Infinity Curve wrote:

It went from caring about what others think to social conditioning and sub-consciously following musical tradition?

It's not nice of you to put those things out of context in a way that make them seem irrelevant to the discussion.

Infinity Curve wrote:

I can't tell if you are just being a clown or we are actually having this argument.

From your post it would seem like this discussion is beyond actual arguments at this point.

Infinity Curve wrote:

I guess it depends on what you are trying to accomplish; if you are trying to create something original and innovative, or if you are just making what you think people want to hear.

You might not outright be making what you consciously think people want to hear, but out of social conditioning you will still conform to existing musical traditions and culture. You'll never get around it.


Infinity Curve wrote:

This has nothing to with being social, it's about individual creation.  I would much prefer to make music I enjoy creating that only appeals to a small few  than to make stuff I feel no connection to simply because it is what sells.

Your music will always be compromised by your social needs, no matter what you prefer to do. This can range from, most immediately, deliberately making songs you think people want to hear to, more distantly, making songs having been part of an already strictly defined musical tradition and culture for all your life, subconsciously but obviously letting it influence your work.

Infinity Curve wrote:

If you are making art, it's about what you want to do and expressing yourself, not pandering to what people want.  Why be a follower when you can be a trailblazer? Guess it all comes down to why you do what you do.

For an advocate of non-following, you sure seem to prefer others to share your very clear-cut definition of art.

Infinity Curve wrote:

As for the whole reverb thing, you seem to be missing the point.  Sure, if you don't know what you are doing, better to leave well enough alone, but if you can mix your track in such a way as to improve the quality of the track, why wouldn't you?  Because some people don't know what they are doing, those that do shouldn't?

I'm not missing the point. I'm not saying that adding reverb to your song is a good or bad idea, nor am I saying you shouldn't do since it might turn out bad. You are obviously the one missing the point here. I explained my point in my last post.

Infinity Curve wrote:

I suppose it is easier to follow the flock than to think for yourself.

Those two aren't mutually exclusive. It just so happens that humans are quite social creatures, and I don't understand why individualism is the (impossible) ideal in this matter, when you can learn from the perspectives of others.

Infinity Curve wrote:

FYI, Mixing a track properly does not = OMG da reverbz!!

Did I ever say it was? By "maybe" I mean to say that it's one of the potential outcomes besides someone saying "This sounds too good to be chip".

Infinity Curve wrote:

Who cares what other people think.

Most people do, or they would not easily function in society.

Infinity Curve wrote:

Honestly, what are they going to say?  'This sounds too good to be chip'?

I dunno, maybe "Please kill me, these square waves just sound awful with that amount of reverb!"

BR1GHT PR1MATE wrote:

If the music is good, the methods will be justified whatever they might be.

*Throws babies in the meat grinder for my next speedcore album*

133

(13 replies, posted in Other Hardware)

epinema wrote:

Awesome!  A little optimistic but I sent an email asking if there is any compatibility, you never know.

OPL3 is backwards compatible with OPL2

http://8it.shiftwave.org

135

(95 replies, posted in General Discussion)

ShintarouMusic wrote:

I'm not wanting to start an argument here though, this thread has gone far enough

All right, just curious smile

136

(95 replies, posted in General Discussion)

In his defense, I 'think' I remember Spamtron saying something vaguely like this, in an interview forever ago.

How is that in his defense?

I somewhat agree with the idea of just playing an instrument or something when you have trouble focusing.

It's my real name backwards.

138

(70 replies, posted in General Discussion)

It was the most readily available alternative for me when I started making music. I had no instruments and very limited internet access, so I downloaded a tracker and a bunch of modules and was stuck with that for a while. Now it's mostly a matter of effort in that I don't have to spend as much time getting productive with a simple tracker as with a modern DAW (although fruityloops gets close, but I don't have windows any more). As far as listening goes, I'm not sure I like "it" more than many other genres of music, but there are some really good artists in the field that I respect a lot and enjoy listening to.

139

(95 replies, posted in General Discussion)

Just for the record,

GREATSWORD wrote:
defPREMIUM wrote:

it is not a good idea for people to be giving medical advice or opinions on this thread

If I have an argument, I am going to make it. If you think said argument is incorrect, you can present your evidence to the contrary. That is how intelligent debate works. If you consider it wrong to do that, then I seriously question the rationality of your thinking.

You made an argument, but the basis of it was no more valid than that of the argument defPREMIUM made. You didn't present any evidence, and defPREMIUM didn't dispute anything of what you said.

The post of yours I'm replying to now, though, exemplifies what "intelligent debate" isn't. You littered your so-called argument with ad hominem and belittling remarks only to end up doing exactly what you accused defPREMIUM of doing: not providing evidence contrary to anything he said or even really responding to his argument at all.

140

(31 replies, posted in Nintendo Handhelds)

chip tuning!

SketchMan3 wrote:

Why would somebody put sound generating capabilities in a calculator in the first place?!?

The port in the bottom is meant to be used for serial communication. I guess it could even be used to load data from tape smile

142

(97 replies, posted in General Discussion)

aanaaanaaanaaana

143

(12 replies, posted in General Discussion)

What an insensitive way to say that his website is down.

For any platform I'd:

  • Read up on the features of the platform. Read loads of memory maps, learn about the chips, the architecture.

  • Learn the operation codes of the CPU(/s). At least get a good idea of what kind of instructions are available.

  • Get into a comfortable assembly/build setup

  • Experiment with the platform features, memorizing code patterns as you do.

  • Figure out how to do things you'd typically do with a high-level language. Conditional execution, loops, array indexing, pointer passing, functions etc.

  • Learn the features of the assembler you're using.

  • Build a library of macros or just code snippets that you can use for otherwise repetitive tasks.

This is not so much a "crash course" as a long term plan for fully understanding the system and the whole development chain.

I don't think assemblers are a good way to learn the fundamental concepts of software design, so you should probably have a good idea about that before you take on a larger project. Spend a great deal of time considering what a compiler would do when you're writing. Break down problems into unproblematic parts.

A very good exercise since you are already programming in Java is to write an assembler. It's probably easier with something like the PC Engine CPU than the 68k, which has tons of addressing modes and registers.