Awesome video/gameplay!!!, but chiptune? That sounds like Glitch-hop/dubstep.
50 Feb 13, 2016 10:17 pm
Re: New chiptune Pocket Operator : Robot, Arcade, Office (35 replies, posted in Other Hardware)
Those sounds are synthesized in real time or are stored in a rom?
51 Feb 10, 2016 9:39 pm
Re: The sexy LSDJ Wave Clicker - why? (5 replies, posted in Nintendo Handhelds)
To change the Waveform in memory (registers 0xFF30 to 0xFF3F) you have first to turn off the channel (writing a 0x00 in register 0xFF1A), that process makes the click. It is a hardware limitation.
52 Jan 31, 2016 3:48 am
Re: Russian Roulette Game I Made (7 replies, posted in General Discussion)
I love it!
A little bug, the hammer of the revolver doesn't impact the chamber when it is shooting to the player on the right.
53 Jan 29, 2016 4:55 pm
Re: Questions about Starting in C64... (14 replies, posted in Commodore Computers)
There is also Deflemask, which might be a bit easier to learn than goattracker.
Defle!
Btw, get the pre-v11.1 that is available here. It has a new UI and more news.
54 Jan 28, 2016 12:39 pm
Re: Gameboy Camera - Force Trippy H (37 replies, posted in Nintendo Handhelds)
Amazing work, if you make the square 0 to happen this would be absolutely incredible.
PS: The first square have HW Sweeps, this will be added too? Isn't a MUST but just asking.
55 Dec 30, 2015 12:47 pm
Re: Favourite releases of 2015 (19 replies, posted in General Discussion)
Toni Leys - Blast Processor, pure SEGA Genesis sound!
56 Dec 29, 2015 2:20 pm
Re: thefuturewas8bit (2 replies, posted in Commodore Computers)
Do a chargeback from PayPal?
57 Dec 17, 2015 6:45 pm
Re: MULTIMBRAL MAYHEM: A guide and list of multitimbral synths (21 replies, posted in Other Hardware)
All FM synths by YAMAHA are multi-timbral. My YS200 is awesome, FL Studio + MIDI + YS200 =
58 Dec 12, 2015 6:56 pm
Re: Does anyone knows this song? (12 replies, posted in General Discussion)
It is so generic, simple and short sample that I think it will be impossible to find the complete track.
59 Dec 3, 2015 6:57 pm
Re: Chiptune Guitar Solos (15 replies, posted in General Discussion)
SEGA Genesis
60 Nov 17, 2015 5:12 pm
Re: Turn up volume of a sound (10 replies, posted in Nintendo Handhelds)
Unless he is using samples
Why? I'm proposing to amplify the waveform, whatever the waveform.
61 Nov 17, 2015 4:17 pm
Re: Turn up volume of a sound (10 replies, posted in Nintendo Handhelds)
* The first option is to check the waveform channel volume, the max is 3 as jefftheworld said.
* The second thing is to look at the waveform, maybe it isn't taking all the space in the waveform depth, this will make the sound quieter.
For example:
___ ___
_| |_| |_
Should be:
___ ___
| | | |
_| |_| |_
* And the last option is to lower all the other sounds.
62 Nov 17, 2015 11:55 am
Re: YM2151 midi module (5 replies, posted in Other Vintage Computers & Consoles)
This would be awesome!
63 Nov 16, 2015 12:04 pm
Re: Problems playing back .hes files on PC Engine emulators. (6 replies, posted in Other Vintage Computers & Consoles)
Solarbear, please execute your roms on Mednafen Emulator, according to our tests it should work flawlessly there. Please reply to this message if they play fine.
We are working to figure out why the other ones won't play the roms, they also lack the precious Debug feature so this will take some weeks to be fixed and included in the next v10.1 update.
Would be awesome to check if Defle .hes runs on the actual HW, this will confirm that the not working emulators are the bugged ones rather than DefleMask (something similar happened with DefleMask RAW PCM technique on Nintendo NES, works perfect on actual hardware and surprisingly forced various emulators to update his cores, because THEY WERE UNABLE TO RUN IT, but THE NES DOES)
So maybe DefleMask is not "flawed" at the end of the day, maybe it is so innovative that's outside common people's understanding.
64 Nov 15, 2015 9:12 pm
Re: Problems playing back .hes files on PC Engine emulators. (6 replies, posted in Other Vintage Computers & Consoles)
Shut the fuck up Im_A_Track_Man.
----
Defle .hes export was written with NezPlug++ specifications (the program that created the format actually) by Takashi Mamiya. They play fine on NezPlug++ Winamp plugin.
Me and MJS are looking into why they won't play on other emulators, seems to be a specific last minute modification because back in the day it was tested on all of those emulators.