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ChipMusic.org / Forums / Posts by undergroundclouds
Seriously, is this working for anyone but herr_prof (edit: and trash80 of course) ? I'm pretty sure that the problem lies at least somewhat with the modified ROM, since the slave functionality of the new Arduinoboy build still works with the the official ROM. And the fact that the lights seem to be consistent with the MIDI output.
I'm wondering if for some reason the ROM that Johan uploaded got messed up but since Peter's is working, his is OK. Or did someone else get Johan's working?
Would it be kosher (let alone useful) to post an MD5 hash of the file? Or am I barking up the wrong tree?
trash80 wrote:The higher the number the more delay but the more stable.
try like 120?
Yup, same behavior
trash80 wrote:Though sp/gbc has a faster clock so 60 should be more than fine.
That's what I was expecting too.
trash80 wrote:Also for midi out did you correct your scienceguy8's midi out wires? some of the units had to be altered because the midi output wires are reversed.
Ooh, didn't try that. Was that mentioned previously in this thread?
trash80 wrote:Does the arduinoboy blink lights to the messages in lsdj?
The blinking correlates to the transmission - it does blink every time I'm seeing messages transmitted from my GBA to my Remote Zero in MIDI-OX. However, as I mentioned previously, it only seems to be transmitting a message a maximum of once every time I start the pattern. If I let the pattern continue looping after one playthrough, it will not transmit anything for the second iteration of the pattern or any following.
Yup, sorry, should've mentioned that. The delay was already set to 60 when I opened the editor. I tried it at both 80 and 40 and it had the same results.
I'm testing it with a GBA SP. I tried it with a couple of DMGs and a couple of sets of batteries (which both were somewhat drained but not affecting behavior or LED brightness, etc.) and it wouldn't turn on at all with either of them. I am thinking of hooking up some external power but I don't have any spare DC input or USB-mini jacks laying around.
I did try MIDI mode. That didn't work, either. I'm not as concerned about slave (though some other people may be) as I am about the fact that MIDIOUT is currently not useable. I have a spare cart and a mega memory card. The one I burned the modified ROM with MIDIOUT to has been kinda flaky so I'll try the other one, but with the nature of the problem (it really seems like out-of-order bytes) I'm thinking the cause lies somewhere in the Arduinoboy.
I got a weird Java overflow error when I first tried to compile and verify the code - don't know whether that's significant. But when I tried it again, it compiled & uploaded OK and seems to be working properly otherwise, although it's a little flaky - sometimes it stops responding and I have to unplug it and plug it back in to wake it up.
trash80 wrote:ashimoke wrote:I change the code.
Thank you guys very much for your help. Nothing sems to work so I'll just leave it for a while and get back to it latter. Maybe with more fancy arduinoboy.
I just remembered something else, if you are not using the Gameboy's data out pin/wire (the wire that should be plugged into a.in 1), short it to ground. it wont work otherwise due to the hackery of making the gameboy communicate faster.
Does that apply to scienceguy8 arduinboys? I'm using one and I'm having several problems. For starters, slave isn't working on the modified LSDJ 4.0.8, although it does on the official 4.0.7 - haven't tried 4.2.0 or anything between. On the modified 4.0.8, it responds to a start message but ignores the clock.
MIDI is being transmitted but it seems like the bytes are somehow getting transmitted in the wrong order - there's not much correlation between the type of command and what MIDI command is sent, but it changes depending on the channel and value.
Also it will not transmit a message more than once in a pattern, even if they have different values. And it only transmits for the first loop of the pattern.
Emar wrote:
Whoa, I recognize the SU10 but what's the other stuff?
herr_prof wrote:I'd sue you for stealing this joke from four years ago.
I tried to "like" this. True story.
I spend too much time on facebook.
Any word on the GBA SP headphone adapters?
Just need one SID chip plz. Ship to ZIP 99224. Or if you happen to be in Spokane / Eastern Washington / Northern Idaho, I'll go pick it up.
I don't have much to trade except a couple DMGs and an Arduinoboy. But who doesn't like money?
EDIT:Erm, fail. I think I actually want 2 of em. But if you have just one, let's talk about it.
I'm pretty sure 1985 was the Year of the NES.
Nice picks. I've been missing out. I forgot about Peer! That's good stuff, probably the most polished production I've ever heard w/ DMGs. Forgot about the Plain Flavored too. That was some pretty crazy DMG action.
The JDDJ3J set is dope, and so is Diamond. 12345 and the Ovenrake are good too.
Ten Thousand Free Men And Their Families - MKE OR BRK
http://10kfreemen.com/
prince_s - Interstellar
http://givedaddytheknife.com/HHH/HHH09.html
Henry Homesweet - Lo-Bit Bassment (I think only 1-4 were gameboy-only)
http://www.youtube.com/view_play_list?p
BkeTMHVVxM
...........Give me some more!
naxat wrote:I'm moving to Olympia in March to attend Evergreen State College.
...
- Where are the good non-hippie places to eat?
Serious wtf. What kind of hyppie-crit are you?
Jellica wrote:it has a dog in it
I'd probably be more impressed with this if I hadn't watched Codename Chinadoll last night. Cool 3D routines and stuff, but no direction and no vibe/flavor.
herr_prof wrote:Jellica wrote:I like having conversions with people who beleive that bands like Tool or System of a Down are the only real musics.
Making small talk with drug dealers is one of the unfortunate perils of prohibition.
LOL!
wedanced, do you have a link to your piggy stuff?
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ChipMusic.org / Forums / Posts by undergroundclouds