the n64 doesn't have any peculiar/unique quirks with it's sample/soundfont playback, does it?
justinthursday was doing some cool stuff with the transferpak but i don't remember what it was
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ChipMusic.org / Forums / Posts by Victory Road
the n64 doesn't have any peculiar/unique quirks with it's sample/soundfont playback, does it?
justinthursday was doing some cool stuff with the transferpak but i don't remember what it was
VF2 on everything
i also kinda really like the 2-octave saw lead which i used in pretty much every song on my last ep
crazy networked game that can only be played during the concert = 7-bit hero's blip australia set
it was AWESOME but they would have put mountains of effort into getting the game and music to compliment each other as perfectly as they did.
i was supposed to stream on the weekend but the preamps on my interface stopped working (all crackles/dropouts). just shelled out 400 for a new one :v
i don't like the idea of performing in my bedroom or pointing a camera at my hands - both do nothing for stage presence. i wanted to try making it as much like a show that i would play to an audience right in front of my BUT it's a lot of stuff to organise! also timezones can eat butts.
falling for a square - diary
4mat - origins
killer whale - let's party
Any recent sound clips?
ask and ye shall receive
https://soundcloud.com/midimachine/reztest
what does this thing actually do in terms of gaming
i think you might like module style trackers instead of super bleepy bloopy ones. milky tracker, impulse tracker, that sort of thing.
i'm the worst at explaining this stuff
yo this was aight
^ fingers crossed for "sufficient interest"!
rad. i hope the date will eventuate in some cheesy duets
what, nah a bunch of other dudes have done this afaik
it's a properly tough mod though, good job!
DPCM samples of massive presets tbh
lol i'm sooooooooo clever
ChipMusic.org / Forums / Posts by Victory Road