ultrageranium wrote:Hello,
Sorry if that's a trivial question (first post here, hi!), I have an old NL cart, what would be the purpose of this flasher with such a cart? Could I update NL, or put LSDJ instead, or a game, or dump the saved songs?
Thanks!
I'm aiming to support every type of cartridge I can. If it's a rare cartridge I may to ask to borrow it for a research to add support. (I believe I already have a piece of the same Nanoloop cartridge that you're describing so that's all good.)
I'll support every operation possible, dumping the ROM contents from the cartridge, flashing the cartridge, and reading.writing save data. The only time when some operation wouldn't be possible to do in ALTANE is if it's physically impossible. This could be true if a cartridge contains an OTPROM (one time programmable ROM) or an EPROM of a type which requires an external high voltage (typically 12V) or if the /wr pin of the chip is disconnected so that there is no way to tell the chip to be programmed.
One example of such an impossible situation is the EMS 64M USB cartridge, which can be programmed, but it's (as far as I know) impossible to change the page that it is on from the Gameboy cartridge slot. As such, you're stuck with programming whichever page happens to be active at the time.
If it's possible to flash the cartridge in question, you can put anything on it. But there might be cases where a ROM isn't compatible with the cartridge in question, so keep that in mind as well.