You're a couple of years late.

http://launch.groups.yahoo.com/group/lsdj/message/9577

706

(20 replies, posted in Nintendo Handhelds)

Hmm, looking further, I found this link: http://forums.mydigitallife.info/thread … -Windows-8

Disabling driver signature enforcement *should* still work on Windows 8, just not through DSEO. Use thi to do it manually instead "bcdedit -set TESTSIGNING ON"
However, 1) you need to do it from an administrator command prompt 2) you still need to sign the driver manually.

Otherwise, try my other bcdedit line and see if that makes the boot menu show up at boot time. (You can even put a value of 10 just for testing since yo can change it later.) This should definitely allow you to press F8 on boot, which should simplify the process at least a little. Again, you need to do this from an administrator/elevated command prompt window.
Look here to see how to open an elevated command prompt: http://pcsupport.about.com/od/windows-8 … dows-8.htm

One of these days I need to install Windows 8 so I can try these things directly and don't have to rely on other people's sources, though. tongue

Edit: Note that disabling signature checks, and enabling test mode are two different things. Disabling signature checks completely is considered dangerous because any application can now load kernel drivers, so it needs to be done at boot time every time you boot. All the timeout line does (hopefully) is allow you to get into the boot menu without doing the ritual with the troubleshooting menu.

Test mode doesn't eliminate the signature checks, but allows users to sign drivers themselves. This can be permanently enabled, but shows a warning text in the lower right corner of the desktop and also requires the extra step of manually signing the driver in order for it to work.

707

(20 replies, posted in Nintendo Handhelds)

Doesn't DSEO work with Windows 8? I guess not since it's not listed in the compatible OSs. Otherwise, can't you press F8 when booting, like you can with Windows 7?
If Windows 8 is anything like Windows 7, you could try opening an administrator command prompt and doing the following command. This should make the Windows boot manager show up for 1 second on each boot, which should allow you to press F8, again, unless Windows 8 is different in this regard.

bcdedit /set {bootmgr} timeout 1

So here's the problem. The only sane offers for 128 kB FRAM you can find is Ramtron's FM20L08. However, this chip is 3.3V only. Drag'n'derp solves this by using only 3.3V chips and using level shifters near the cartridge bus. This poses a problem for a genuine MBC5 cartridge since the MBC5 nominally wants a 5V supply, so you still need a bunch of level shifter chips if you want to do everything kosher. I personally still think FRAM is a bad tradeoff for this reason, unless you go the full way, like Abrasive did with Drag'n'derp.

A decently sized cartridge battery will last something like 10 years before it needs to be replaced. The only time having a cartridge battery is a problem is if the battery has a too low capacity, or you choose an SRAM chip which is not meant for battery applications (not low power) so that it drains the battery too quickly. The typical will suffer from RAM corruption for other reasons before the battery runs dry.

709

(135 replies, posted in Nintendo Handhelds)

This project, in its original form, is dead as you may have noticed. But let me drop another ROM, because why not.

http://blog.gg8.se/gameboyprojects/weekX/noisewave.zip

710

(10 replies, posted in Nintendo Handhelds)

Get a "Game Boy Micro converter connector". If you can find one nowadays.

http://www.nintendo.com/consumer/system … er.jsp#agb

That's just an adapter that would otherwise fit into an older GBA. You still need the Nanoloop adapter to complete the circuit:

nanoloop.de/midi/index.html

711

(5 replies, posted in Nintendo Handhelds)

It looks like a GBA cartridge judging from how it says AGB (Nintendo's codename for GBA products.) The font on the sticker makes me think it's legit. Obviously, all the components (except the battery) are on the other side of the board. That's where the conenctor would have to be as well. However, this doesn't add. The board shape isn't routed so that it's narrower at the bottom, and there are vias through where the exposed copper would be on the other side.

However, the sticker gives a hint. The text says AGBサブカートリッジ 512Kフラッシュ. Or AGB sub cartridge 512k flash.

So it was probably meant to be used in a modular system, like the Intelligent Systems debugger.
http://devkits.handheldmuseum.com/IS-CGB-EMU/

If you could get a picture of the other side so you could see the connector for maybe a ribbon cable or something, that would be useful.

I don't know if you ever figured this out, but Eagle allows you to explicitly define different grounds. Use add, then look under supply1 or supply2, and select for example GNDA for everything on the analog side. What this does is just to allow you to complete the board without having an airwire hanging, but it's the right thing to do.

713

(4 replies, posted in Releases)

Pretty nice.

http://chipzelmusic.bandcamp.com/album/spectra

714

(3 replies, posted in Nintendo Handhelds)

The lsdsng format is actually the compressed blocks of one song, from the LSDj file system.

And no, there's no canonical format for individual intruments. This might be of interest however:

https://code.google.com/p/lsdj2xml/

I believe there are one or two more similar projects.

715

(15 replies, posted in General Discussion)

It's probably the cartridge's fault. The battery might be empty, or there might be some other fault. For example, if you've ever opened the cartridge, you might have damaged a resistor near the top of the PCB. (Common problem on non-USB bleepbloop carts.)
If you can get the file off of the megamem, transfer it safely to the computer and end it to me, I can have a look at it. Maybe I can get something useful out of it. Of course, you should use a cartridge with a working battery for the transfer. You also should also avoid starting the LSDj version that i on the cartridge between transferring it from the Megamem to the cartridge, and from the cartridge to the computer.

My e-mail address is my username followed by @gmail.com.

Just the YT ID. atvtBE6t48M in this case.

717

(19 replies, posted in Nintendo Handhelds)

On one hand I'm kind of surprised no one did a PCB version of the XOR mod, on the other hand, I'm kind of not. What is the use of this mod? The point of inventing it for me was to use for experimentation, to be able to quickly flick between the two modes. But when would you need/want to this in a finished installation?

Invisible Robot Hands wrote:

Pocket's a touch faster than the DMG, mind.

Nope. It's exactly the same. Maybe you're thinking of the SGB which is 2.4% faster. However, this doesn't do you much good. as the CPU still sees the same thing internally. It has the same number cycles to complete all writes to video RAM etc, so it will just about the same.

Only advice I can give to the OP is to optimize your song.

http://heosphoros.bandcamp.com/

720

(30 replies, posted in Nintendo Handhelds)

stargazer wrote:

Maybe Nintendo is getting desperate with new product failure and secretly addressing a huge niche market for their products.

Nah, they've been pretty clear that they've been trying to cut into the lower market segments, ie "poor families with kids". From that point of view, it makes sense, and will probably be profitable for big N.