Forget VSTis, if you really want to create FM music for the YM2612, I would also highly recommend using Deflemask tracker. There are a growing number of options for playback (and performance) on the real hardware, too, such as the upcoming VGX Live software created by my friend xspheric and I. See thread here. We're releasing that really soon! :]
50 Sep 1, 2016 5:05 am
Re: your least favorite thing about producing chiptune (111 replies, posted in General Discussion)
Yeah, I guess perhaps as chip sounds become more incorporated into mainstream and become part of the retro pop culture, then there's a growing stereotype of what chipmusic is and what it sounds like. I don't enjoy stereotypes. It seems a lot of people, even some in the scene don't know what 8-bit actually means and think it's the sound of a Gameboy. The younger generation don't even have the nostalgia connection to the music, either, so it's completely an aesthetic. Perhaps it's a phase that will pass and all that will remain are those musicians truly dedicated to being creative, experimental and pushing the boundaries to create interesting things with chipmusic hardware and trackers. This thread makes me sad...
P.S. I like your 0F.digital track, pselodux. :]
51 Jul 20, 2016 8:37 am
Re: Mist: A Collaborative Chipmusic Prog Fusion Album (8 replies, posted in Releases)
Australia represent! d-_-b
53 Jul 4, 2016 12:57 pm
Re: Sega Saturn - SCSP/YMF292 (34 replies, posted in Sega)
So keen! That hardware setup looks sweet!
54 Jun 27, 2016 7:17 am
Re: analog synth on a game boy cart (329 replies, posted in Nintendo Handhelds)
Genius! Sounds fantastic!
55 Jun 26, 2016 1:44 pm
Re: VGX Live Performance Tool for the Sega Mega Drive / Genesis (38 replies, posted in Sega)
Thanks! At this stage it's a performance tool allowing hardware controlled playback of vgm files from Deflemask tracker. It lets you turn channels (i.e instruments) on and off and select different looped sections of a track and also select which track to play. We are now working to add MIDI support and turn it into a full fledged controllable synthesizer, ultimately. The first version of the software will soon be released!
56 Jun 25, 2016 1:33 pm
Re: Welcome to the Summer of FM - New Series about Frequency Modulation (18 replies, posted in General Discussion)
Hey Norrin_Radd! Nice video! Looking forward to hearing your new music! I love YM2612 FM and am soon releasing a new EP recorded from the real hardware (it sounds so nice and noisy and organic ).
My friend and I are also developing a live performance tool that will ultimately let you use grid controllers and knobs to play dynamic live music on the Sega Genesis / Mega Drive without the need to bring your laptop. See: http://chipmusic.org/forums/topic/18144 e-genesis/
With all the new hardware and software tools becoming available now it's a really great time to get into exploring and experimenting with FM synthesis!
57 Jun 18, 2016 3:44 am
Re: Looking for pixel artists, and music composers (4 replies, posted in Graphics, Artwork & Design)
Sounds like an interesting game concept, would love to know more and potentially contribute music if this gets off the ground.
58 Jun 16, 2016 1:52 am
Re: Genesis / Megadrive : 1 or 2, which one is better? (9 replies, posted in Sega)
With regards to which console is more "genuine" or "better", that's pretty subjective. But which is better for you depends on what you want to do with it. For example some are better for modding (audio, video, region, 50Hz/60Hz, clock crystal replacement), some are larger or smaller so are more portable and as has been already mentioned some have better stock audio.
The Mega Drive 2 also has separate MC60000 and z80 so it is only the sound chips and video that are combined into the ASIC as far as I know, but there are still separate outputs for the left and right YM2612 and the PSG. So in my opinion a Mega Drive 2 is still very much a genuine console, it's compact and the sound clarity can be improved by an audio mod so it's the one I use and recommend.
59 Jun 6, 2016 12:17 pm
Re: Official Deflemask thread ( MULTIPLATFORM tracker!) (549 replies, posted in Software & Plug-ins)
Thanks for all your hard work, Delek and the updated UI looks great! ^_^
60 May 3, 2016 6:03 am
Re: catskull electronics update 5/25: Teensyboy! (188 replies, posted in Trading Post)
Sweet! They look fantastic. Superb work, man!
61 May 1, 2016 1:30 pm
Re: VGX Live Performance Tool for the Sega Mega Drive / Genesis (38 replies, posted in Sega)
Hey theskyis256k, Thanks a lot for your help with testing!
You can buy small LCD screens from Dealextreme (DX.com). :]
62 Apr 21, 2016 12:49 am
Re: Analog flavored synths for Gameboy (31 replies, posted in Nintendo Handhelds)
Yeah, I tried making some tracks with Sunvox on a 10" tablet and gave up after several attempts. Also tried Nitrotracker on DS many years ago. As you say, it's pretty hard to do away with the keyboard for any serious tracking.
As for analogue sound from a Gameboy, you're going to be pretty limited without a proper filter envelope I think.
63 Apr 21, 2016 12:35 am
Re: WTB: USB Sega Genesis/Mega Drive Flash Cartridge (15 replies, posted in Trading Post)
Matej: That's a nice idea, but the Tototek carts are also not USB and require a parallel port, which none of my computers have anymore!
calmdownkidder: Any update on the krikzz flash cart you have?
64 Apr 12, 2016 4:46 am
Re: WTB: USB Sega Genesis/Mega Drive Flash Cartridge (15 replies, posted in Trading Post)
Circuit Bird, thanks for your suggestion, but the reasons why I'm trying to avoid an Everdrive V3 are:
1. High cost
2. I do not want to be swapping a microSD card every 5-10 minutes or in fact mucking around with an SD card at all
3. The microSD card cart I've tried has slow startup due to the menu system
4. I only need to have access to a single ROM at a time
5. I do not want/need a menu system as I want to be able to use the cart with no screen if I need to
I already have one of the original krikzz USB carts, have been using it for the past six years and found it to be very reliable.
Cheers!