209

(17 replies, posted in Nintendo Handhelds)

May I also ask what the serial number sticker says?

210

(17 replies, posted in Nintendo Handhelds)

Since version 4.7.0, LSDj contains a fix, discovered by yours truly btw, for reducing sample noise. Mainly on GBA, but also on other GB models.

If your version is 4.7.0 or newer, please tell me which version you're using, and which motherboard revision you have as described by kineticturtle. I would like to figure out if what you're hearing is a side effect of my fix. 4.7.1 and 4.7.2 contain fixes related to this problem so again, please specify the exact version.

If your version is older than 4.7.0, try upgrading to the latest version and see if that helps.

211

(5 replies, posted in Nintendo Handhelds)

CGB only, I believe. Sample in general means to sample a signal at the current point in time. Sampled sound means that you do this periodically and save the result. What this does is to sample the state of one of the channels at one point in time.

212

(5 replies, posted in Nintendo Handhelds)

Yes! I have a use for these in a previously mentioned and not completed project. They could be used for making test ROMs to improve emulators by making their emulation audio phase correct.

Kris k wrote:

Nitro, on other carts might this be possible? I.E. Drag N Derp, Bleepbloop carts, etc.? Does the issue lie solely with the architecture of the EMS carts?

Yes. And not "might". LittleFM already does this.

ROM and RAM are different things. LSDj primarily uses 128 kBytes of battery-backed RAM. My program LittlleFM, linked above, can back up this RAM to the flash chip that's also holding LSDj. However, this only works on certain cartridges. In particular, the Gameboy cannot write to the flash chip on EMS 64M because of how the hardware is designed. So this could never work on this cartridge. Sorry.

Have you looked into the SNES GSS tracker?

Sorry, that was a filter back from when there was a spam attack with phone numbers starting with 8447... which is the ID of that project if you look at the URL.

If you absolutely need better tempo accuracy, try external sync, either from LSDj or with a MIDI solution.

Wait a few days...

Yeah, it should be very possible. Latency might suffer if it has to go through multiple steps, though.

220

(11 replies, posted in Nintendo Handhelds)

zii.hrs wrote:

Somehow I must've gotten really confused looking at this diagram, and wired Serial in/out the wrong way. Apparently Serial in is not the pin to send data to.

Yes, it is. I think what likely happened is that you cut a cable in half and use one end of it. But since the in and out wires cross over, (out on one side goes to out on the other side) there's a 50% chance that the SI pin is connected either to red or orange on the end you're using.

221

(11 replies, posted in Nintendo Handhelds)

Here, I wrote one:

http://www.gg8.se/temp/linklog.zip

222

(2 replies, posted in Trading Post)

Please us the feedback thread:

http://chipmusic.org/forums/topic/4664/ … ead-first/

223

(19 replies, posted in General Discussion)

Random's two albums, Bad Joke and Happy Ending After All.
http://www.8bitpeoples.com/artists/random

Most songs by 047. You can find more than the Soundcloud tracks on Youtube.
https://soundcloud.com/info-1061/sets

224

(4 replies, posted in Nintendo Handhelds)

Which flashcart? It sounds like your cart only has 32 kB of RAM.