Crashes of Deflemask? Not, but when i use all channels (including psg) and start video recording in the background (you know, slide down from right top corner and hit record) sometimes it stops, or there is some gaps in recording, so recording and genesis emulation takes many cpu resources. But now i don't publish these tracker videos, i simply render song to wav.

I also use commands, mostly TL (total level of each operator), MULTI and some arpeggios (arpeggios can be also used on FM sounds which is quite unique), so this is one of ways to get sounds modulated or animated, because it doesn't have filters etc.

I also use Deflemask on iPad, my main motivation to use Sega Genesis mode is Jesper Kyd's soundtrack to Batman & Robin, which is very great. FM synthesis is digital synthesis so differences can be only via D/A converter because emulation is really very accurate. In the future maybe i will purchase MEGAfm synth from Twisted electrons, it is not cheap, but it have two YM2612 chips and realtime controllers, so it is great for live performance. Another option is real console with mods from catskull electronics/Jamatar. smile

67

(17 replies, posted in Other Hardware)

It is little bit offtopic, but this Jamatar performance is outstanding! I am now doing some things on Kurzweil Forte in fm synthesis mode, i mapped every parameter to sliders and knobs, power of fm is incredible.

https://youtu.be/_nLA5kXui2M

68

(17 replies, posted in Other Hardware)

Hey Bowtie, don't thank to me, i only googled smile BTW that device is interesting because it is small, if catskull develope something like this with SID chip, or with YM2612, i am in!

69

(17 replies, posted in Other Hardware)

YM chip envelope have 5-bit volume, so it is not only 16 levels like in AY, but 32. Register accepts only 4-bit value, but maybe dynamics are that one bit better. Yamaha always make something better smile

I don't know if it is YM panned harder, on AY chip is output for every channel, i use ACB stereo out (a is left, c in both, b is right).

70

(1 replies, posted in Releases)

Wow, this is incredibly good chiptune adaptation of Moonlight Sonata, i know classic piece maybe 30 years during my piano school times, so i can say i remember every note. Beginning is maybe tones that changed my mind forever.

71

(17 replies, posted in Other Hardware)

Probably not, it is 99% same, in Vortex Tracker 2.5 when i change tune from AY to YM, there is not audible change. It is maybe matter of personal preference, if you love more Atari, then buy YM version smile

https://imgur.com/a/PezUP1E

Edit: here is good article between differences
https://maidavale.org/blog/ay-ym-differences/

72

(17 replies, posted in Other Hardware)

https://en.wikipedia.org/wiki/General_I … _AY-3-8910

Here you can find differences, i am more familiar with AY because it is in my Sinclair ZX Spectrum 128k, YM chip was in Atari. On PC i have AtariST player and Vortex tracker, where you can change between AY/YM modes.

73

(4 replies, posted in Nintendo Handhelds)

Chords are simple, you have base (root) tone, C command and two another tones, so C0C is whole octave (C is hexadecimaly 12 tones up), C37 is minor, C47 major chord, etc.

74

(6 replies, posted in Nintendo Handhelds)

BPM 255 is pretty incredible tempo, but you can try for example command PD1 on pulse channel's bassdrum, in my case i got some quick weird pitchdown.

Edit: that PDx command in bgb doesn't work as on real Game boy DMG-01.

75

(438 replies, posted in Commodore Computers)

Wow, good to know these things, maybe +1 is because we have two sidtab calls at one line, so it takes more time to process. Btw, one thing l liked in sidtracker 64 or sid duzz it is separate speed column, so it is affecting all tracks, in defMON, when you have in every channel different speed (for example first 2, second shuffle speed 5353..., third whatever) then i don't know how it works, it tried it once.

76

(438 replies, posted in Commodore Computers)

On C64 is not possible CIA timing like is on Amiga? I remember i was always forced to use vblank in videogames, but afaik cia is more exact to bpm. In lsdj it is possible so it is maybe not big problem smile

77

(438 replies, posted in Commodore Computers)

That catskull shop sync device is not expensive and it looks like established and verified product, so why to experiment with homebrew and maybe damage something smile i also see they are selling gameboy midi sync so maybe this can be paired with defMON adapter midi sync.

But now i don't need that, i am happy that TD-3 works, even i don't have DMG/C64 songs that can be synced, every one is different.

78

(438 replies, posted in Commodore Computers)

https://imgur.com/a/5kk1eHp

I set TD-3 to midi sync and it works, but Gameboy sync connector i don't know, maybe it could be interesting to sync defMON with lsdj or nanoloop.


Edit: that stereo 3,5 mm jack cable also works, i changed tempo on the fly and bassline is always in perfect sync, amazing smile

79

(438 replies, posted in Commodore Computers)

Thanks for tip, by the way, can i use also ordinary stereo 3,5 mm jack cable? I looked in my workroom at cables corner, and i don't have now mono cables, only those "big jack" 6,3 mm to mix. But i will try to use midi din cable first.

80

(438 replies, posted in Commodore Computers)

defMON sync adapter arrived, it looks nice smile