Ok, let's list them.

Krikzz project.

There's another project whose creator wishes to remain anonymous for the time being, to avoid being flooded with questions about when it will be done. (No, I'm not involved in this project.)

A DIY project. Unclear what happened to it. http://chipmusic.org/forums/topic/13256 … for-gbgbc/

Jose Torres' project. Vaporware. Nothing to see here, move on. Trust me. http://hackaday.com/2009/08/28/usb-gameboy-cart/

This project, which communicates directly with an SD card. Can't exactly be defined as an SD cartridge, since it requires a connection inside the Gameboy in it current rendition. http://zdoom.ic.cz/gameboy.html

482

(6 replies, posted in Nintendo Handhelds)

Just checking, are those the 64M USB ones, or the older blue 32M non-USB ones?

Those two channels are pretty much just a stereo wave output, like on your computer. Any mixing or synthesis, and so on, has to be done in software. In other words, pretty BORING!

You're on the wrong track.
Firstly, these LPT port flasher devices don't work with GB cart transfer devices, like the Transferer etc.
Secondly, the USB 64M cartridge is not compatible with any of the LPT port devices, at least not with any existing software. (as far as I know -- I have not tried every combination)
Thirdly, I'm not aware of any *Mac* software made to work with any Gameboy LPT port flasher. A USB adapter doesn't contain magic fairies that just make things work.

You may want to try this program, even if it's fiddly to set up: http://lacklustre.net/projects/ems-flasher/
Also look for tutorials. There may be newer versions of that software than available on that page.

You might also want to wait for my ALTANE project which will have support for writing to the EMS cartridge using my device instead of the cartridge's own USB.

I think the bass is simply one of the pulse channels run through some cheap audio mixer with the bass EQ turned up a bit. The LSDj sound design is probably nothing more than a simple 50% square wave with an envelope like A5 or so.

As for recommendations, start with Quarta330. That's the goto artist for Gameboy dub.
Also, Disrupt on the label Jahtari. (all over a good label for this kind of thing.)
Bitmuch, though this is not pure chip. I'll see if I can dig my copy of her old 8bc tracks for a nostalgia trip.
Dubmood, of course. Not all his stuff is dub proper, (more happy and fast-paced, even if it has that dub flavor) but there's a lot of that too. example. His stuff is almost exclusively Atari or tracker modules, and not Gameboy, though.
And just because, I'll also throw in something that isn't chip at all, and something that isn't even chip OR dub, check out the artists Boxcutter and Wisp.

(Edit: fixed a rude assumption about someone's gender.)

486

(18 replies, posted in Nintendo Handhelds)

Are you sure it's the right sav containing your songs, or perhaps one that may have been automatically created if you opened the ROM in an emulator? Just checking.

487

(18 replies, posted in Nintendo Handhelds)

No. Normally, (when not using LittleFM) the data is only in SRAM or in a sav file, not in the ROM. If you don't have either of those, you likely don't have your data.

488

(18 replies, posted in Nintendo Handhelds)

katsumbhong wrote:

You don't load sav data onto LittleFM...

Sure you do, just not with the application. It's perfectly possible to manually append savs onto a LFM-equipped ROM with a command like copy /b lsdj-lfm,gb + sav1.sav + sav2.sav romout.gb
But that wasn't the issue here.

But I'm also curious what tonesworth is actually trying to achieve here. I recommend that people use LittleFM, but you on't need it. (Unless you want some of the special functionality, like link cable transfer.) It's perfectly possible to use LSDj's built-in file manager unless there's some problem. Care to elaborate what you want to do?

489

(18 replies, posted in Nintendo Handhelds)

This is half the actual ROM. If you dumped it from a cartridge, you selected the wrong size. You will be missing some kits, and the ROM might crash when doing some things. If you need the full version because you only owned a cartridge, I suggest buying access from Johan. It's just $5.

http://littlesounddj.com/lsd/

490

(18 replies, posted in Nintendo Handhelds)

3.9.9 is supposed to be 1 MiB big. Could you send me the ROM you have to [email protected]?

491

(18 replies, posted in Nintendo Handhelds)

I mean old version of LSDj.

492

(18 replies, posted in Nintendo Handhelds)

That's either a really old version or a 4 Mbit compatibility version. Get a more recent (or even the latest) version.

493

(18 replies, posted in Nintendo Handhelds)

So how big is the ROM? If you right click the file and choose properties, exactly how many bytes are there in the file? Are you sure you're not opening something that isn't actually a ROM, such as a save file or a zip file containing a ROM? And another thing, if the file contains save data stored in the ROM, it will be twice as big. Upgrading such a ROM currently isn't supported in the application.

americasteam7 wrote:

Were you the one that banned me? lol

You can click the link "View Forum Moderators" at the bottom of the page to see all the current moderators. So no, it wasn't sprusr. And no, it wasn't me either.

That board is the voltage converter and that component is a transformer. If it overheats, it's either overloaded by what you have connected to it, or there's a short circuit somewhere. Some heat is to be expected, however. Try disconnecting the backlight and see if it stops the transformer from overheating. You may want to review the connection of the backlight. For some models of backlight, you need to connect a resistor of some value in series with the backlight panel. If this resistor is missing, this problem might happen. Edit: The transformer might have internals shorts from previous heat exposure as well.

And a general tip while we're at it. Never connect or disconnect the ribbon cable connecting the CPU board and the LCD board while powered on. This may short two pins, causing the connection for the left and B button on the CPU to be permanently destroyed so those buttons stop working.

Jazzmarazz, what is written on that chip?