This project, in its original form, is dead as you may have noticed. But let me drop another ROM, because why not.
705 Sep 6, 2013 8:47 pm
Re: 2013: 1GBPpW :( :( Noisewave ROM (135 replies, posted in Nintendo Handhelds)
706 Sep 6, 2013 7:45 pm
Re: Gameboy micro with nanoloop to PC? (10 replies, posted in Nintendo Handhelds)
Get a "Game Boy Micro converter connector". If you can find one nowadays.
http://www.nintendo.com/consumer/system er.jsp#agb
That's just an adapter that would otherwise fit into an older GBA. You still need the Nanoloop adapter to complete the circuit:
nanoloop.de/midi/index.html
707 Sep 6, 2013 11:20 am
Re: Gameboy prototype/dev carts? (5 replies, posted in Nintendo Handhelds)
It looks like a GBA cartridge judging from how it says AGB (Nintendo's codename for GBA products.) The font on the sticker makes me think it's legit. Obviously, all the components (except the battery) are on the other side of the board. That's where the conenctor would have to be as well. However, this doesn't add. The board shape isn't routed so that it's narrower at the bottom, and there are vias through where the exposed copper would be on the other side.
However, the sticker gives a hint. The text says AGBサブカートリッジ 512Kフラッシュ. Or AGB sub cartridge 512k flash.
So it was probably meant to be used in a modular system, like the Intelligent Systems debugger.
http://devkits.handheldmuseum.com/IS-CGB-EMU/
If you could get a picture of the other side so you could see the connector for maybe a ribbon cable or something, that would be useful.
708 Sep 5, 2013 4:12 pm
Re: ArduinoBoy / PISS Box / Balun Rugged All In One (20 replies, posted in Nintendo Handhelds)
I don't know if you ever figured this out, but Eagle allows you to explicitly define different grounds. Use add, then look under supply1 or supply2, and select for example GNDA for everything on the analog side. What this does is just to allow you to complete the board without having an airwire hanging, but it's the right thing to do.
710 Sep 2, 2013 5:11 pm
Re: Canonical LSDJ file formats (3 replies, posted in Nintendo Handhelds)
The lsdsng format is actually the compressed blocks of one song, from the LSDj file system.
And no, there's no canonical format for individual intruments. This might be of interest however:
https://code.google.com/p/lsdj2xml/
I believe there are one or two more similar projects.
711 Aug 31, 2013 4:39 pm
Re: HELP!!! (15 replies, posted in General Discussion)
It's probably the cartridge's fault. The battery might be empty, or there might be some other fault. For example, if you've ever opened the cartridge, you might have damaged a resistor near the top of the PCB. (Common problem on non-USB bleepbloop carts.)
If you can get the file off of the megamem, transfer it safely to the computer and end it to me, I can have a look at it. Maybe I can get something useful out of it. Of course, you should use a cartridge with a working battery for the transfer. You also should also avoid starting the LSDj version that i on the cartridge between transferring it from the Megamem to the cartridge, and from the cartridge to the computer.
My e-mail address is my username followed by @gmail.com.
712 Aug 31, 2013 4:16 pm
Re: Anyone seen these vids? : Good Info on sound Synthesis/Design! (4 replies, posted in General Discussion)
Just the YT ID. atvtBE6t48M in this case.
713 Aug 30, 2013 7:34 pm
Re: Should I make another HEX switch? (19 replies, posted in Nintendo Handhelds)
On one hand I'm kind of surprised no one did a PCB version of the XOR mod, on the other hand, I'm kind of not. What is the use of this mod? The point of inventing it for me was to use for experimentation, to be able to quickly flick between the two modes. But when would you need/want to this in a finished installation?
714 Aug 30, 2013 6:11 pm
Re: I guess what they say about Pockets is true... (11 replies, posted in Nintendo Handhelds)
Pocket's a touch faster than the DMG, mind.
Nope. It's exactly the same. Maybe you're thinking of the SGB which is 2.4% faster. However, this doesn't do you much good. as the CPU still sees the same thing internally. It has the same number cycles to complete all writes to video RAM etc, so it will just about the same.
Only advice I can give to the OP is to optimize your song.
715 Aug 30, 2013 9:18 am
Re: Why did I not know about Anamanaguchi earlier??? (Similar artists?) (51 replies, posted in General Discussion)
716 Aug 28, 2013 8:00 pm
Re: Introducing: Nintendo '2'DS (30 replies, posted in Nintendo Handhelds)
Maybe Nintendo is getting desperate with new product failure and secretly addressing a huge niche market for their products.
Nah, they've been pretty clear that they've been trying to cut into the lower market segments, ie "poor families with kids". From that point of view, it makes sense, and will probably be profitable for big N.
717 Aug 27, 2013 6:52 am
Re: Anyone ever experiment with natural reverb? (33 replies, posted in General Discussion)
Or perhaps an impulse response (convolution) reverb? You record the profile of a room, and then you can apply that to anything afterwards.
718 Aug 24, 2013 9:38 am
Re: What happened to Spamtron? (6 replies, posted in General Discussion)
You know what, that might be a good idea.
719 Aug 23, 2013 6:11 pm
Re: What happened to Spamtron? (6 replies, posted in General Discussion)
(Removed snarky remark.)
His SoundCloud page says that he "is no more".
His Bandcamp says he'll be returning shortly, though.
720 Aug 23, 2013 6:05 pm
Re: Is there a technical name for this type of noise? (21 replies, posted in General Discussion)
If you're looking for something computer-ey, and you have Reaktor, this might be of interest.
http://veqtor.blogspot.se/2008/10/meet-bitfreak.html
YMCK's magical 8bit plug may be able to do it as well.
http://www.ymck.net/en/download/magical8bitplug/
If you mean modular as in analog modular synth, you could buy a Zorlon Cannon. Or build something on your own. From a quick google, say this or this:
http://www.sailormouth.org/fuzprng.html
http://jaunty-electronics.com/blog/2012
ator-prng/
Just add a voltage controllable squarewave generator.