 replies, posted in General Discussion)

Unlocked after private discussion. Sorry.

looking into it

608

(96 replies, posted in Bugs and Requests)

Subway Sonicbeat wrote:

The only thing that bothers me HARD is that I can't browse music by the author. Like, clicking on Akira's profile I am not able to check his songs from there.

You cant? Look at the by:[author name] tag in eeach entry.

Also you can search, also there is only 1 artist that has more than 1 song at the moment. You guys need to be patient. For the love of...